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Author Topic: Open Letter to RPGPundit  (Read 7853 times)

Technicolor Dreamcoat

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Open Letter to RPGPundit
« Reply #15 on: April 30, 2006, 04:39:43 PM »
Quote from: RPGPundit
Is semantics really the only thing you have to argue about here? Because that really makes you a waste of bandwith.

RPGPundit

That's not semantics, that's saying that the Forge, for all its evilness and swinity, is still not a mass phenomenon (doo-doo, doo-doo-doo). Most gamers won't know it.
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RPGPundit

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Open Letter to RPGPundit
« Reply #16 on: April 30, 2006, 11:34:25 PM »
Quote from: Technicolor Dreamcoat
That's not semantics, that's saying that the Forge, for all its evilness and swinity, is still not a mass phenomenon (doo-doo, doo-doo-doo). Most gamers won't know it.


And I'm saying that it was kind of the assumption in this thread that the "average-gamer-on-the-net" in question would have been one who did know about the site.

mahna mahna.
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BOZ

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« Reply #17 on: May 01, 2006, 12:13:18 AM »
Quote from: Paka
Dammit, I just lost my response.

Fuck.

HATE THAT.


when one types a rather long messageboard post (or, really, anything more than a few easily-remembered sentences), it is always a good idea to either type them up in a word-processing program, or even more simply before the "Send" button is pressed, highlight all text and press Ctrl-C.  :bow:
don't quote me on that.  :)

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JongWK

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« Reply #18 on: May 01, 2006, 01:00:21 AM »
Quote from: BOZ
when one types a rather long messageboard post (or, really, anything more than a few easily-remembered sentences), it is always a good idea to either type them up in a word-processing program, or even more simply before the "Send" button is pressed, highlight all text and press Ctrl-C.  :bow:


Hear, hear!

I can't remember just how many times I lost kilometer-long posts on RPG.net or Dumpshock. Sooo frustrating... :mad:
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Technicolor Dreamcoat

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« Reply #19 on: May 01, 2006, 05:50:41 AM »
And then, after putting all that time into it, you can't simply let the topic go, but you also don't want to write all that shit up again, so you know you'll shorten, simplify, and generalize your post, which you actually don't want to do, and so you're sitting there, faced with three choices that are equally unappealing, and blame the damn server for not copying your message to the site.
Any dream will do

gleichman

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« Reply #20 on: May 01, 2006, 07:36:00 AM »
Quote from: Paka
The Forge does not = GNS.  The Forge = play and publishing while owning what you create.


The Forge = play and publishing with owning IF you agree with GNS and make Forge approved games.


Simple example?

JAGS just beat one of Ron's own works for an indie award. Run over to The Forge and look for a Forum for JAGs.

You won't find it.

Look for a review of it.

You won't find it.


Nor will you won't find a forum for any 'tradition' rpg there.
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Marco

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« Reply #21 on: May 01, 2006, 08:40:46 AM »
Have-Not won an Indie award in 2003, not "just." It is true that it was up against, IIRC, Sex and Sorcerer (and a bunch of other really cool stuff). We were incredibly proud to win the award, doubly so against such stiff and worthy competition.

JAGS Wonderland will be in the Indie awards this year. We'll see how we do (but the Wonderland cover was picked for inclusion in the Spectrum 13 collection which, really, is pretty darn prestigious, so we're proud of that too, even if the real credit goes to Ralph Horsley).

-Marco
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Paka

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« Reply #22 on: May 01, 2006, 09:04:48 AM »
Quote from: gleichman
The Forge = play and publishing with owning IF you agree with GNS and make Forge approved games.


Simple example?

JAGS just beat one of Ron's own works for an indie award. Run over to The Forge and look for a Forum for JAGs.

You won't find it.

Look for a review of it.

You won't find it.


Nor will you won't find a forum for any 'tradition' rpg there.


Then go review it.

Marco, did you go to Clinton and Ron and ASK for a forum for your game?  These things don't happen by fairy magic, gleichman.

Oh, and congrats for the nomination and good luck in the awards, Marco.

The games there are supposed to be creator owned, that is why there aren't 'traditionn' rpg's.

*cue Malcom's every-time-the-forge-comes-up Heroquest argument*

Paka

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« Reply #23 on: May 01, 2006, 09:07:50 AM »
I am entirely done with this thread.

It was not meant to be a place where I defend the Forge to all comers.  I wanted to say something from specific to Pundit and I have.  It is going to be a hectic and busy week and I have no time to be writing to this thread daily.

Unsubscribed and gone.

Thanks for keeping it civil, folks.

gleichman

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« Reply #24 on: May 01, 2006, 09:29:27 AM »
Quote from: Paka
Then go review it.


:tears:

I did a review. It was even up on Hephaestus' Forge when Ron took over.

He immediately removed it.

No notice. No request for changes to meet new standards that wouldn't come out for months. No request for it after those standards were published.



Quote from: Paka

The games there are supposed to be creator owned, that is why there aren't 'traditionn' rpg's.


JAGS is a traditional rpg. Independently owned.
Whitehall Paraindustries- A blog about RPG Theory and Design

"The purpose of an open mind is to close it, on particular subjects. If you never do — you've simply abdicated the responsibility to think." - William F. Buckley.

gleichman

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« Reply #25 on: May 01, 2006, 09:30:37 AM »
Quote from: Paka
IIt was not meant to be a place where I defend the Forge to all comers.  I wanted to say something from specific to Pundit and I have.


Hmmm.

Hate to tell you this bucko, but that's what's email is for. You wanted the public soapbox, you take the soaping that comes with it.
Whitehall Paraindustries- A blog about RPG Theory and Design

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Marco

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« Reply #26 on: May 01, 2006, 10:38:58 AM »
Quote from: Paka
Then go review it.

Marco, did you go to Clinton and Ron and ASK for a forum for your game?  These things don't happen by fairy magic, gleichman.

Although it is not especially relevant to this thread: Yes, I did. When I came to The Forge, early on, I asked Ron about creating a forum for JAGS.

Also: JAGS is creator owned. It is, in any reasonable sense of the word, a traditional RPG.

-Marco
JAGS Wonderland, a lavishly illlustrated modern-day horror world book informed by the works of Lewis Carroll. Order it Print-on-demand or get the PDF here free.

Just Released: JAGS Revised Archetypes . Updated, improved, consolidated. Free. Get it here.

gleichman

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« Reply #27 on: May 01, 2006, 10:59:17 AM »
Quote from: Marco
Although it is not especially relevant to this thread: Yes, I did. When I came to The Forge, early on, I asked Ron about creating a forum for JAGS.


I thought that was the case, but didn't want to speak for you.



After Ron published the Gamism: Step On Up article, I gave some thought to taking a forgive and forget tone in respect to the Forge. After all, that article basically agreed to all my previous criticisms of Gamism in GNS.

But there was still The Forge elitism, and that really can't be overlooked. And of course GNS still states that the best game design is the design that is GNS pure.

So it was best just to leave the Forge and RPGnet to them. And given the early signs here, they'll effectively have Nunkidland soon too.
Whitehall Paraindustries- A blog about RPG Theory and Design

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Technicolor Dreamcoat

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« Reply #28 on: May 01, 2006, 11:10:31 AM »
They will?
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BOZ

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« Reply #29 on: May 01, 2006, 11:13:18 AM »
You don't know the power of the dark side!
don't quote me on that.  :)

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