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Rations, Water, Regular Gear and Encumbrance: making it count

Started by Insane Nerd Ramblings, February 28, 2024, 11:45:29 PM

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Zelen

Quote from: Insane Nerd Ramblings on February 28, 2024, 11:45:29 PM
The same goes with standard gear. How long is that shield you brought with you as a starting character gonna last? At some point, the boss is gonna get dented beyond repair or the leather bindings are gonna give out. That trusty Arming Sword is gonna get dull or notched or simply break. Mail is gonna have links pop or rust. Brigandine or Lamellar is gonna de-laminate and will need to be fixed. Cuir Bouli leather armor is gonna get holes in it that you can't simply sew up. Your clothes, Aketon or even Gambeson, are gonna rot or simply fall apart. Your boots are gonna have a hole in them. Etc.

IMO equipment damage/loss is a reasonable consequence of excessive skill failures in overland travel or critical failures (Nat 1 rolls) in combat.

If you're playing heroic fantasy then it's not worth tracking this stuff most of the time. But I think it adds some amount of grounding to the story if this layer exists and it can come up in rare, bad circumstances. In bog-standard D&D you'll probably also want to restrict spells like Mending in some way too.