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Map drawing tools for iOS?

Started by insubordinate polyhedral, June 10, 2020, 10:36:38 PM

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insubordinate polyhedral

Has anyone used ProD&D Dungeon Generator for iOS? Any thoughts? Any other map drawing software for iOS that people want to recommend?

I'd like to do more custom campaign material, but I'm a lazy bastard and the tablet interface is really nice for sketching stuff out. ProD&D Dungeon Generator seems like "the winner" (ish) but has the App Store mixed reviews thing going on.

insubordinate polyhedral

Well I've been tinkering with ProD&D and thought I'd give a few first impressions in case it helps anyone.

The "give me all the features" unlock is $9. Generators (sewers, castle, cathedral, etc.) are generally $1 each. Features (like printing) are generally $2.

The generators produce a nice variety of usable maps. I think I could start with any of what it spits out and have something usable for a face to face session. This is one of the nicest generators I've tried so far, though I'm pretty new to the space.

The other stuff - props, events, monsters, etc. - I'm not convinced of the value. I don't see myself ever using the props, which are decent pixel art "what you expect to see in a dungeon" type stuff, but not as useful as things I would either add to a VTT with other tools, or describe some other way. Events do more or less what it says on the tin, with an option to put an event with a description on the map. There's also a "monster simulator" that I guess simulates monsters walking around the dungeon -- I'm not clear on its purpose.

I'm surprised that there's no support for automatically keying the map. I can do that by hand but it'd be nice to have an auto-numbering option.

The generator doesn't seem to be set up with VTT in mind as an option -- tiles are a fixed, small size, 32x32px eyeballing it with the select tool. Playing with the generation parameters could probably force it into 64x64 per 5', treating 4 squares as 1, but that's still enough of a pain in the neck that I count this as a point against the program.

I don't see any support for hexes.

There's map export support, but it's a little bit weird. You can save a picture of the map to iOS photos and then export it anywhere you can export a photo, which is cool. The program has a lot of built-in integration with reddit (???) I guess trying to encourage activity in their subreddit https://old.reddit.com/r/prodnd/ . An advantage of the integration is that even in the free version you can export your maps to the subreddit for free for others to use.

The program supports printing the maps, but the maps don't seem optimized for printing on paper -- there's heavy background art turned on by default, and the way the squares are displayed uses a lot more ink than e.g. just plain lines. If you have a laser printer it might be worth a try but on an inkjet I'd imagine you'd wind up with a very wet and ink-heavy print that may not be worth the cost to print.

The developer is looking at adding support for fog of war, so that the map can be directly used on a tablet during play.

Also, warning to Android users that the developer seems to be more actively supporting iOS than Android.

First Impressions Summary: Not quite what I was looking for, but something I will certainly use to whip together maps that I plan to use basically anywhere but a VTT. I might still use it with VTTs to produce a map that I then rebuild in something else, because its map generation algorithms seem really good. The complete unlock at $9 seems worth the price of admission, but I'm not sure I will ever use the dungeon sprites, events, or monsters, so if you're in that boat you could probably choose the interesting generators and get a useful tool for $3-5. No hexes and no autokeying.

I'm still on the hunt for something like "Worldographer on a tablet".

Brad

Maybe not quite what you had in mind, but Sector generates Traveller sectors...reminds me of a ruby script someone wrote that does the same thing. Produces awesome, complete maps.

For D&D style dungeons, there's a utility called MapMage that works fairly well. Honestly though, there are enough web-based utils that a strictly native app really isn't required for me. My iPad Pro is faster at rendering webpages than one of my older desktops.
It takes considerable knowledge just to realize the extent of your own ignorance.

insubordinate polyhedral

Quote from: Brad;1134146Maybe not quite what you had in mind, but Sector generates Traveller sectors...reminds me of a ruby script someone wrote that does the same thing. Produces awesome, complete maps.

For D&D style dungeons, there's a utility called MapMage that works fairly well. Honestly though, there are enough web-based utils that a strictly native app really isn't required for me. My iPad Pro is faster at rendering webpages than one of my older desktops.

Browser's good too -- what tools do you like? My problem is all the tools I like so far are Java fat clients.

Brad

Autogenerator: https://watabou.itch.io/one-page-dungeon

This one was great, but I don't know what the status is (having issues logging in with my account): http://fantasticmapper.com/

Basic hex editor: https://hextml.playest.net/

Another random mapper: http://www.gozzys.com/dungeon-maps

LOTS of generators: https://donjon.bin.sh/
It takes considerable knowledge just to realize the extent of your own ignorance.

insubordinate polyhedral

#5
Quote from: Brad;1134180Autogenerator: https://watabou.itch.io/one-page-dungeon

This one was great, but I don't know what the status is (having issues logging in with my account): http://fantasticmapper.com/

Basic hex editor: https://hextml.playest.net/

Another random mapper: http://www.gozzys.com/dungeon-maps

LOTS of generators: https://donjon.bin.sh/

Thanks for the suggestions. I gave these a try for mapping (I've run across some of donjon's stuff before, it's great). None of them quite scratched the itch, though One Page Dungeon and the Gozzy's generator were both great and I will use them.

I went back to the well and found two more: https://d20pro.com/world-engine/ (Alpha) and https://www.dungeonfog.com/

World Engine is *very* alpha but looks very promising. Dungeon Fog looks like it might be the winner for now - I need to try it on my tablet first though rather than my laptop. I am hopeful, though. It's too bad it's a subscription webapp, but I'll take the convenience of being able to (sorta) draw.

Thought I'd share back here in case it helps anyone else.

Edit: Dungeon Fog and https://probabletrain.itch.io/dungeon-scrawl are both nearly exactly what I wanted, but for use on tablet, both require keyboard inputs to move the map around. The search continues, but those are both great and very close.