Well, now the question will be how bad is it?
I have it. I'll do a first look overview and review of it on this forum soon. (3-5 days?)
I can tell you that mechanically, it's Open D6/WEG D6 with no significant changes I can see from thumbing through it. I personally like Open D6 but I also know that it's not perfect. I feel that the system is either overrated or unjustly despised.
So considering that it took 12 years for this asshole to finish it, is it "12 years to make" good? Or is it "average if the guy took six weeks to write it" quality?
I don't think anything I've ever picked up is 12 years of waiting good. It's much better than a lot of the crap coming out today. Disregarding the circumstances surrounding it and trying to take it just as to what's between the covers, I give it a 7 out of 10. Here's my review:
https://www.therpgsite.com/reviews/far-west-a-first-look/The biggest knock I have with it is that it's an incomplete setting. My supposition is that's why it took so long to bring out as well. Honestly, it's a setting that needs a solid 500 page book by itself just to flesh it out. I think it could have been much better if they had just given a bunch of random tables to generate factions, locations, events, NPCs, and the like.
I also think they tried too hard to make their version of the Open D6 system different. Most of the changes are probably going to get dropped or modified by house rules by people that play it. Fortunately, it's 100% compatible with other Open D6 products so reverting to a simpler version will be easy. I have but not read through Black Star. I have sneaking suspicion that it may be better mechanically for running the Far West setting.
I like it, I may end up running it in the near future if I can get a table together for it. It's just going to take a lot of work to prep a campaign. It's a very compelling core idea with lots of potential for high adventure and treasure hunting.
Edit: formatting and typos