SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

New review of an old whipping boy...

Started by Warthur, March 29, 2007, 02:50:30 PM

Previous topic - Next topic

RedFox

Quote from: mrlostAnd Redfox, if I ever ran it for you it would so be Jedi in the Vineyard.

I'd give it a whirl, as I'd try most anything at least once.  I'm cynical that the game would work for me, though.
 

droog

The past lives on in your front room
The poor still weak the rich still rule
History lives in the books at home
The books at home

Gang of Four
[/size]

Werekoala

Alrighty, that's it. I'm, dragging it back out and reading it again.
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Kyle Aaron

Quote from: RedFoxI'd give it a whirl, as I'd try most anything at least once.  I'm cynical that the game would work for me, though.
Do try to approach it with an open mind, and keep in mind that who you're gaming with is more important to a successful game session than some rules in a book. Give it a proper play before dismissing it as dreadful, or praising it as teh bestest game evah.
The Viking Hat GM
Conflict, the adventure game of modern warfare
Wastrel Wednesdays, livestream with Dungeondelver

Balbinus

Quote from: mrlostYeah it worked like that the first couple sessions I played of it until we grokked the rules. Then it suddenly became the best RPG evar! Super immersive awesomely fun gaming. Things break down when you have more than four participants in a conflict though.

Fallout finally made XP fun for me. Instead of a skinner-esque video game mechanic, your actions lead to actual character development.

In the course of a few weeks I had more heartfelt, truely moving gaming experiences than I have ever had before or since. And the town creation rules make the game a zero prep equation. If it wasn't for the Mormon hate, I'd be surprised that anyone didn't like this game. Mind you we were playing it troup style so every person had an opportunity to run two sessions, and it worked great in ways no other game has since. And our group is all about troup style gming

As for moral statements, that sword is in the players hands the whole time. The game doesn't make any. Maybe the basic setting assumes some for the King of Life and stuff but the PCs have free rein to interprete everything.

That's great, and I am happy for you, I trust however you are not trying to tell me that if I just understood it properly I would love it as you do?  That would be annoying, and deeply patronising.

Oh, by the way, I play relatively few games with xp, where I do play games with xp I find it neither fun nor unfun, it's just a way of keeping track of development.  But the idea that your actions lead to actual character development mirrors my experience of any BRP game, Gurps as we played it for around a decade where we only allowed xp to be spent on skills where there was some rationale for its having improved, WFRP, many others.  The world is not Dogs and D&D.

I am indifferent to the Mormon focus, it neither sells it nor puts it off, but I generally dislike dice heavy mechanics.  I don't enjoy WoD stuff much for similar reasons, I hated Champions, I found the Pool a tedious dicefest and I find extended contests in Heroquest a fucking bore.

It's possible you weren't telling me I would like it if I kept trying, but I've been playing for over 25 years and have tried a great many systems, I am competent to tell when I don't like something.  I don't think it means others must also dislike it but I do prefer it when people don't make the assumption that if I just understood better I would agree with them.

Settembrini

QuoteYeah it worked like that the first couple sessions I played of it until we grokked the rules. Then it suddenly became the best RPG evar!

Alert the proxies!
Man the stockades!
The Swinish are coming, the swinish are coming!

And they´re in fanboy-mode!


Sett Revere
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

RedFox

Quote from: JimBobOzDo try to approach it with an open mind, and keep in mind that who you're gaming with is more important to a successful game session than some rules in a book. Give it a proper play before dismissing it as dreadful, or praising it as teh bestest game evah.

Man, I can have a good time with a game I absolutely loathe.  I played some old World of Darkness this last weekend, which is enough to make me gibber like a terrified victim of a Lovecraft huggymonster.  But I had fun regardless.

I'd have had more fun if the system weren't a steaming pile of pigshit, though.

I'm not saying DitV is like that.  I know little about it, other than the general setting and that it has some sort of super special resolution mechanic.  So long as I get a list of guns or lightsaber styles or whatever, I'll be fine.  :D
 

Imperator

Quote from: WarthurNew theory: games shouldn't deal with matters of morality in any way, shape or form. It's not the right forum for them: you can't have a serious discussion about morality if one individual (the GM) has way more power than everyone else to define the situation being discussed.

This is a very interesting idea, worthy of further discussion.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).