SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

"More in a paragraph"

Started by Kyle Aaron, January 03, 2007, 12:02:04 AM

Previous topic - Next topic

David R

Quote from: jhkimHm.  The seventies had the prose of the 1st edition Dungeon Master's Guide and the eighties brought stuff like Rolemaster with its endless lists and tables, or Aftermath and Space Opera.  

I think, I may have been looking back at the era with rose-tinted glasses. I will say, however that lists and tables say more in a paragraph than some of the more verbose descriptions found in the text of rpgs today.

I definitely have noticed more of a novelist dream approach to most rpg writings as opposed to say - here's the game, this is how you use it (which was the norm in the past). IMO, off course.

QuoteAnd as pointed out, there are a number of simpler and more generic games these days (like Savage Worlds, the cinematic Unisystem games, and others).  

I'd add stuff like BESM (1st ed) which did a fine job conveying the genre of the game - such an easy read - and stuff like (I know, I know -some would not even consider this a real rpg), Nicotine Girls.

QuoteSo I'm not sure that things have changed all that much.  

I suppose with all this diversity going on, it's pretty hard to generalize the content and presentation of games as it is now. Something one could do with relative ease in the past because there were fewer kinds of games around.

Regards,
David R

RPGPundit

Definitely way too many wannabe/failed novelists.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

flyingmice

Quote from: David RAlthough, I have to mention Coldspace, which effectively communicates everything it wants to in a very concise manner. :shrug: I don't really have a clear answer for this.

That is because I'm a dinosaur. Ask anyone! I basically just stayed in the 80s when the rest of the gaming world moved on. :P

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

flyingmice

Quote from: David RI think, I may have been looking back at the era with rose-tinted glasses. I will say, however that lists and tables say more in a paragraph than some of the more verbose descriptions found in the text of rpgs today.

Lists and tables are not in fashion currently. They frighten some people, making their eyes glaze and blood pressure soar. OSHA has all kinds of rules now. RM is grandfathered, of course, but new games have to jump through hoops under the new regulations. :O

Quote from: David RI definitely have noticed more of a novelist dream approach to most rpg writings as opposed to say - here's the game, this is how you use it (which was the norm in the past). IMO, off course.

Regards,
David R

Following is the Flying Mice Pledge, recited by all our writers before setting pen to electron:

"I'm a technical writer. I was not born to write fiction. I have no talent for it, nor do I have the longing."

When we need a bit of fiction, we have real fiction writers to call on. We also limit it pretty severely. A taste, but no more.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Kyle Aaron

Quote from: flyingmiceLists and tables are not in fashion currently. They frighten some people, making their eyes glaze and blood pressure soar.
I know! You should have seen my players' expressions when I got out my copy of Harnmaster and showed them the tables and stats and things to roll for. I thought it was cool, but they couldn't have looked more frightened if I'd pulled a real broadsword out from behind the fridge and brought it down cleaving the table in two!
The Viking Hat GM
Conflict, the adventure game of modern warfare
Wastrel Wednesdays, livestream with Dungeondelver

flyingmice

Quote from: JimBobOzI know! You should have seen my players' expressions when I got out my copy of Harnmaster and showed them the tables and stats and things to roll for. I thought it was cool, but they couldn't have looked more frightened if I'd pulled a real broadsword out from behind the fridge and brought it down cleaving the table in two!

I've been slowly eliminating tables from all my games as I get the chance. Less paperwork and fines from the Game Police. So what if it takes twenty pages of prose to explain what takes one small table to show?  Tables have been assigned belligerent status, and there's a war on, don't ya know? ;D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

jrients

Clash, don't ever stop being so awesome.
Jeff Rients
My gameblog

flyingmice

clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Levi Kornelsen

Quote from: flyingmiceLists and tables are not in fashion currently. They frighten some people, making their eyes glaze and blood pressure soar. OSHA has all kinds of rules now. RM is grandfathered, of course, but new games have to jump through hoops under the new regulations. :O

Hmph.

I like a good table now and then.

flyingmice

Quote from: Levi KornelsenHmph.

I like a good table now and then.

Shhh! All well and good to talk like this between close friends when drinking much vodka, but you are being watched, comrade Levi! Oh, yes, you are being watched! I for my part am totally loyal to the underpaid and long suffering Game Police! :O

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Levi Kornelsen

Quote from: flyingmiceShhh! All well and good to talk like this between close friends when drinking much vodka, but you are being watched, comrade Levi! Oh, yes, you are being watched! I for my part am totally loyal to the underpaid and long suffering Game Police! :O

I stand by my statement!

And more!  I approve of, and will continue to state my love for, special sheets that the GM can use to coordinate their stuff - ones with charts on!

I call them control sheets, no less!

They'll never take me alive.

TonyLB

Quote from: Levi KornelsenThey'll never take me alive.
I'm pretty sure that's not how they wanted you, anyway :p
Superheroes with heart:  Capes!

flyingmice

Quote from: Levi KornelsenI stand by my statement!

And more!  I approve of, and will continue to state my love for, special sheets that the GM can use to coordinate their stuff - ones with charts on!

I call them control sheets, no less!

They'll never take me alive.

Control Sheets? As if any GM ever controlled any players anywhere! Players are like little thermonuclear devices which go off at random and frequent intervals. It's like an Orion nuclear rocket, but less predictable. What you need is a good blast shield and humungous shock absorbers. :P

Or is that just my players? All my players, ever? :O

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

blakkie

Quote from: flyingmiceI've been slowly eliminating tables from all my games as I get the chance. Less paperwork and fines from the Game Police. So what if it takes twenty pages of prose to explain what takes one small table to show?  Tables have been assigned belligerent status, and there's a war on, don't ya know? ;D

-clash
Tables rock for the right uses. Tables do a certain job and do it well. If you are saying to yourself "What's the most effecent way of displaying this data?" that's a mark to the good for having table.

But when the answer is "table" and if you aren't asking yourself "Why do I need a table to convey this info, is the information too complicated to start with?" that's a mark to the bad for tables.  When your first instinct to the realization that "Wow, I've got a crapload of really complicated information to convey here" is "TABLE!" instead of "How can I reduce and simplify this?", and you aren't trying to write an Advance Squad Leader clone, that's a big black mark against tables.

Or the people crutching on them. One of the two.
"Because honestly? I have no idea what you do. None." - Pierce Inverarity

Levi Kornelsen

Quote from: flyingmiceControl Sheets? As if any GM ever controlled any players anywhere!

Control....    players?

Oh, my gracious, no.  I've never met a good GM that controls players; the best ones don't even try.   Good GMs simply control situations, arranging them neatly so that when the players hit, things explode in a satisfying fashion.