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"Nostalgic" Games You Admire - And Why

Started by Dr Rotwang!, May 16, 2007, 08:14:57 AM

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Joe Dizzy

Does Warhammer 2nd count as a nostalgic game? Because I'm having a boatload of fun with it. :D
 

1717 Fusil

I would have to say Top Secret - I just had loads of fun sneaking around trying to one up KGB agents.
Star Frontiers - rules were clunky at times but quick and easy to understand and had great adventures.
Gamma World - since it was the first rpg I personally owned that I did not borrow from my older brother.
 

Pseudoephedrine

Quote from: Andy KTeenage Mutant Ninja Turtles, for the reasons above: For years, that game had the most fun, intense character generation hands down. For a while back in high school, some friends and I would make characters, play a session, then the next week make new characters and play again.

Same here. I played the game when I was eight or so (around 1990-91), and we didn't really know much about how an RPG worked, so we just created characters and then had them fight and trashtalk one another and when one of them died, we rolled up another. I remember using Micro Machines for vehicle combat once I got the "Road Hogs" supplement.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

flyingmice

TMNTAOS is one of two older games I actually still run, the other being Ringworld.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Brimshack

Add me to the T&T crowd. Loved that game.

Sacrificial Lamb

I liked the old basic D&D game with the blue cover. The book's cover portrayed a red dragon in a treasure room, with a magic-user and fighter entering said room about to attack it. The adventure module in the back of the book was fun. I expanded it when I was a kid, and we spent endless hours exploring it.

After I expanded it, the place housed monsters, traps, strange magicks, and even an oddly-placed tavern for the various pirates, rogues, and scoundrels in the area to do their business in.

I lost that book. :(  But damn, it was fun! :)

Akrasia

RC D&D.

It did everything you needed, from level 1 to level 36.  Totally complete.  Totally one book.

:cool:
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

Anon Adderlan

Living Steel: Wow, you have aliens, power armor that talks, a intermittently operational teleportation system, a rage virus like in 28 days (though less extreme), and the native resistance. All in a Ridley Scott/James Cameron style post-war planet. Thankfully I was just a player, as the system had some eclectic aspects to it as it was basically a simplified version of Phoenix Command.

Hivers: No, not really an RPG, but the coolest, most intriguing race from the original Traveller. They were the thing that made me WANT to play Traveller.

Cyberpunk: The original black box. Somehow the text and art holistically fused into a sexy monster that represented that 'Twenty Minutes Into The Future' version of the 80s that I consider definitive Cyberpunk perfectly. Sadly, each subsequent addition lost more and more of this spirit until it finally became Robot Chicken. How I ask you? HOW!?!?



I'll try to dredge my memory for more.