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Need feedback from GMs

Started by questkick, September 18, 2013, 03:31:44 PM

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questkick

#15
Thanks to everyone who provided constructive feedback.  

vytzka:

Thanks, glad to hear you think it may have potential.

Ravenswing:

Understood.  Some people prefer low tech.  Personally I came up with the idea because I thought the site could make these things easier for my Pathfinder game and for others.

Blackhand,

The pricing isn't set in stone yet, but will likely be a membership fee to use all the tools.  After that you can get both free and paid game content in the Add-on Store.

Dave

I might be interested, but it's going to come down to pricing and how useful its going to be since I already use a VTT (Roll20) in the majority of my gaming.
 
Because you're straddling this line between almost-a-VTT and not-a-VTT, a lot of your features are duplicated by Roll20 and I'm not sure there's going to be enough new things to be worth pestering my players over to use or worth my time to implement.

questkick

Quote from: Dave;692210I might be interested, but it's going to come down to pricing and how useful its going to be since I already use a VTT (Roll20) in the majority of my gaming.
 
Because you're straddling this line between almost-a-VTT and not-a-VTT, a lot of your features are duplicated by Roll20 and I'm not sure there's going to be enough new things to be worth pestering my players over to use or worth my time to implement.

This probably wouldn't be right for you then if you need a VTT.  Quest Kick is for gaming in person.

Black Vulmea

Quote from: questkick;692203Based on feedback I got that there wasn't enough info on the site, we added 4 new pages describing the features in more detail.  

If you want to read about the features and see screenshots, they are at questkick.com/world-organizer
That link takes me to the same page and its lone screen shot. Where are the additional pages and screenshots, exactly?
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

questkick

Quote from: Black Vulmea;692324That link takes me to the same page and its lone screen shot. Where are the additional pages and screenshots, exactly?

Yeah thought it would be best not to show the details since it's in development and will probably change quite a bit.

Bigbywolfe

Quote from: Black Vulmea;692324That link takes me to the same page and its lone screen shot. Where are the additional pages and screenshots, exactly?

Quote from: questkick;692505Yeah thought it would be best not to show the details since it's in development and will probably change quite a bit.

That's a BS answer if I've ever heard one.  "Oh, you were so helpful we added more information to the site to make it more clear what the product does."
"Okay, where's that information?"
"Oh, I'm not going to show it to you for some vague, unexplained reason, even though I JUST said I would."

vytzka

He edited the post with the original note about providing more screenshots, so probably just decided it wasn't a good idea.

No harm, no foul.

Black Vulmea

Quote from: Bigbywolfe;692667That's a BS answer if I've ever heard one.
*shrug*

No harm in changing his mind. Not much benefit in it that I can see, either, but I'm not the guy with the product for sale.

If I was the guy with the product for sale, I don't know that I would be so glib about dismissing my competition as "clunky."

Quote from: questkick;692081Obsidian is geared more towards organizing and looking up notes, it's a little clunky to get around and the GM usually has to bribe the players to use it.
And the bribery crack is just cheap.

Quote from: questkick;692081Unlike those tools, Quest Kick is designed to be used by the whole group at the table, and every feature is designed to be as simple and quick as possible.
Fact is, we use Obsidian Portal at the table when we play. Last game-day, the players were logged in via a laptop and a phone as I refereed from my laptop.

With OP I link together my encounters, events, characters, locations, items, and the tables I use in the course of running the game. In this, the descriptions of QuestKick on the linked site or that I've been able to find elsewhere around the intreweb offer me nothing I don't already have and used happily for years.

If you want to say that QuestKick adds specific features that OP doesn't have, or that it automates functions which are left to the referee in OP, then perhaps you can draw an actual distinction between the two. If you can explain to me, or better yet show me, how those features make my actual play experience better, then you might catch my interest.

Right now, though, this is nothing but some empty promises.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

questkick

Not trying to take cheap shots at Obsidian, just stating my experience.  I've talked to people that said navigating around was a bit slow and clunky, and I've tried it myself.  Some of them said they had to bribe players to use it by giving them bonus XP.

But my main point was that Quest Kick serves a different purpose.  We're trying to create something that streamlines the whole campaign, not just the world info.  So everything from combat, to tracking loot, to tracking the date and weather.  If we can make these thing super easy, groups can spend less time looking things up or calculating, and more time creating an immersive game.

QuoteIf you want to say that QuestKick adds specific features that OP doesn't have, or that it automates functions which are left to the referee in OP, then perhaps you can draw an actual distinction between the two.

We actually do have several features like this on the home page: mini-maps, private messages, auto organize, calendar/weather, dice.  Does OP have these features?  As far as I know they don't.

Black Vulmea

Quote from: questkick;692830We actually do have several features like this on the home page: mini-maps, private messages, auto organize, calendar/weather, dice.  Does OP have these features?  As far as I know they don't.
OP has both private messages and dice built-in.

A calendar and weather feature I honestly couldn't care less about. I have a couple of guesses about how mini-maps might work, but I can certainly include maps, floor plans, deckplans, and such in my OP wiki, so without more information, I have no way to evaluate your claims. The same thing with auto-organize: unless I know how it works, I have no way of knowing if it's of any use to me.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Bigbywolfe

This software sounds like a solution in search of a problem.

vytzka

I must admit, I find it hard to see a point in a dice roller in a tabletop game. Unless you're playing Exalted or Cthulhutech, but D&D?

questkick

Not really worried if there's a problem/solution fit, because we've had a lot of people sign up to use it already.  More just searching for what things people want so we can get a better fit.

So far most people seem interested in a good wiki, weather/calendar, init tracker, status tracker, sharing tools, and private notes.  You can add onto the list if you have any suggestions.

QuoteI must admit, I find it hard to see a point in a dice roller in a tabletop game. Unless you're playing Exalted or Cthulhutech, but D&D?

The purpose is really just to speed up rolls.  You may have to wait 12 minutes to take your turn in combat if everyone's rolling and calculating dice, or only 6 minutes if everyone just clicks on the attack they want to perform and sees the results instantly.  

I like dice myself, so I had mixed feelings about this feature, but once we used it in our game, I found my players spend less time waiting and are more engaged.

Old One Eye


questkick

QuoteWill it be free?

Yes there will be free features on Quest Kick.  There will also be premium features.