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Pinball machine in Eberron: cool or dumb?

Started by Shipyard Locked, September 02, 2014, 09:38:57 PM

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Spinachcat

Magitech or Technowizardry can easily break suspension of disbelief...for some people...thus it is IMPERATIVE to know your players. What are the boundaries for magitech in Eberron in THEIR minds?

I love running Stormbringer and there's the concept in the Moorcock novels that the Eternal Champion transcends time and space and worlds, and thus having your adventurers find themselves in the middle of the Vietnam war would actually be fine by canon....but maybe not fine by players. My players really didn't want any "real world" or "earth history" messing with their fantasy and thus, I scrubbed that part of the "canon".

Shipyard Locked

For the record, I've decided to use fancied-up bagatelle tables to get the desired effect without triggering any potential player's tech aversion.