Ok, I'm going to come out and say it. I love old-school, and old-school gaming, but basically, I think retro-clone games suck ass. OSRIC; Labyrinth Lord, etc., they're all pointlessly stupid.
If you want something classic, why the fuck would you go with this? The originals are all still out there ( you can get the RC pdf for $5), and there's NOTHING in any of these "clones" that make them more worthwhile than the original.
If, on the other hand, you want something with "old school" sentiment, but not actually old-school rules, then again why the fuck would these be any good to you? Why not just go for a game (like, say, "Forward... to Adventure!") that manages to capture the old-school feel without having to just be a cheapass ripoff of an actual old-school game, and presents new elements and a modern rules-design sensibility without being hassled with trying to balance that with trying to look and stay close enough to "AD&D 1e with Unearth Arcana rules but without Cavaliers" or some shit like that?!
Ok, there's my ranting for the day. Discuss.
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