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Major news on Earthdawn, Fading Suns, Blue Planet, etc.

Started by JongWK, February 22, 2012, 02:58:41 PM

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JongWK

Lots, and I mean lots, of news regarding quite a few games published by RedBrick. Details here.
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


Sigmund

Very cool. I think I'm going to have to pick up both Fading Suns and Blue Planet SW adaptions, and I'll definitely take a look at Blue Planet once they get it out. I've always loved the setting. Thanks for the info.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Exploderwizard

Cool thanks.

I'm playing ED 1E now. Its cool that digest vesions of the books are planned. I'll keep an eye out for them.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

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ggroy

Back in 2009, I was originally looking forward to the 4E D&D version of their "Age of Legend" Earthdawn setting, which they put on permanent hiatus later that year.

Fast forward to today, it's not too surprising that they canceled the 4E D&D version for good now.

http://forum.rpg.net/showthread.php?614278-What-s-up-with-Earthdawn&p=15037284#post15037284

beeber


The Butcher

Converting everything to Savage Worlds, and Pathfinder? That's the big plan? :eek:

Look, I love me some SW, and PF's got a decent enough audience, but... I have a hard time seeing Fading Suns or Blue Planet working under SW. Earthdawn maybe, but the other two... I have a fair bit of experience with SW, and I don't think it's a "universal" system. It's not even a very good "pulp" system. It's a decent system for emulating over-the-top cinematic action straight out of a Michael Bay movie. And neither Fading Suns nor Blue Planet strike me as the sort of setting that I'd run with Michael Bay movie physics.

Still, I'm glad they'll be supporting "core" versions of these games. Especially Fading Suns, one of the best games of the 1990s that I've never played.

Sigmund

Quote from: The Butcher;516062Converting everything to Savage Worlds, and Pathfinder? That's the big plan? :eek:

Look, I love me some SW, and PF's got a decent enough audience, but... I have a hard time seeing Fading Suns or Blue Planet working under SW. Earthdawn maybe, but the other two... I have a fair bit of experience with SW, and I don't think it's a "universal" system. It's not even a very good "pulp" system. It's a decent system for emulating over-the-top cinematic action straight out of a Michael Bay movie. And neither Fading Suns nor Blue Planet strike me as the sort of setting that I'd run with Michael Bay movie physics.

Still, I'm glad they'll be supporting "core" versions of these games. Especially Fading Suns, one of the best games of the 1990s that I've never played.

You have a point, but I think even SW would be better than the original Blue Planet system. I'd love to see Blue Planet given the d100 treatment.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

GeekEclectic

As much as I love their products(I really, really love Earthdawn 3e), am I the only one who thinks this is way too ambitious considering they've never kept up with their plans in any prior year? Unless they've somehow managed to triple or quadruple their team, there's just no feasible way they're going to do more than a third of that stuff(and even then I'm being optimistic) in just a little over a year's time.

I love you, RedBrick, but slow your roll. You took on the Fading Suns license, said a 3e was coming soon(Q2 2012 is not soon relative to when you first made the announcement). Then you announced Equinox(which isn't mentioned at all in this State of the Brick) and Blue Planet before anything had even materialized for Fading Suns yet. It's obvious you spread yourself too thin. Your upcoming plans should be less ambitious than previous years, not more.
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JongWK

It is my understanding that the owner of RedBrick suffered a personal tragedy that pretty much wrecked his life and the company, and it is only now that things are picking up speed again. They have a sizable freelancer pool now, and Jeff Laubenstein is the new art director. That alone is awesome news.

The SW and PF conversions are being developed by a separate group, not the core ED developers.

Equinox is being developed independently by its creators now.

Me, I'm wishing RB the best. ED Classic is a beauty. :)
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


Imperator

Quote from: Sigmund;516073You have a point, but I think even SW would be better than the original Blue Planet system. I'd love to see Blue Planet given the d100 treatment.
I'm going to disagree with you here, mate, at least until you explain a bit what did you dislike about the Sinergy system. BP v2 had a great, gritty system, IMO, and the logic behind the wounds system was pretty good. I think that BP may do well under other systems, but the original was pretty sound, IMO.

Also, those are good news, indeed. All those games are excellent and is good to see them back in print. :) Best wishes for Red Brick.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Sigmund

Quote from: Imperator;516132I'm going to disagree with you here, mate, at least until you explain a bit what did you dislike about the Sinergy system. BP v2 had a great, gritty system, IMO, and the logic behind the wounds system was pretty good. I think that BP may do well under other systems, but the original was pretty sound, IMO.

Also, those are good news, indeed. All those games are excellent and is good to see them back in print. :) Best wishes for Red Brick.

Criminy, you may be right Imp. It's been many years since I played and it was only a couple sessions, there was something about the system my group at the time didn't like. It's not the roll-under, my fav systems are roll-under. If I remember right it was the meh xp system, but I could be thinking of another game. I do remember that the system didn't impress us to the point we just moved on to other games, mainly Alternity and Deadlands. Lots of folks seem to not like Alternity, but I enjoyed the heck out of it. SW, otoh, I know and like alot. I'd also still dig a BRP Blue Planet. I LOVE the BP setting, and I was thinking seriously of getting the setting stuff for it back when I was runing Alternity/Star*Drive to use when the characters arrived at Bluefall. Pehaps I shouldn't be so rigid and maybe check out the Blue Planet 2e books again. Huh... looking forward to the new stuff anyway, especially in digest format.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Lawbag

A veritable mix of classic games that Im pleased to see back in print, but seeing as in all cases the games have had previous stabs at 2nd editions and never made the big time, leads me to believe there is no market for these games/rules.
 
A shame as I adore all 3 for different reasons.
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Mikko Leho

I am a bit surprised by the Savage Worlds and Pathfinder conversions. IMHO Traveller would have been more fitting for Blue Planet or Fading Suns and splitting your products three times over does not necessary triple your audience.

Marleycat

#13
Interesting, especially the conversion stuff to Savage World's and Pathfinder. I'm already a Pathfinder fan and if this comes to fruition I'll be taking a good long look at Savage World's.

The setting for both Blue Planet and Fading Sun's are so evocative, I'd love to see how it runs in Pathfinder especially.
Don\'t mess with cats we kill wizards in one blow.;)

Imperator

Quote from: Sigmund;516204Criminy, you may be right Imp. It's been many years since I played and it was only a couple sessions, there was something about the system my group at the time didn't like. It's not the roll-under, my fav systems are roll-under. If I remember right it was the meh xp system, but I could be thinking of another game. I do remember that the system didn't impress us to the point we just moved on to other games, mainly Alternity and Deadlands. Lots of folks seem to not like Alternity, but I enjoyed the heck out of it. SW, otoh, I know and like alot. I'd also still dig a BRP Blue Planet. I LOVE the BP setting, and I was thinking seriously of getting the setting stuff for it back when I was runing Alternity/Star*Drive to use when the characters arrived at Bluefall. Pehaps I shouldn't be so rigid and maybe check out the Blue Planet 2e books again. Huh... looking forward to the new stuff anyway, especially in digest format.
Well, they won me with the combat system, the damage part. Until that, it looked like a regular system to me. After that, I enjoyed it a lot more. Of course, everything is better in BRP :D
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).