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What is your favourite megadungeon and why?

Started by 1989, August 15, 2020, 11:45:37 AM

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nightlamp

Quote from: mAcular Chaotic;1145477Do you guys know any snake man themed megadungeons?

Dwellers of the Forbidden City has yuan-ti as a major faction, and while it's not a megadungeon per se, it could definitely be fleshed out and run in that style.

Secrets of Blackmoor


Razor 007

Quote from: Secrets of Blackmoor;1146609The Lost Dungeons of Tonisborg (1973)

Damn, reaching back old school.  Before the release of OD&D.
I need you to roll a perception check.....

rgalex

While the final product isn't out yet, I'm really hopeful for Gradient Descent.  It's a sci-fi megadungeon for the Mothership RPG.  Very reminiscent of BLAME! or Blade Runner, it's a huge "abandoned" production facility.  Everything from the layout of the room's info to little things like matching room numbers to page numbers for easy look-up shows a lot of care went into producing it.

JeffB

I hated them back in the OD&D era, and our group never ran them- I guess we were an outlier. We always had smaller locations and a variety of them. I still don't like or run the traditional D&D mega-dungeons.

When I run something big I prefer a non-traditional setting- Tegel Manor, The Black Monastery, Parlainth, The Big Rubble, etc.

KingCheops

Quote from: JeffB;1146783Parlainth

Fuck yeah!  Killed many an Adept there.

JeffB

Quote from: KingCheops;1146790Fuck yeah!  Killed many an Adept there.

I'm guessing your players don't think as highly of the place as we do?! ;)

KingCheops

Quote from: JeffB;1146809I'm guessing your players don't think as highly of the place as we do?! ;)

Oh no they love it.  Weeded out the ones who didn't really like the game/setting but those who did just made them want to explore it even more.

JeffB

Quote from: KingCheops;1146814Oh no they love it.  Weeded out the ones who didn't really like the game/setting but those who did just made them want to explore it even more.

I think it's one of the best adventure products ever produced-for any system. I sold my hardcopy years ago when the prices started to climb. Have the PDF now-really wish I would have kept the hardcopy.

KingCheops

Quote from: JeffB;1146880I think it's one of the best adventure products ever produced-for any system. I sold my hardcopy years ago when the prices started to climb. Have the PDF now-really wish I would have kept the hardcopy.

It was one of the few hard copy things I kept.  We never had a single campaign that didn't have at least 1 visit there.

So many distinct regions with logical reasons for separation.  So many different factions to work with/against.  So much blank space to do with as you please.  That being said it had very little mapping or keyed encounters so I'm not 100% sure it falls into the same category as many of the adventures mentioned here.  But it very much is in the same spirit.

Steven Mitchell

Got Stone Hell because of this thread.  Enjoying it so far.

JeffB

Quote from: KingCheops;1146932I'm not 100% sure it falls into the same category as many of the adventures mentioned here.  But it very much is in the same spirit.

No, it's definitely not your typical D&D mega dungeon. I guess I'm just saying as a player/DM who started with OD&D BITD, we didn't care for them, and here's the kind of alternative I prefer for "large scale sprawling adventure sites". There's a lot of hype today about megadungeons, but none of the groups I knew of, the D&D Clubs that sprang up at schools and libraries, etc- very very few actually had mega-dungeons going on. Anecodotal I know, but I think the folks in the OSR who were not around when OD&D was the option (pre AD&D) tend to think it was by the book and in emulation of all the famous midwest games with megadungeons and minis and outdoor survival, etc.. Which is probably a topic for another discussion- Just thinking out loud this morning,