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I own MRQII. Do I need RQ6?

Started by Killfuck Soulshitter, October 24, 2012, 06:10:08 PM

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RPGPundit

Yeah, none of that has a parallel in any historical culture I know about.  But it sounds like what a Comparative Studies 101 student would imagine it should be like.

It still strikes me as absolutely sophomoric while full of pretense of sophisticated intellectualism.

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Sigmund

Quote from: Loz;601260Gloranthan Heroquesting The myths themselves are essentially unassailable (the God Learners screwed with them centuries before and got their arses kicked for doing so).

Heh, heh... we Borovichi are going to do it right ;)
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: RPGPundit;601474Yeah, none of that has a parallel in any historical culture I know about.  But it sounds like what a Comparative Studies 101 student would imagine it should be like.

It still strikes me as absolutely sophomoric while full of pretense of sophisticated intellectualism.

RPGPundit

That might entirely depend on the GM. I do get what you're saying though. Most of the "wierd" settings come across that way to me (Tekumel, Talislanta, Glorantha), but none of them are as bad as Blue Rose when it comes to pretension, and even that setting I can adapt and overlook the crap to make a decent game out of it. Plus, that really has little to do with the modern RQ rules anymore. Suit yourself though brother. RQ's (and Glorantha) certainly not for everyone.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

ZWEIHÄNDER

The implied setting in RQ6 could easily be done away with by any canny Gamemaster.

Behind the scenes lay a very well thought out product. I firmly stand by the opinion that its better balanced than the d20 detritus that continues to litter the landscape with the +1 this, +5 that mathsnore.
No thanks.

crkrueger

Quote from: ZWEIHÄNDER;601481The implied setting in RQ6 could easily be done away with by any canny Gamemaster.

Behind the scenes lay a very well thought out product. I firmly stand by the opinion that its better balanced than the d20 detritus that continues to litter the landscape with the +1 this, +5 that mathsnore.

The implied setting in RQ6 isn't Glorantha, it's Bronze Age Sword and Sorcery.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

The Butcher

Quote from: CRKrueger;601491The implied setting in RQ6 isn't Glorantha, it's Bronze Age Sword and Sorcery.

I wouldn't go so far as to name it "Bronze Age" or "Iron Age" because (e.g.) even in RQ3 the arms and armor lists presume a lot of Late Medieval technology like plate armor and two-handed swords.

Nevertheless, there's a lot about RQ that suggests Antiquity, rather than D&D's stereotypically Medievalesque milieu. Which is why I just use "Ancient Fantasy" by force of analogy with "Medieval Fantasy" (a common descriptor for D&D's implied setting in my gaming circles).

RPGPundit

Quote from: Sigmund;601480That might entirely depend on the GM. I do get what you're saying though. Most of the "wierd" settings come across that way to me (Tekumel, Talislanta, Glorantha), but none of them are as bad as Blue Rose when it comes to pretension,

Its a very different kind of pretentiousness.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Bilharzia

Greg Stafford talks a bit about myth and the origins of Glorantha on the Kickstarter page for the guide:
http://www.kickstarter.com/projects/224590870/the-guide-to-glorantha
A bit of a mystery why these short videos are split into three parts and why they haven't been flagged up as an update but illuminating nevertheless.

silva

I have a question:

Does the printed guide and atlas already contain a big folded map of Glorantha, or just the 200,00 reward level has it ?

Can someone clarify?

Bilharzia

Quote from: silva;601746I have a question:

Does the printed guide and atlas already contain a big folded map of Glorantha, or just the 200,00 reward level has it ?

Can someone clarify?

I would say anything not specifically listed at any tier will not be included. For example, PDFs are not automatically included if you buy printed copies. The place to ask questions and get more info is here:
http://moondesignpublications.com/forums/glorantha-discussions/discuss-kickstart-guide-glorantha

Claudius

Quote from: CRKrueger;601491The implied setting in RQ6 isn't Glorantha, it's Bronze Age Sword and Sorcery.
Yes, the setting of RuneQuest hasn't been Glorantha since the times of RQ3. That's more than 20 years.

Quote from: The Butcher;601537I wouldn't go so far as to name it "Bronze Age" or "Iron Age" because (e.g.) even in RQ3 the arms and armor lists presume a lot of Late Medieval technology like plate armor and two-handed swords.

Nevertheless, there's a lot about RQ that suggests Antiquity, rather than D&D's stereotypically Medievalesque milieu. Which is why I just use "Ancient Fantasy" by force of analogy with "Medieval Fantasy" (a common descriptor for D&D's implied setting in my gaming circles).
100% agreed. It's a mishmash of medieval and iron age.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

soltakss

Quote from: RPGPundit;600791Most myths are not themselves based on the heroes re-enacting earlier myths. That's not how myth works.

And most myths in Glorantha are not created that way.

Myths are the stories of deities and Heroes. They describe what the deity/hero did and what the consequences were.

One of the strengths of Glorantha, for me, is that the myths can be interacted with, can be changed and new myths can be created.

Whether they work that way in the real world is as important as whether air can be made into a hammer in the real world. Many game worlds have things that don't work the same as the real world. Glorantha is such a world setting.

Glorantha is not the real world.

Glorantha myths work differently. A person who becomes a god makes his/her own myths. Those myths can be used by the new deity's worshippers. They can build on those myths and become Heroes in their own right.

I've never studied Comparative Mythology, but I understood how Glorantha uses myths almost as soon as I read about them.
Simon Phipp - Caldmore Chameleon - Wallowing in my elitism  since 1982.

http://www.soltakss.com/index.html
Merrie England (Medieval RPG): http://merrieengland.soltakss.com/index.html
Alternate Earth: http://alternateearthrq.soltakss.com/index.html

RPGPundit

I understand it too, I just don't like it.  There's something post-modernist about it (or about its underlying assumptions?) that annoys me.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Kaiu Keiichi

Quote from: RPGPundit;602206I understand it too, I just don't like it.  There's something post-modernist about it (or about its underlying assumptions?) that annoys me.

RPGPundit

Annoying to you, cool to us.  30 years of fun can't be wrong!

Chaosium RQ2 was my first post-AD&D gaming experience, and it's world and setting have always proven more fun than traditional D&D experiences. When I was 13, I was like, "Look at this! Alignment doesn't make any damned sense! People don't need some arbitrary BS OOC game rules to not act like jerks - the setting makes people act believably!"

I am very pleased by the concurrent BRP and Glorantha renaissance movements. It's a form of old school gaming that I enjoy immensely.

Glorantha is only post-modernist when you look at stuff in an OOC way.  Aside from that, it's pretty classicist.  People in Glorantha generally don't change myths unless they're God Learners (with all respect to Soltakss)
Rules and design matter
The players are in charge
Simulation is narrative
Storygames are RPGs

soltakss

Quote from: Kaiu Keiichi;602593People in Glorantha generally don't change myths unless they're God Learners (with all respect to Soltakss)

Except, the Broken Council, Nysalor, Arkat, The Seven Mothers, Sartar, the founders of the EWF, Alakoring Dragonbreaker, Argrath ... :)
Simon Phipp - Caldmore Chameleon - Wallowing in my elitism  since 1982.

http://www.soltakss.com/index.html
Merrie England (Medieval RPG): http://merrieengland.soltakss.com/index.html
Alternate Earth: http://alternateearthrq.soltakss.com/index.html