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New Twilight 2000 rpg?

Started by Theory of Games, May 13, 2020, 02:45:32 PM

Previous topic - Next topic

Spinachcat

The T2k Kickstarter has 2 days left. It's at $537k so its obviously catching interest.

What's everyone's thoughts on backing it?

It's clearly quite different from a system perspective, but do you feel the original concepts will still vibrant at the table?

It's odd because when it came out T2K was a possible future and now it's an alternate-recent past and I am unsure how Alt-Recent Past will play out at the table. It's one thing to play CoC in the 1920s (or 1970s as I prefer) because it might as well be a different world. 

Something tells me I need to re-imagine a "fantasy T2K" for my players if I ever want to run a wartime survival RPG. Hmm....


GameDaddy

Quote from: Spinachcat on September 01, 2020, 09:32:03 PM
The T2k Kickstarter has 2 days left. It's at $537k so its obviously catching interest.

What's everyone's thoughts on backing it?

I'm out.

Of course I already have the original. I was ok with them re-releasing the classic beginning adventure "Escape From Kalisz" set in Poland, However I really wanted them to expand on that and add some new adventure areas, Like say, The Ukraine for example, since the Ukraine has applied to be a member of NATO. I also wanted to see new campaign settings, Maybe Iraq, Afghanistan, Syria, Egypt, Northern Africa... you know, where we have U.S. troops now. And of course all the weapons and equipment upgrades, M4s, LAVs, EoD Humbers, M1s, Soviet T-14 Armata's, T-90's, BMP-3's Jakanaders, Tigrs, BTR-90's, Uran-9 Combat Drones, Ural-90's, Kornet-D's, 2S3 Akatsiya, Kurganets-25 like that, along with more modern American vehicles too like LAV-25's, Strykers, Cougars, Caiman, and Buffaloes, M1117 Gaurdians, and of course MAXXPRo's.     
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Toadmaster

Quote from: Spinachcat on September 01, 2020, 09:32:03 PM
The T2k Kickstarter has 2 days left. It's at $537k so its obviously catching interest.

What's everyone's thoughts on backing it?

It's clearly quite different from a system perspective, but do you feel the original concepts will still vibrant at the table?

It's odd because when it came out T2K was a possible future and now it's an alternate-recent past and I am unsure how Alt-Recent Past will play out at the table. It's one thing to play CoC in the 1920s (or 1970s as I prefer) because it might as well be a different world. 

Something tells me I need to re-imagine a "fantasy T2K" for my players if I ever want to run a wartime survival RPG. Hmm....


I backed it, I'm a big fan of PA gaming and I like what they did with Alien. I'm gld they are not just re-skinning Alien or one of their other games, but the core system with changes to reflect the setting seems like it has some potential to me.


Twilight 2000 is a setting, one where the cold war plays a strong part, so I like that they stayed with the original time frame. I preferred the rule set in v2, but never cared for their updated timeline. For me a PA game set 10 or 20 years in the future of our current timeline would be just another PA game using an old title. I might still buy that game, but not because it was Twilight 2000, and in fact that would have been a sticking point I would have to get past.


I don't see any issue with with playing a game set in 2000 based on where things were in 1986, just as I wouldn't have an issue playing a game in set in the 1930s with airships and sky pirates (Sky Captain, Crimson Skies, Things to Come etc). I've always hoped for a good RPG development of Iron Storm (2002 video game) set in a 1960s where WW1 never ended so what if historical games don't bother me one bit.   

Itachi

Damn, I lost the KS. I think I'll have to wait for retail.

Heavy Josh

So, the Alpha rules dropped today for Twilight:2000 by the Free League.

It's very pretty. And looking through the rules, I get a good sense of the post-apocalyptic world that the writers are trying to set up. Lots of game-able stuff for diseases, starvation, all that good stuff.

What's clear to me upon reading the history/set-up is that the writers are absolutely lost at sea. There's a lot of stuff missing in their write-up: nothing on China & Southeast Asia, the Indian Subcontinent, Turkey and the Black Sea region, Balkans, and Persian Gulf, to name a few important geo-strategic places that seem to be missing.  Instead, we get the Russians invading the UK in 1999, Northern France is now a radioactive wasteland, and in 1998 the Syrians, supported by the USSR, attack Israel, which responds by using tactical nuclear weapons on the West Bank to stop the invasion. There's lots and lots on Poland, which is good. We also get a lot of stuff on Sweden, which is neat, sure. There's more written about Sweden here than the USA, which I suppose is to be expected.

I'm totally fine with some gonzo stuff, but I'm disappointed. It's the Alpha though.

When you find yourself on the side of the majority, you should pause and reflect. -- Mark Twain

Kyle Aaron

Quote from: zend0g on August 16, 2020, 03:42:47 PM
But it is so easy to change though. Plus, if you move it to a more modern timeline, PCs will better access to body armor which helps with the lethality of the setting.
Well, the enemy just makes bigger rounds or IEDs. So it comes out even. The real difference is modern medical care. The number of deaths as a fraction of all casualties massively dropped from WWII to Korea and Vietnam for the US, from deaths being 36% of all casualties to 27% because more troops were trained in first aid which they applied within 5 minutes, and helicopters were able to whisk people away to trauma care within 20 minutes. Nowadays it's 12-18%.

