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News: Bruce R. Cordell Leaves WotC

Started by James Gillen, July 17, 2013, 02:46:02 AM

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Exploderwizard

Some people just get tired of working for ' the man' and seek employment that offers them more of a chance to do what they really enjoy.

It happens all the time. Dude wakes up one morning and decides he isn't enjoying the same old grind anymore. It can happen in any industry even rpg design.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Sacrosanct

Well, mystery solved, I guess.  Judging by the commentary here, it looks like Monte and Bruce had to leave WotC if they had their own projects and didn't want WoTC to have rights to it.  Monte had Numenara.

Which makes sense.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Benoist

Quote from: Sacrosanct;671601Well, mystery solved, I guess.  Judging by the commentary here, it looks like Monte and Bruce had to leave WotC if they had their own projects and didn't want WoTC to have rights to it.  Monte had Numenara.

Which makes sense.
WOW... that is a retarded logic.

Sacrosanct

Quote from: Benoist;671605WOW... that is a retarded logic.

It's very common that any work created while on the job, or using workplace materials (computers, etc), is owned by the company.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Benoist

Quote from: Sacrosanct;671607It's very common that any work created while on the job, or using workplace materials (computers, etc), is owned by the company.

Yes but that's not just it. ANYTHING creative you do is ipso facto owned by the company. You can use your own computer, never use the company's pencil sharpener or photocopier... anything creative coming out of your brain is owned by the company. Period. You can't do freelance on the side, you can't have an imprint at your own name for side projects, nothing.

This is retarded. As mentioned in Stan!'s post, companies like Blizzard don't do this.

Exploderwizard

Quote from: Sacrosanct;671607It's very common that any work created while on the job, or using workplace materials (computers, etc), is owned by the company.

It goes beyond that. The contract seems to state that any creative project worked on even at home using personal computers while under contract at the company becomes the property of the company.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Benoist

No wonder anything coming out of Wizards feels like groupthink, honestly. That's because it is: if you basically can't do anything field related outside the company, all your creative juices just mingle with the other employees' and that's that. It ends up in a circle jerk, sooner or later.

Exploderwizard

Quote from: Benoist;671611No wonder anything coming out of Wizards feels like groupthink, honestly. That's because it is: if you basically can't do anything field related outside the company, all your creative juices just mingle with the other employees' and that's that. It ends up in a circle jerk, sooner or later.

Ayup. Welcome to the world of design by committee. It is usually mediocre and flavorless.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Sacrosanct

I'm not saying it's not colossally stupid.  I'm just saying that explains why Monte and Bruce would leave, and not "this is a sign Next is shit!"
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Lynn

Quote from: Benoist;671608Yes but that's not just it. ANYTHING creative you do is ipso facto owned by the company. You can use your own computer, never use the company's pencil sharpener or photocopier... anything creative coming out of your brain is owned by the company. Period. You can't do freelance on the side, you can't have an imprint at your own name for side projects, nothing.

This is retarded. As mentioned in Stan!'s post, companies like Blizzard don't do this.

But a lot of others do. I can see their reasoning in some cases. If someone has a full time job at a company, but they have time to produce a number of outside works, it makes you wonder if they are really putting all their efforts in making their employer's products successful. It also closes a possible problem with creations that are actually created at work walking out the door because the employee claims that they created it in their off time.

I suspect employers use these too because terms of NDAs and non-competitive clauses in employment contracts get tossed out frequently.

Big game companies view their projects much the same way as big tech companies. They have some ideas they think are brilliant. They try to protect them. I had to sign an NDA at a 'con recently for a "Design" session - for me, what was discussed made me feel like the NDA was an absurdity, because what has discussed wasn't very valuable to me. But what it was, was definitely gold to company.

While I think its all unfortunate (and while I protect my own IP, I wouldn't pull this crap), the best designers are going to go out, start their own businesses and land on their feet. When I went to PaizoCon earlier this month, I saw and playtested plenty of great third party stuff, like Primeval Thule - http://www.kickstarter.com/projects/809579963/primeval-thule also made by ex-WotC'ers. These guys may be suffering a bit having to provide their own health insurance but Id rather see them raising the bar on third party quality.
Lynn Fredricks
Entrepreneurial Hat Collector

Rincewind1

I'd not put my money on Blizzard not doing that. There are probably reasons why those Hellgate guys left Blizzard rather than release that game under said company's banner. It started with Edison and it'll continue, because it's good money.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

jeff37923

Quote from: Benoist;671608Yes but that's not just it. ANYTHING creative you do is ipso facto owned by the company. You can use your own computer, never use the company's pencil sharpener or photocopier... anything creative coming out of your brain is owned by the company. Period. You can't do freelance on the side, you can't have an imprint at your own name for side projects, nothing.

This is retarded. As mentioned in Stan!'s post, companies like Blizzard don't do this.

That is standard for WotC, though. Long ago I was considering writing for Dragon, then I read their Writer's Guidelines. There was a clause in them that states that any submitted material, whether published or not, becomes the intellectual property of WotC to be used however they wish in whatever medium they wish that exists or will exist in the future. If I got a new monster published by them and they decided to create a show in the newly invented smellovision 25 years from now and it makes millions, I'd get nothing because it has been declared WotC intellectual property.

That is corporate America.
"Meh."

Ladybird

Quote from: Benoist;671608Yes but that's not just it. ANYTHING creative you do is ipso facto owned by the company. You can use your own computer, never use the company's pencil sharpener or photocopier... anything creative coming out of your brain is owned by the company. Period. You can't do freelance on the side, you can't have an imprint at your own name for side projects, nothing.

This is retarded. As mentioned in Stan!'s post, companies like Blizzard don't do this.

It's pretty much standard in any company that even vaguely creates anything - I've got a similar clause in my contract, which gives my employers first refusal on anything, iirc (I'm not going to fetch my contract for this discussion).

I'd be bloody surprised if Blizzard really don't have this clause in their employment contracts.
one two FUCK YOU

James Gillen

Quote from: Exploderwizard;671609It goes beyond that. The contract seems to state that any creative project worked on even at home using personal computers while under contract at the company becomes the property of the company.

That's
BULLSHIT!
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

James Gillen

Quote from: Sacrosanct;671615I'm not saying it's not colossally stupid.  I'm just saying that explains why Monte and Bruce would leave, and not "this is a sign Next is shit!"

It depends on whether you think design by committee is shit by definition.

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur