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[NO POLITICS] What are you most excited to play next?

Started by insubordinate polyhedral, June 08, 2020, 02:10:34 PM

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insubordinate polyhedral

What's sitting on your bookshelf just waiting to be played? What do you wish you could drum up a group for right now?

For me, I've been trying for ages to get a group to go through Tomb of Horrors, and I'd really love to play Strange Tales of Songling. I'd also really like to kick the tires on TinyD6 and OpenD6 to see how they play in practice, and I wish I could get either a S&W or a C&C campaign going.

Rhedyn

As much as I am excited to play Wolves of God, I'll never find a group for it. So Solar Blades and Cosmic Spells looks really fun. I'll probably run that after my Stars Without Number campaign. SB&CS fleshes out the Black Hack a lot and bends it towards science fantasy (really a mix of many different RPGs, but TBH is the biggest influence). Most of the book is GM tools and content generation tools.

Steven Mitchell

I'd like to run DCC in a moderate length campaign--not just the funnel or a couple of adventures, but not an epic years and years thing, either.  

I wouldn't mind running a high-end, short Fantasy Hero campaign--specifically, superhero fantasy with all the usual mythic fantasy tropes but over-the-top characters.  To make that work, would need to build the characters more like early Champions, rather than the point-fests that later Hero can turn into.

I'm most excited about running my own system, of course, now that I have it far enough along to run parts of it. For purposes of this topic and understanding what that would be like, think of a fantasy Western Europe game, circa 500-700 AD, with lots of fairy tale creatures (if not always fairy tale logic), in an overall simpler, yet more comprehensive, version of Dragon Quest.

insubordinate polyhedral

Quote from: Rhedyn;1133123As much as I am excited to play Wolves of God, I'll never find a group for it. So Solar Blades and Cosmic Spells looks really fun. I'll probably run that after my Stars Without Number campaign. SB&CS fleshes out the Black Hack a lot and bends it towards science fantasy (really a mix of many different RPGs, but TBH is the biggest influence). Most of the book is GM tools and content generation tools.

Oh yeah, I need to read my copy of Wolves of God too. Probably in the same boat though. :( Is SB&CS' toolset useful enough that you'd recommend it as a general purchase?

Quote from: Steven Mitchell;1133126I'd like to run DCC in a moderate length campaign--not just the funnel or a couple of adventures, but not an epic years and years thing, either.  

I wouldn't mind running a high-end, short Fantasy Hero campaign--specifically, superhero fantasy with all the usual mythic fantasy tropes but over-the-top characters.  To make that work, would need to build the characters more like early Champions, rather than the point-fests that later Hero can turn into.

I'm most excited about running my own system, of course, now that I have it far enough along to run parts of it. For purposes of this topic and understanding what that would be like, think of a fantasy Western Europe game, circa 500-700 AD, with lots of fairy tale creatures (if not always fairy tale logic), in an overall simpler, yet more comprehensive, version of Dragon Quest.

I got to play in a high-level DCC one-shot and it was super fun. I completely grok the desire to play a midlength campaign.

What more can you tell us about your system? Have you started threads about it here yet?

Steven Mitchell

Quote from: insubordinate polyhedral;1133144I got to play in a high-level DCC one-shot and it was super fun. I completely grok the desire to play a midlength campaign.

Yeah, I'll probably play a one-shot adventure first, because that is what time will allow.  But it just isn't in me to want to do that a lot, because I so much enjoy the campaign format.  I suppose I'm cheating myself a little holding off on DCC until I can run the campaign, but I don't want to spoil it either.  

QuoteWhat more can you tell us about your system? Have you started threads about it here yet?

I've not started any threads, but I've made several comments here or there.  Sometimes, a discussion here will drift into something I'm struggling with exactly how to handle, and then those comments help clarify the issue in my own head.  When I get further along, I'll probably start some explicit threads.

RandyB

My 1e/OSRIC and ACKS mash-up. The setting has come together nicely, and I have a general idea how to handle the interface between the two rules sets.

Shasarak

I have to be careful thinking too far ahead because then I would probably jump from game to game.

That being said I was really looking forward to the Pathfinder Agents of Edgewatch Adventure Path where you play members of Absalom's city watch.  I imagined that it would be like playing in Ankh Morpork.
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

Taggie

Hoping to get an Eclipse Phase game up and running, transhumans vs cosmic horror? Hell yea.

ffilz

What I would most love to run next would be Cold Iron (the home brew system of a college friend). I'm really curious if it's possible to find players these days who would grok and enjoy the system.

Second after that, and much more realistic, I'd really love to run a Roll20 game of some form of old school D&D (based on what I own, OD&D, AD&D 1e, or BX).

If none of those appealed to a group, my third rank would be Classic Traveller, Talislanta, EPT. Burning Wheel, and maybe something else from the corners of my collection.

Starglyte

When I get back with my gaming group, we were talking DCC, but I they did get Pathfinder 2nd & Starfinder just recently.

lordmalachdrim

Next fantasy campaign...I'm thinking of breaking out Palladium Fantasy and running that (it's been a few years).

SavageSchemer

Quote from: insubordinate polyhedral;1133144So Solar Blades and Cosmic Spells looks really fun. I'll probably run that after my Stars Without Number campaign. SB&CS fleshes out the Black Hack a lot and bends it towards science fantasy (really a mix of many different RPGs, but TBH is the biggest influence). Most of the book is GM tools and content generation tools.

I like it a lot. I always saw the "GM doesn't roll" aspect of The Black Hack to be its fatal shortcoming and so was excited to see SB&CS work it back in. Solar blades also happens to be in my favorite genre, and as such has become a house favorite.
The more clichéd my group plays their characters, the better. I don't want Deep Drama™ and Real Acting™ in the precious few hours away from my family and job. I want cheap thrills, constant action, involved-but-not-super-complex plots, and cheesy but lovable characters.
From "Play worlds, not rules"

The Exploited.

I'd like to play:

Wolves of God
Skadic Sagas
Warlock

Or anything related to Pirates or Gothic horror.
https://www.instagram.com/robnecronomicon/

\'Attack minded and dangerously so.\' - W. E. Fairbairn.

Spinachcat

New RPG playtest! I'm approaching the end of my rewrite and I'm excited about bring the damageplan to the battlefield. I retooled a bunch of stuff and its going to be fun to see how it actually plays. Solo runs of the mechanics are cool, but watching what players do with the mechanics and setting is the best (and often painful) lesson.

jeff37923

Not a game precisely, but I'm putting the call out for people to show up for a Session Zero and the group will then choose from a selection of RPGs that I am willing to run.
"Meh."