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Need help selecting new systems

Started by Kord's Boon, June 19, 2009, 11:09:40 AM

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aramis

Quote from: Narf the Mouse;309433Hero System is generic and can do near anything (It'd have trouble with Cthuthilid monsters :D ) and is easy to learn (IMO).

No it wouldn't. Most of the great old ones only have have 4 or 5 "Stopsign" powers, run about 2000-3000 active points, and have very few disads.

rPD in the 100+ range, and 75% rDR...

Presence in the 100 range...

Hero system is very complex for new players. Sure, it's really straightforward when someone hands you a pregen, but it's fairly complex to understand the powers system, and the value of the various characteristic interactions.

Narf the Mouse

'Teleport, Must Pass Through Space, Only For Non-Euclidean Angles'...It's the Non-Euclidean part, mostly. You'd have to figure some way to model that.

...Eh, speculation isn't gonna get us there. I'm gonna model a generic Cthonic horror and see how difficult it actually is.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

aramis

Quote from: Narf the Mouse;309456'Teleport, Must Pass Through Space, Only For Non-Euclidean Angles'...It's the Non-Euclidean part, mostly. You'd have to figure some way to model that.

Simple, actually: it's effectively extradimensional teleport.

Narf the Mouse

With a limiter of 'When the stars are right'. I modeled a sketch of one and you are right - It is easy. :)
Unfortunately, my website uplink has decided to go bork, so I can't upload the html. :(
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

aramis

Quote from: Narf the Mouse;309467With a limiter of 'When the stars are right'. I modeled a sketch of one and you are right - It is easy. :)
Unfortunately, my website uplink has decided to go bork, so I can't upload the html. :(

I wouldn't say it's easy, just not very hard. Hero system is one of the most flexible systems out there.

EABA is just as flexible, half the pages, and better for modelling technologies, easier to run and play and costs less, too. (Of course, my have playtested EABA has to be admitted as a potential bias, even tho' I like Hero as well.)

Flexible systems have a learning curve to make use of the modeling their systems provide.

Narf the Mouse

Can you de-acronym 'EABA' for me? I think I'll look it up.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Kord's Boon

Thanks to everyone for the responses so far,

Heavy Gear and Mekton Z seem to come highly recommended so I'll start looking into those for the first game.

For the solo, I think I might have come around on just using Risus; the concept of Clichés would really appeal to this particular player. I'll work out some simple rules to level the gaps in Clichés, or introduce wounds or a condition track in place of losing dice, which should help in reducing the momentum.

Plus the advancement system really appeals to me for some reason, which is odd consider my normal group very rarely used variable effects for any component of character creation/advancement.
"[We are all] victims of a system that makes men torture and imprison innocent people." - Sir Charles Chaplin

Narf the Mouse

If you want to reduce the randomness in Risus, all you need to know is that the average on 1d6 is 3.5
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

aramis

EABA is the name of the system. It's not (really) an Acronym.

It's by Greg Porter of BTRC (BTRC.net). Also available via DTRPG/RPGNow.

For full flexibility, EABA Stuff is needed. (I playtested that, too.)

Kord's Boon

Quote from: Narf the Mouse;309473If you want to reduce the randomness in Risus, all you need to know is that the average on 1d6 is 3.5

Well, that's certainly true...not sure why I would want to reduce randomness to that degree though :huhsign:
"[We are all] victims of a system that makes men torture and imprison innocent people." - Sir Charles Chaplin

Narf the Mouse

Not sure why you'd think you'd need to convert all the dice to non-random, myself.
The main problem with government is the difficulty of pressing charges against its directors.

Given a choice of two out of three M&Ms, the human brain subconsciously tries to justify the two M&Ms chosen as being superior to the M&M not chosen.

Age of Fable

#26
Another idea for the dragon: a superhero game would be likely to have rules for flying characters, as well as ones who shoot energy beams (for its fiery breath). 4C is a clone of Marvel Superheroes. You can also download Superworld. I've never used any of them though.
free resources:
Teleleli The people, places, gods and monsters of the great city of Teleleli and the islands around.
Age of Fable \'Online gamebook\', in the style of Fighting Fantasy, Lone Wolf and Fabled Lands.
Tables for Fables Random charts for any fantasy RPG rules.
Fantasy Adventure Ideas Generator
Cyberpunk/fantasy/pulp/space opera/superhero/western Plot Generator.
Cute Board Heroes Paper \'miniatures\'.
Map Generator
Dungeon generator for Basic D&D or Tunnels & Trolls.

Age of Fable

Quote from: Kord's Boon;309475Well, that's certainly true...not sure why I would want to reduce randomness to that degree though :huhsign:

For more randomness (and quicker combat), instead of rolling X dice, roll 1 dice and multiply by X.
free resources:
Teleleli The people, places, gods and monsters of the great city of Teleleli and the islands around.
Age of Fable \'Online gamebook\', in the style of Fighting Fantasy, Lone Wolf and Fabled Lands.
Tables for Fables Random charts for any fantasy RPG rules.
Fantasy Adventure Ideas Generator
Cyberpunk/fantasy/pulp/space opera/superhero/western Plot Generator.
Cute Board Heroes Paper \'miniatures\'.
Map Generator
Dungeon generator for Basic D&D or Tunnels & Trolls.

brettmb

Quote from: Narf the Mouse;309471Can you de-acronym 'EABA' for me? I think I'll look it up.
The unadvertised acronym is "End All Be All."

aramis

Quote from: brettmb;309497The unadvertised acronym is "End All Be All."

Which won't help a bit in finding it online.