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Origins of 3E D&D design concepts.

Started by ggroy, March 13, 2011, 02:53:44 PM

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Bloody Stupid Johnson

I think you misread me sir...

A huge majority of the ideas in 3E come from 2E (or earlier).  Classes,  monsters, spells, magic item names, ACs, hit points, whatever. I've only discussed the source for changes.

Not because I have some beef against D&D but because the changes for me are the interesting bits. The rest should be obvious enough that I haven't bothered with mentioning it.

I'm claiming here that runequest was the primary influence on prestige classes. OK, a few other things as well here but only where the frickin' lead designer said that's where he got the ideas from.