In a T2k-style scenario, everything's turned to shit. Helicopters are not whisking you away to field hospitals - field hospitals may not even exist. And so you're left with whatever your own team can do for you. You should hope someone rolls up a medic.
The Viking Hat GM
Conflict, the adventure game of modern warfare
Wastrel Wednesdays, livestream with Dungeondelver

thedungeondelver

Wow...I can't believe Free League fucked up the timeline this bad.

If I even had any remote interest in it, it just faded away.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Itachi

Can't wait for this to hit.

And man, that art.  :o


HappyDaze

Anyone know what the Operation Reset they mention is about?

rgalex

Quote from: HappyDaze on November 27, 2020, 11:10:38 AM
Anyone know what the Operation Reset they mention is about?

From the Referee Manual

QuoteOPERATION RESET
In the long run, mere survival is not enough. Even in a bleak setting like Twilight : 2000, there needs to be some
hope for a better world, somewhere on the horizon that offers the promise of something better, no matter how
distant or desperate reaching it might be. In this game, that hope is represented by Operation Reset.

Initially, players will know of Operation Reset as the failed NATO military offensive toward Warsaw and Stockholm
in the spring of 2000. But as they may learn during the course of the game, that military offensive was only
a piece of a much larger puzzle.

Operation Reset is a massive, long-term undertaking, initiated by what remains of the leadership of the US and
its NATO allies, to restore the world to some semblance of civilization. The operation includes the acquisition of key
information, geography, and technology, and the military offensive was one part of this larger objective.

Some intel about this plan has leaked to rivals and even enemies, triggering a secret war between the four
intelligence agencies the CIA, DIA, KGB, and GRU (see chapter 3 of this book).

The true nature of Project Reset will be revealed in future modules, but you can drop some mentions of it into your
game right from the start of your campaign. Let the name "Operation Reset" be whispered by campfires, scribbled on
broken walls, or overheard in garbled radio transmissions.

Don't explain it (yet), just let the players ponder it, a codeword for mystery and hope for a better future.

thedungeondelver

That's dumb.  That's more than dumb.

Operation Reset in 1e was a massive spec-ops operation during the final offensive drive of the 5th to seize a university's research department in Poland.  They had invented a sort of TTL-logic FPGA that allowed you to hand-wire an emulator of modern computer processors and get data centers, banking centers, communication systems, and so on, up and running again after the EMP damaged so many of them.  Thus allowing the holder of that technology to start working on things like disaster recovery and resource allocation, weather forecasting and perhaps most importantly, census tallying to allow a new Congress to be put in place and a new President to be elected instead of the duck soup CivGov was trying to create.

Jesus I hate to be "that guy" again but wow does this new version sound like shite.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Heavy Josh

Quote from: Itachi on November 27, 2020, 10:52:35 AM
Can't wait for this to hit.

And man, that art.  :o



The art is spectacular.  They really hit the tone and mood of the game right.  I am tinkering around with the mechanics, and thus far they seem pretty good. It's definitely not a military simulation RPG. Though you can roll a bucket of D6s for autofire, so I can't complain too loudly about mechanics.

The setting/background is terrible.  I mean, bad.

I am surprised that they turned Operation RESET into a bigger thing in the setting than a special operations mission.  I was rankled that they would release more information in later supplements like some sort of 90s metaplot game (mea culpa, I love Heavy Gear's metaplot). But I did think about it: the original Twilight:2000 had a whole series of modules that were essentially all-but-metaplot.

But that background needs to be expunged.
When you find yourself on the side of the majority, you should pause and reflect. -- Mark Twain

Itachi

Thanks for the info. The backstory does sound kinda lame indeed.

How easy is it to purge all that and use only the mechanics? (I would probably use it for some Stalker-like slavpocalypse anyway).

Heavy Josh

Quote from: Itachi on November 27, 2020, 02:48:01 PM
Thanks for the info. The backstory does sound kinda lame indeed.

How easy is it to purge all that and use only the mechanics? (I would probably use it for some Stalker-like slavpocalypse anyway).

Hehe. Slavpocalype.

Pretty easy, honestly. The mood and tone are just right.
When you find yourself on the side of the majority, you should pause and reflect. -- Mark Twain

Itachi

Quote from: Heavy Josh on November 27, 2020, 06:57:53 PM
Quote from: Itachi on November 27, 2020, 02:48:01 PM
Thanks for the info. The backstory does sound kinda lame indeed.

How easy is it to purge all that and use only the mechanics? (I would probably use it for some Stalker-like slavpocalypse anyway).

Hehe. Slavpocalype.

Pretty easy, honestly. The mood and tone are just right.
Thanks! Are you Slav by the way? It wasn't my intention to sound offensive. I'm just a junkie for that kind of fiction.

(I've read Roadside Picnic twice, watch Stalker the movie thrice and played the videogames for hundreds of hours  ;D )