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Obscure Games?

Started by brettmb, November 11, 2008, 12:03:33 AM

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KrakaJak

Does Unknown Armies count? It's a game that influenced the presentation and play of pretty much all of my games since I've read that book.
-Jak
 
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Silverlion

Sun & Storm
Morpheus
Sandman: Map of Halaal.

Any of those wring a bell? :D
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RPGPundit

Quote from: Silverlion;640262Sun & Storm
Morpheus
Sandman: Map of Halaal.

Any of those wring a bell? :D

Not one of them. You win.
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The Yann Waters

Quote from: Silverlion;640262Sun & Storm
Morpheus
Sandman: Map of Halaal.

Any of those wring a bell? :D

I know that Sandman by reputation, but not the other two.

Hmm... While it's not anything I've made much use of, A.C.E. Agents! (1992) from Stellar Games hasn't yet been mentioned in this thread. It's a silly spy comedy game about a formerly secret US anti-terrorist organization, which after being leaked out into the open decided to milk the publicity for all its worth, and began to fund its operations with merchandise sales and product endorsements.

"Now, A.C.E. is both America's answer to high-tech terrorism, and a great public relations gimmick. Oh sure, the members are taking their super agent image too seriously, but that's to be expected. They do a good job between sound bites and toy sales, and they've helped give a boost to the spandex industry."
Previously known by the name of "GrimGent".

Just Another Snake Cult

Quote from: Silverlion;640262Sun & Storm

I vaguely remember a local GM running a single session of this back in the 90's. My fuzzy memory is that the artwork was utterly abysmal (Like brain-damaged little kid-level) but that once you got past that barrier and started chucking dice it was a cool weird, trippy, 70's Jim Starlin-ish science-fantasy thing with space-wizards fighting an intergalactic zombie invasion. Or something.

Anyway, I've spent the last decade wondering "What the Hell was that trippy game ______ ran that one time with the space-necros or whatever? Sun and something?" and your comment finally shook the memory loose.
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Silverlion

#185
Quote from: Just Another Snake Cult;640794Anyway, I've spent the last decade wondering "What the Hell was that trippy game ______ ran that one time with the space-necros or whatever? Sun and something?" and your comment finally shook the memory loose.

Awesome. I'm rather fond of it for its in game "explanation" humor and back talking to itself.

Horrible art aside. Space Wizards with flying cars fighting undead hordes is cool. :D


The system was fun in that yes you might be able to blow up a city with magic, BUT you are going to die too...

I have all three booklets.


ACE Agents was fun,  didn't they even had a Supers supplement?


Sandman: Map of Halaal was mess--a "here is a big campaign, but the boxed set only gives you a tenth of it, and you pay these fixed characters and if you solve the mystery we'll give you real money.." unfortunately they shut down, never produced the rest of the game, and as far as I know no one won the money. It was trying to be Indie before its time I think.

Morpheus was a class based game with a "you are a person hooked up to a VR unit playing a game" premise. Meaning you could be a wizard fighting 1930 gangsters, while Hitler invades. Because it was all "in game."
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Saplatt

We had a lot of fun with Chill's Creature Feature.  (Published by Pacesetter)  Could never take any player-as-monster setting seriously after that one.

Not sure whether Pendragon counts since it was originally another Chaosium product, and later got picked up by WW, but it was a great change of pace back in the early 90s.

I always wanted to play TOON, but could never get anyone to cooperate.  I'm afraid it was a bit before its time.

TristramEvans

#187
Well, while GURPs itself is far from rare or obscure, I do own GURPs: The Prisoner, which no one seems to have heard of, based on the 60s TV series.

I also own the Master of the Universe RPG. Which is a very nice conversation piece.

Dicing with Dragons might be the most obscure RPG book I own though, which is sort of this awesome little 80s book thats combination a guide to RPGs, but also its own introductory RPG system with a solo adventure.

Killfuck Soulshitter

Somehow, whenever I read about Sandman: Map of Halaal I feel like wandering down to the corner store for a kebab.

Lynn

Quote from: TristramEvans;640818Well, while GURPs itself is far from rare or obscure, I do own GURPs: The Prisoner, which no one seems to have heard of, based on the 60s TV series.

I got it and ran a session where GURPs characters (modern) were trapped in a version of the Village. Really requires you are in the mindset.
Lynn Fredricks
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The Yann Waters

Quote from: Silverlion;640796ACE Agents was fun,  didn't they even had a Supers supplement?
A.C.E. Supers!, yes, although I've never even seen a copy of that.
Previously known by the name of "GrimGent".

TristramEvans

Quote from: Lynn;640941I got it and ran a session where GURPs characters (modern) were trapped in a version of the Village. Really requires you are in the mindset.

Actually I've ran a number of "Village" -style games, but honestly when it came to referencing the show, anyone of the non-RPG guidebooks are way better done (plus apparently SJG couldnt get the rights to any stills from the show so the whole thing is illustrated by someone who makes the first edition Monster Manual look like a painting by Jw Waterhouse). Normally, I'm a big fan of GURPs supplements, but this one they really dropped the ball on.

Lynn

Quote from: TristramEvans;641030Normally, I'm a big fan of GURPs supplements, but this one they really dropped the ball on.

I agree - I have the Companion someplace and I found that to be as useful, if not more so.
Lynn Fredricks
Entrepreneurial Hat Collector

RPGPundit

Quote from: TristramEvans;641030Actually I've ran a number of "Village" -style games, but honestly when it came to referencing the show, anyone of the non-RPG guidebooks are way better done (plus apparently SJG couldnt get the rights to any stills from the show so the whole thing is illustrated by someone who makes the first edition Monster Manual look like a painting by Jw Waterhouse). Normally, I'm a big fan of GURPs supplements, but this one they really dropped the ball on.

Really? I owned and ran this and I thought it was great.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

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