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Using incentives/disincentives to 'soft-restrict' classes/races?

Started by Shipyard Locked, December 07, 2015, 06:56:53 AM

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yosemitemike

Quote from: RPGPundit;870117My DCC campaign solves this by me telling people what they are at character-creation "fuck you, your guy is a brown mutant sludge-farmer"

The acceptable answers on their part is either "Cool!" or "yes, sir".

There is one other response.  "Fuck you too.  No.  Goodbye."

That would be my answer.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Opaopajr

Quote from: yosemitemike;870382There is one other response.  "Fuck you too.  No.  Goodbye."

That would be my answer.

As a GM, that's my favorite answer! :) It cleans off a lot of bad energy at my table. We get so much accomplished, and with such fun, afterwards! :cheerleader:
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

yosemitemike

Quote from: Opaopajr;870422As a GM, that's my favorite answer! :)

If what you want is players who will tolerate being told, "fuck you do what I say" then knock yourself out.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Opaopajr

Quote from: yosemitemike;870425If what you want is players who will tolerate being told, "fuck you do what I say" then knock yourself out.

You obviously have not seen DCC and its conceits. The system is very much within that vein. Hence Pundit is making a funny by referencing how DCC's system itself resolves this issue.

It's OK. It's a bit of an in-joke. Not for everyone to understand unless you're familiar with the material.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Ravenswing

Quote from: yosemitemike;870425If what you want is players who will tolerate being told, "fuck you do what I say" then knock yourself out.
I certainly want players buying into the milieu I plan on playing.  If they insist on playing something that doesn't remotely fit into the milieu, and that choice is a dealbreaker for them, then they should find some other campaign which will cater to their preferences.

Simple.

I don't feel the need to curse at them over it, but like Opaopajr, any militant free spirit who can't stand being thwarted and walks away from my table in a huff?  That's a positive win for me.  (Hell, it's a positive win for the MFS as well.)
This was a cool site, until it became an echo chamber for whiners screeching about how the "Evul SJWs are TAKING OVAH!!!" every time any RPG book included a non-"traditional" NPC or concept, or their MAGA peeners got in a twist. You're in luck, drama queens: the Taliban is hiring.

yosemitemike

Quote from: Opaopajr;870433You obviously have not seen DCC and its conceits.

I looked at the sheer size of the book and put it back.  If this is an in-joke then I didn't get it.  

Quote from: Ravenswing;870464I certainly want players buying into the milieu I plan on playing.  

That's a bit of a different thing.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Tetsubo

Quote from: Ravenswing;870464I certainly want players buying into the milieu I plan on playing.  If they insist on playing something that doesn't remotely fit into the milieu, and that choice is a dealbreaker for them, then they should find some other campaign which will cater to their preferences.

Simple.

I don't feel the need to curse at them over it, but like Opaopajr, any militant free spirit who can't stand being thwarted and walks away from my table in a huff?  That's a positive win for me.  (Hell, it's a positive win for the MFS as well.)

If I'm going to run a campaign based on Hamlet and a player wants to run a Space Marine, that isn't a good fit. Don't let the door hit them on the way out.

Omega

Quote from: yosemitemike;870478That's a bit of a different thing.

I agree here.

Being told "This is the setting I am running. (insert setting desctiption here) Want to play? If not then you might want to sit this one out." and being told "Fuck off and die if you dont do things my way." sets up two very different tones despite being exactly the same base.

In the first the player is being invited to play this way. Conversational, setting up a more relaxed tone and more likely to entice the player to at least have a look at the setting and maybe give it a whirl.

In the second the player is being ordered to play this way or else. Setting up a potentially adversarial tone right out the gate.

Tone of presentation can go a long way towards winning people over and first impressions can linger long long after. Lay down the law. But do not come across as a jackass. "This is the setting I am running. There are no demi humans in it." As opposed to this. "You want fucking elves and hobbits? Go home and read a book."

Elfdart

Quote from: nDervish;868263All sounds a bit passive-aggressive to me.  If you don't want dwarves and elves in your game, tell the players "there are no dwarves or elves in my game" and disallow them outright.  Don't say "sure, you can play dwarves or elves, although I'd rather you didn't" and then screw the dwarf and elf characters over to "punish" their players for picking those races.

Exactly.

Not just in gaming, but in life in general it's better to be straight with someone upfront than to resort to passive-aggressive chickenshit. Even people who might not appreciate your "artistic" decisions as a DM will at least appreciate your frankness.

Explaining why you decided to include X but not Y will also help you.
Jesus Fucking Christ, is this guy honestly that goddamned stupid? He can\'t understand the plot of a Star Wars film? We\'re not talking about "Rashomon" here, for fuck\'s sake. The plot is as linear as they come. If anything, the film tries too hard to fill in all the gaps. This guy must be a flaming retard.  --Mike Wong on Red Letter Moron\'s review of The Phantom Menace

RPGPundit

Quote from: yosemitemike;870382There is one other response.  "Fuck you too.  No.  Goodbye."

That would be my answer.

Well, I think that would be fine also, of course, but no one who applies for a spot at my table would ever get to the point of actually rolling up stats who was not already vetted to make sure they fit the campaign.

Honestly, the most common answer I get from my DCC players is "lol, that's awesome!"
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