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Modiphius

Started by Thanos, January 11, 2018, 04:17:12 PM

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AsenRG

Quote from: HorusArisen;1019160Oh god no, last thing I want is more IP shoehorned into any d20/D&D derived system.
Well, to be fair, 2d20 isn't a d20-derived system:).

Quote from: HorusArisen;1019181Mythras Conan would have made my day.
Mine too, but not going to happen in the near future;).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Dirk Remmecke

Quote from: Shawn Driscoll;1019002The 3rd-party games they distribute tend to be all right. If you design a game and have money, Modiphius is a good publisher to make your RPG book look really cool and all.

Fria Ligan / Free League and Järnringen don't need any of Modiphius's design skills. Their translated games looked really cool in their native language before. Coriolis, Tales from the Loop, and Symbaroum are the most beautiful books I've seen in a long time. OTOH, Forbidden Lands ... not so much.

(Note that I mean this in the coffee table book sense. I have no idea how practical their book design and layout is, and how they hold up in actual use at the gaming table. My experience is that "cool" graphic design often is in stark conflict with ergonomical, ease-of-use design.
Case in point: In Sixmorevodka's utterly gorgeous Degenesis Rebirth, the use of tiny and thin dark red type font on full bleed black page background in an INDEX is an indication that the layout artist was so in love with a high concept art direction that he completely lost touch with functional book design.)
Swords & Wizardry & Manga ... oh my.
(Beware. This is a Kickstarter link.)

Llew ap Hywel

Quote from: AsenRG;1019196Well, to be fair, 2d20 isn't a d20-derived system:).


Mine too, but not going to happen in the near future;).

Lol no I'm fine with 2d20 just the suggestion 5e (or any D&D derivatives) made me groan.

I'm looking forward to Mythic Mesopotamia, I think along with some of the other Mythic lines you'd have enough to do your own pretty cool S&S setting.
Talk gaming or talk to someone else.

AsenRG

Quote from: HorusArisen;1019202Lol no I'm fine with 2d20 just the suggestion 5e (or any D&D derivatives) made me groan.
Oh, that! I can relate:).

QuoteI'm looking forward to Mythic Mesopotamia, I think along with some of the other Mythic lines you'd have enough to do your own pretty cool S&S setting.
I'd say that every Mythic Something setting is, by itself, a pretty cool S&S setting;).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Moracai

On my behalf, Jay Little can get the fuck out of the RPG design, and go do some boardgames instead.

Malleustein

My group and I tried to play test the Star Trek Adventures game, but found the system to be dull and interfered with actually playing the session.  We gave up fairly quickly.
"The Point is Good Deeds Were Done and We Were Nearby!"

TrippyHippy

The physical quality of all Modiphius games are outstandingly good, and they are well done books in terms of art direction, writing and editing. If you buy the Conan game, for example, you won't find it lacking for material.

The 2D20 system is a bit meh for me, though.
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TrippyHippy

Quote from: HorusArisen;1019181Mythras Conan would have made my day.
As was pointed out over in The Design Mechanism forums when the same question was raised, it's not as if you'd have to do any work to Mythras to be able to play a Conan-style game. It plays exactly like that out of the box.
I pretended that a picture of a toddler was representative of the Muslim Migrant population to Europe and then lied about a Private Message I sent to Pundit when I was admonished for it.  (Edited by Admin)

Llew ap Hywel

Quote from: TrippyHippy;1019357As was pointed out over in The Design Mechanism forums when the same question was raised, it's not as if you'd have to do any work to Mythras to be able to play a Conan-style game. It plays exactly like that out of the box.

True but I would love to have a Mophidius level and quality of material.
Talk gaming or talk to someone else.

HappyDaze

Quote from: Moracai;1019326On my behalf, Jay Little can get the fuck out of the RPG design, and go do some boardgames instead.

I hold Jay Little in equal standing with J. J. Abrams for their roles in killing my love of Star Wars.

DiscoSoup

Star Trek Adventures is a bit of a revision of 2d20. They took a lot from thefirst games and themed the rules to Star Trek.

What's easy:
Character creation. It's a non-random lifepath, though you can go random if you want. Random characters don't come out any weaker or more powerful than regular characters
Ship creation. Making a ship in this game takes less time than making a character. That said, each ship is a custom thing. You can make, say, a dozen different types of Excelsior ships, each of which fills a different niche.
Basic game system. Not that difficult. Choose the two stats that you're going to use to make a roll, add them together and roll 2d20, trying to roll under the stat total.
Deep customization. Despite the speed of ship/character creation, there are lots of options to make things different. Lots of tactics in battle.

What's not so easy
There are a couple different types of story currency. There are probably a dozen ways to spend them. It seems daunting to learn them, but I gave it a read-through and understood.
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AaronBrown99

Quote from: Moracai;1019326On my behalf, Jay Little can get the fuck out of the RPG design, and go do some boardgames instead.

I'll go ahead and counter this by saying on my behalf, Jay Little can continue working on whatever he likes, and I'll continue to like his designs.
"Who cares if the classes are balanced? A Cosmo-Knight and a Vagabond walk into a Juicer Bar... Forget it Jake, it\'s Rifts."  - CRKrueger

Christopher Brady

Quote from: Malleustein;1019352My group and I tried to play test the Star Trek Adventures game, but found the system to be dull and interfered with actually playing the session.  We gave up fairly quickly.

This is my experience with the Conan quickstart.  I do not like systems that make me 'hostile' towards the players.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Abraxus

Quote from: AaronBrown99;1019388I'll go ahead and counter this by saying on my behalf, Jay Little can continue working on whatever he likes, and I'll continue to like his designs.

Given that so far whatever he has worked on seems to be making a profit for all involved I don't see Jay Little lacking a job.

Shawn Driscoll

Quote from: Dirk Remmecke;1019200(Note that I mean this in the coffee table book sense. I have no idea how practical their book design and layout is, and how they hold up in actual use at the gaming table. My experience is that "cool" graphic design often is in stark conflict with ergonomical, ease-of-use design.
Case in point: In Sixmorevodka's utterly gorgeous Degenesis Rebirth, the use of tiny and thin dark red type font on full bleed black page background in an INDEX is an indication that the layout artist was so in love with a high concept art direction that he completely lost touch with functional book design.)

All good coffee table art books have easy to read text in them as well. And indexes with sources listed.