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[NO POLITICS] What are you most excited to play next?

Started by insubordinate polyhedral, June 08, 2020, 02:10:34 PM

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Shrieking Banshee

Gonna play somewhat modded god bound today. Lets see how it goes.

KingCheops

Age of Sigmar: Soulbound, Rifts, Shadowrun

But our group is onboarding a couple of new players so we are likely to stick with D&D for quite some time...

Winterblight

Ive a few recently delivered games on my shelf:

High Valor
Mythras
Abstract Dungeon
Magic World and Advanced Sorcery

That should keep me going for a bit

Ratman_tf

I was really looking forward to the spring season of X-Wing Miniatures competative tournaments. I still have a seat reserved at Dark Tower Games store championship just before the lockdowns hit.
I've got a Sisters of Battle army that I've started to assemble for 9th edition release.
The latest wave of Transformers TCCG released this month, and I'm planning some decks.
And on the RPG front, I've got a new Starfinder campaign that got interrupted and weekly Starfinder Society games to attend at the local gaming pub.
The notion of an exclusionary and hostile RPG community is a fever dream of zealots who view all social dynamics through a narrow keyhole of structural oppression.
-Haffrung

Ninneveh

Quote from: Ghostmaker;1133255We finally finished the slogfest that was Starfinder: Dead Suns. God, I'm so glad to see the back of that campaign. Bleah.

Next campaign will be a Rifts campaign using Savage Worlds. Knowing my group's penchant for wacky hijinks, I fully expect the other characters to be weird as hell :D

What made Starfinder a slog for you and your group? Setting or rules?

Shrieking Banshee

Quote from: Ninneveh;1133341What made Starfinder a slog for you and your group? Setting or rules?

For a second I read that as: Spelljammer: Dark Sun

And that sounded like a much weirder and more interesting carton of eggs for a bit.

Shawn Driscoll

Quote from: insubordinate polyhedral;1133119[NO POLITICS] What are you most excited to play next?
Chthonian Stars

Ghostmaker

Quote from: Ninneveh;1133341What made Starfinder a slog for you and your group? Setting or rules?

Rules. The mechanics are wonky and almost self-contradictory, equipment isn't handled well, and enemies are little more than giant bags of hit points. The campaign itself, from a story perspective, wasn't terrible, but... ugh. It didn't feel exciting like it did when I was playing PF1's Rise of the Runelords.

Brad

Hero's Journey...we'll see if that game ever materializes, though. Might have to get everyone to read The Hobbit before they're in.
It takes considerable knowledge just to realize the extent of your own ignorance.

insubordinate polyhedral

Quote from: Brad;1133402Hero's Journey...we'll see if that game ever materializes, though. Might have to get everyone to read The Hobbit before they're in.

Oh boy, I really want to give that a try too. There were some one-shots running at online cons but they filled up very quickly. If anyone in your party prefers audiobooks, the Rob Inglis versions of the Lord of the Rings are wonderful, and it looks like he did The Hobbit as well.

Scrivener of Doom

Hopefully I will soon be able to run some Dark Sun in D&D 4E.
Cheers
Scrivener of Doom

Brad

Quote from: insubordinate polyhedral;1133406Oh boy, I really want to give that a try too. There were some one-shots running at online cons but they filled up very quickly. If anyone in your party prefers audiobooks, the Rob Inglis versions of the Lord of the Rings are wonderful, and it looks like he did The Hobbit as well.

The virtual THJ game I was registered for at NTRPGCon got cancelled...like at the last second. Super disappointed about that, but the GM's wife had some medical issues so can't get mad about it.

I'll check out the audio books. I am not a fan of them, but sometimes it's better than the alternative of not reading at all.
It takes considerable knowledge just to realize the extent of your own ignorance.

Aglondir

Quote from: Spinachcat;1133175New RPG playtest! I'm approaching the end of my rewrite and I'm excited about bring the damageplan to the battlefield. I retooled a bunch of stuff and its going to be fun to see how it actually plays. Solo runs of the mechanics are cool, but watching what players do with the mechanics and setting is the best (and often painful) lesson.

What's your system like?

Kyle Aaron

Conflict, the game of modern combat. I'm writing it up, and it's going to be horribly brutal.
The Viking Hat GM
Conflict, the adventure game of modern warfare
Wastrel Wednesdays, livestream with Dungeondelver

Sable Wyvern

I was excited to have Traveller coming up. Then I found out all about ACKS, and I became excited about that. After some discussion, the group eventually settled on going with Traveller, even though it wasn't filling me the excitement any more.

But now we're moving into pre-campaign prep, my Traveller excitement is increasing again. I'm going to be running Pirates of Drinax using rules I develped from the Mongoose Traveller 1e playtest document, with bits and pieces taken from various other sources.