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One Edition to Rule Them All and in the Darkness Bind Them

Started by One Horse Town, October 25, 2013, 07:11:36 PM

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Marleycat

Quote from: JRT;705700Hasbro isn't "doomed" by any means regardless of success or failure of a 5e for D&D.  Even WoTC isn't "doomed" because they have MtG to fall back on.  

D&D itself is "doomed" if it fails to perform.  If that's the case, it will being a brand for board games and a brand of novels from the existing IP.

But it may be successful.  The key thing is, I believe most gamers aren't as conservative as the hard core.  If you're the type who is stuck having a favorite edition and are not open to changes, you're already not the target market of the game.  The trick is, pleasing traditionalists who are open to change without being too radical--I think that's where 4e broke the tradition and was too radical a change.
Correct on all counts. Especially about 4e. But that literally was it's goal so in that context it was very successful.
Don\'t mess with cats we kill wizards in one blow.;)

beejazz

Quote from: Warthur;705680I sort of agree and sort of disagree.

From the sounds of things, you really just agree. Unless I'm missing something, anyway. The point I was trying to support with that premise (that people compromise and so forth) was that this is the appeal of a broad game with a big fanbase vs something more focused and niche. If you get 4/5 people in your group into it, that's enough. If you get 1/5? Not so much.

The Traveller

Quote from: Omega;705899and the casual off the shelf impulse buyer, and the simple fact a large portion of gamers still aren't using the internet for purchasing games.
I don't know about that at all. There's nothing about KS that impedes impulse buying. If anything the hype would probably boost the phenomenon. As for people not buying through the internet, why not? Although a lot of games could benefit from enhanced marketing techniques.
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

JonWake

Quote from: The Traveller;705814In fairness we're getting some good insights into the kind of money in the industry via kickstarters. Half a million for Numenera, about the same for Exalted, the overwhelming majority of authors and artists (comparable industries) would be absolutely delighted with those numbers.

You could probably make a living out of it, maybe support a small company if you hit the right notes.

The last we heard subscriptions for D&D's online tools alone average around $5 million a year. Numenera and Exalted aren't even in the same swimming pool.

Omega

Quote from: The Traveller;706190I don't know about that at all. There's nothing about KS that impedes impulse buying. If anything the hype would probably boost the phenomenon. As for people not buying through the internet, why not? Although a lot of games could benefit from enhanced marketing techniques.

One thing impeding KS impulse buying is the total lack of safety. A publisher renegs on a backed game? Tough luck! You are on your own. KS and Amazon will do nothing. There have been a few KS campaigns gone bad just in the last year and more from the previous year. Which makes tossing cash at backing something less attractive. You may get some impulse backers who arent aware of the risks, or do not care. But little by little the tide turns with every incident. And each incident harms small game makers.

A year ago I used to do the occasional impulse backing. But now, after seeing some rather spectacular implosions with possibly half a dozen games. And finally being shown KS's "we do nothing" policy... I am a-lot more warey and tend to play a wait and see game unless I know the people on the game or reeeeally want whatever is up.

As for not using the internet. Who knows. Some just do not trust on-line buying. Some are loyal to their FLGS. Some do not have paypal or a credit card. And for some its the pricing issues. If I see something on KS priced at retail then I am more likely to pass on it. Those damn 15mm minis in your game did not cost 10$ each to press! Take out a loan and buy a clue.

Product recognition and designer trust though as said can be a real boon on KS. If I'd known T&T was up I'd have backed it.

Omega

Quote from: The Traveller;705814In fairness we're getting some good insights into the kind of money in the industry via kickstarters. Half a million for Numenera, about the same for Exalted, the overwhelming majority of authors and artists (comparable industries) would be absolutely delighted with those numbers.

You could probably make a living out of it, maybe support a small company if you hit the right notes.

Myth clocked in at 80k short of 1 mil for a total unknown.
Ogre did astoundingly well. About 80k short of 1mil for a game OOP over a decade. Wasteland 2 was 70k short of 3mil. Pretty good for a game OOP since 88.

So yeah. You can make some good cash if you play things right.

RPGPundit

Quote from: Exploderwizard;704804More?

Unless I missed something they haven't done it yet. The only module reprints have been in hardback form as far as I know.

Well, that was what I meant.  No, I don't think we'll see reproductions of the original modules in their original format.  What we'll see is more hardback (MAYBE softcover) books probably compiling a number of modules at a time.

Plus, I hope, the Rules Cyclopedia!

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Exploderwizard

Quote from: RPGPundit;707181Well, that was what I meant.  No, I don't think we'll see reproductions of the original modules in their original format.  What we'll see is more hardback (MAYBE softcover) books probably compiling a number of modules at a time.

Plus, I hope, the Rules Cyclopedia!

RPGPundit

I would be satisfied if they just authorized the original modules for POD. :)
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Arduin

Quote from: Exploderwizard;707371I would be satisfied if they just authorized the original modules for POD. :)


If you own the PDF, it is already authorized by law.