Hmmm. Let me think:
1) Was character generation fun? Did it let you make the kind of character you wanted to?
Chargen was fast and loose. Painless is the word that comes to mind. My character, an overconfident teenage pastry chef, made his way from my brain to the page largely intact.
2) In most anime, protagonists have various flaws. Were you encouraged to come up with character flaws? What did you come up with?
Character flaws are very much a part of the rules. In this game, at least, we were forced to take a point of flaws for each point of abilities.
3) How does the flow of the game feel when resolving tasks? How about combat?
Task resolution is one roll (multiple d6s, though) and passes quickly. Combat uses the same mechanic entirely and is a poor fit for tactics-heavy games (you'd be better served by something with more focus on the shooting and hitting and bleeding.)
4) What element of the game most makes it feel like it's a great, or at least fitting, game to run anime?
The best thing about OVA is that it
stays out of your way. If you want characters to have stats in things like "staredown" or "drug addict" for a game of Oniisama Ee, or "Cosmo Dragoon" for GE 999 you can. No headaches, no supplements, no "hay guise I wanna use the sniper duel ruleset for sex-combatives, how can I?" posts over at TBP. You want a power, you put it on your sheet. That's it.
5) What are your favorite bits about the game?
See above. I can make Harlock. I can make Koji Kabuto. I can make Mr. Yotsuya, Lynn Min May, Devilman, Spike Spiegel and that one dude from Gonad the Barbarian who does nothing but say "God damn!"
And I can do it in five minutes.
6) What are your least favorite bits, if any? (if you'd be hard-pressed to think of some, then nevermind)
Combat. To make combat nice and chewy, you need rules for combat. You add enough rules to combat, you'll turn that deeeeeeelightful chargen system into a pointbuy clusterfuck on the level of BESM 3.
It's a trade I'll make happily.
7) Edit, thought of one: Silverlion (Tim Kirk) is a buddy of mine from way back, so I'm just curious: What's cool about the game that he's running for you? Can you drop a thing or three, stuff that happened in the game that you really liked? Note that this has nothing to do with OVA really (unless he "used OVA really well"), this is more me asking how your session went.
Sid's a bad, bad man when it comes to setting mood. He can do goofy, he can do emotional. That really helps when you're trying to figure out what your PC's supposed to think or how he would react to a situation.
Thanks man!
-Andy
Tell you what, put out Tenra Bansho before I'm bouncing my grandson on my knee and we'll call it even.