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Author Topic: Post-Apocalyptic Cowboys of the Wastelands  (Read 3375 times)

Visitor Q

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #30 on: August 04, 2022, 04:39:33 AM »
Perhaps lean into the name more and make the fall occur in the 1870s or 1880s and it's only 50 or 60 years later and has a more literal Old West aesthetic. What would have caused a global fall of this kind in the 19th century? I'm not sure. Perhaps a virus that is also resposible for the mutations.
« Last Edit: August 04, 2022, 04:42:19 AM by Visitor Q »

Zalman

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #31 on: August 04, 2022, 08:16:43 AM »
Zalman, have you eaten Alligator?

I certainly have! Some restaurants serve it down here, and you can get gator jerky at numerous roadside stands (along with fresh tomatoes and boiled peanuts). Perhaps more germane to gaming, I've also watched the Miccosukee natives wrestle alligators, which involves grabbing the gator by the snout, flipping it over, and rubbing its belly until the gator falls asleep.
Old School? Back in my day we just called it "School."

Svenhelgrim

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #32 on: August 04, 2022, 10:24:43 AM »
Make the game!  I’ll buy it!

GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #33 on: August 04, 2022, 11:44:25 AM »
Realistically, ammo does not keep that well, just look at how badly poorly stored surplus ammo behaves in real life. Firearms probably reverted to cap and ball or flintlocks in areas where percussion cap tech is too advanced.

Yeah, I'd imagine breach-loaded pipeguns would become far more common than pistols, revolvers, or god-forbid, automatics.

Two questions:

Why should one care about realism on a game with talking chimps, psions and other mutants?

Without an industry to melt/forge/machine the guns how do you figure those would make a comeback?

Not being a gun nut, I figure the main issue with A/SA weapons and black powder is it lacks the power to reload/cock the gun, the solids can be cleaned.

So, either only revolvers, and bolt action rifles (are there still lever action ones being manufactured?) and shotguns would be in use, for those black powder was enough at the begining.

OR someone knows how, has the equipment and is manufacturing smokeless powder, a very involved process.

But that's only IF one wants to keep it real.
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Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

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GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #34 on: August 04, 2022, 11:45:42 AM »
Perhaps lean into the name more and make the fall occur in the 1870s or 1880s and it's only 50 or 60 years later and has a more literal Old West aesthetic. What would have caused a global fall of this kind in the 19th century? I'm not sure. Perhaps a virus that is also resposible for the mutations.

Isn't that the premise for Deadlands?
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #35 on: August 04, 2022, 11:47:21 AM »
Make the game!  I’ll buy it!

I'm making it! Not sure when it will be ready but I'll let you guys know... Unless I manage to get myself banned.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

HappyDaze

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #36 on: August 04, 2022, 03:23:52 PM »
Rifts has New West (and some companion titles) that might be useful for post-apoc western stuff.

GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #37 on: August 04, 2022, 03:54:22 PM »
Rifts has New West (and some companion titles) that might be useful for post-apoc western stuff.

And I have no money and no Trove thanks to DDFox (fuck him). But thanks for the recomendation.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

HappyDaze

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #38 on: August 04, 2022, 03:59:13 PM »
Rifts has New West (and some companion titles) that might be useful for post-apoc western stuff.

And I have no money and no Trove thanks to DDFox (fuck him). But thanks for the recomendation.
Sorry to hear. I saw copies on eBay for $10, but I don't know what s&h is to your area, and $10 is still > free.

Koltar

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #39 on: August 04, 2022, 04:33:45 PM »
We could call it " Ark II: The Gritty Version" or maybe "Ark II : The Next Generation".

I have always wanted to do "Ark II" as an RPG setting - but do it in a much more realistic style.
The crew or team would have one or two more member, no damn talking chimp ...and obvious bunk beds inside the Ark vehicle with guns and body armor for when they might need them.

- Ed C.
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http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Visitor Q

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #40 on: August 04, 2022, 05:08:50 PM »
Perhaps lean into the name more and make the fall occur in the 1870s or 1880s and it's only 50 or 60 years later and has a more literal Old West aesthetic. What would have caused a global fall of this kind in the 19th century? I'm not sure. Perhaps a virus that is also resposible for the mutations.

Isn't that the premise for Deadlands?

I haven't played Deadlands but my understanding was that it is alternative history Old West rather than a post Apocalyptic Old West.

GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #41 on: August 04, 2022, 05:24:05 PM »
Rifts has New West (and some companion titles) that might be useful for post-apoc western stuff.

And I have no money and no Trove thanks to DDFox (fuck him). But thanks for the recomendation.
Sorry to hear. I saw copies on eBay for $10, but I don't know what s&h is to your area, and $10 is still > free.

It's also $10 + shipping, so a bit more than that. I guess it would end 2x or 3x that, which is 3-4 days of food.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #42 on: August 04, 2022, 05:26:01 PM »
Perhaps lean into the name more and make the fall occur in the 1870s or 1880s and it's only 50 or 60 years later and has a more literal Old West aesthetic. What would have caused a global fall of this kind in the 19th century? I'm not sure. Perhaps a virus that is also resposible for the mutations.

Isn't that the premise for Deadlands?

I haven't played Deadlands but my understanding was that it is alternative history Old West rather than a post Apocalyptic Old West.

Oh, yes, I meant the thing about being in the literal wild west or almost but something happens and now there's demons/mutants.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

GeekyBugle

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #43 on: August 04, 2022, 05:28:52 PM »
We could call it " Ark II: The Gritty Version" or maybe "Ark II : The Next Generation".

I have always wanted to do "Ark II" as an RPG setting - but do it in a much more realistic style.
The crew or team would have one or two more member, no damn talking chimp ...and obvious bunk beds inside the Ark vehicle with guns and body armor for when they might need them.

- Ed C.

You have the idea, I guess all the GURPS books needed to make it real. What's stoping you?
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

“During times of universal deceit, telling the truth becomes a revolutionary act.”

― George Orwell

Visitor Q

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Re: Post-Apocalyptic Cowboys of the Wastelands
« Reply #44 on: August 04, 2022, 05:34:14 PM »
Perhaps lean into the name more and make the fall occur in the 1870s or 1880s and it's only 50 or 60 years later and has a more literal Old West aesthetic. What would have caused a global fall of this kind in the 19th century? I'm not sure. Perhaps a virus that is also resposible for the mutations.

Isn't that the premise for Deadlands?

I haven't played Deadlands but my understanding was that it is alternative history Old West rather than a post Apocalyptic Old West.

Oh, yes, I meant the thing about being in the literal wild west or almost but something happens and now there's demons/mutants.

Well sure but post apocalyptic worlds generally are a dime a dozen. Like the one originally described would fit pretty neatly into Judge Dredds Cursed Earth