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Listen, you old fogies, I want my animes!

Started by B.T., May 07, 2012, 02:45:26 AM

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Dirk Remmecke

Quote from: B.T.;537497However, D&D cannot accommodate what you want because D&D is based around those "old-school" stories about Conan and Aragorn and all those boring characters (unlike all those well-rounded Bleach guys :rolleyes:).  It's not about adolescent wand-wavers stopping the Dark Lord through the Power of Love.  It's not about your Japfag sci-fi adventures.  It's about wizards with magic missile and fighters in plate armor and rogues disarming traps.

Didn't even The Pundit say that RPGs (and D&D in particular) need to get closer to the anime aesthetic in order to cater to modern kids?
His initial plan for FtA! was an anime-themed release.

Quote from: RPGPundit;58543For my part, I've already said that if RPGs want to HAVE a future, they have to simplify product and cheapen prices, to try to appeal to the kids.  And likewise, if the kids get into RPGs these days, the influences they will bring with them will be different.  Less Robert E. Howard and more Hayao Miyazaki.

I think Anime is going to be a major influence in the future, I think the next really big RPG is going to be connected to anime/manga in some form (though not BeSM, we aren't talking "the Anime RPG", we're talking about RPGs influenced by themes from Anime), and I also think that the next version of D&D is going to have much more Anime influence.  Frankly, I think D&D seriously missed the boat with all the "dungeonpunk" nonsense this time around. If D&D had looked more like Lodoss Wars or Final Fantasy, it would have captured far many more young players, even if it might have lost some of the old geezers who don't like anime because its "childish".


Quote from: RPGPundit;58856The next generation of gamers will have to come into the hobby with their own set of youthful influences; and one major one that exists now that didn't exist when I was a kid is Anime.  Just like D&D is full of stuff ripped off of Moorcock or Howard, both in terms of setting, "memes" and even artwork; if future RPGs want to appeal to teens they will have to switch to having an Anime influence in both setting, rules, and artwork.

There are probably other new influences out there too, that I'm too old and out of touch to even notice.

In any case, I was also stating that in retrospect it was probably a mistake to have intentionlly made 3.x anti-anime in style and feeling; if D&D had been Anime-influenced instead of already-passe "dungeonpunk" it would have appealed to 14 year olds more than guys in their late 20s. And I for one would rather it appealed more to those 14 year olds, because they're the future of this hobby.


Quote from: RPGPundit;231844KIDS (...) love anime, the X-men, Lord of the Rings, Harry Potter, and all that jazz. Both love Nintendo and Playstation, both want to be Warriors or Wizards fighting the Orcs and saving the world.
(...)
Oh, and just for the record, those homebrew Brazilian RPGs, like Tormenta and 3D&T? Hardcore adventure-fantasy with Wizards, Warriors, Dragons, Dungeons, etc etc etc. and heavy-duty Anime themed.
Swords & Wizardry & Manga ... oh my.
(Beware. This is a Kickstarter link.)

Géza Echs

Eh. No D&D game I've ever played has emulated Tolkien or Howard or Leiber or Dunsany... & etc.

D&D is it's own thing. It's generic high fantasy with necessary mechanical elements mixed in to ensure genre emulation without requiring the emulation of any author or set of authors. If I want to play Tolkien, I go play MERP. I want to play Conan I play Riddle of Steel, GURPS, or CoC. I want generic fantasy, I play D&D (unless I'm using a built-for-D&D gaming world).

It'd be good for D&D authors to be versant with the current standing of the fantasy genres available on the market, just like I'd expect them to be familiar with the roots of fantasy in the weird and fantastic genres of the 1800s and early 1900s. This includes some anime (but not Cowboy Bebop - an sf noir western is not part of the fantasy genres). But I wouldn't expect the D&D authors to craft D&D into something that emulates particular authors.

And, frankly, anime trends towards being distinct from the literary fantasy genres anyway. If I wanted to play a game with strong anime genre emulation, I'd play BESM. And use its supplements to emulate particular works, if needed.

Edit: Also, I find the whole "they're trying to force us out of the hobby!" line of thinking to be pretty paranoid. How could anyone make anyone stop gaming? Especially someone who by their own admission avoids evolving product lines?

Benoist

Quote from: GnomeWorks;537617Oh for fuck's sake, calm down.
Dude you need to get out and stop arguing on forums. Typing four letters in the form of the word FUCK doesn't make me "enraged". So I will repeat myself for your own pleasure: fuck that noise. And fuck you. :)

Halloween Jack

Quote from: Géza Echs;537639Edit: Also, I find the whole "they're trying to force us out of the hobby!" line of thinking to be pretty paranoid. How could anyone make anyone stop gaming? Especially someone who by their own admission avoids evolving product lines?
I don't understand it. If a guy plays LBB D&D (and more power to him!) how could he get any more marginalized?

Y'know, arguments about "anime" are pretty silly anyway, as that doesn't mean anything by itself. There are lots of anime about a high school team winning the big game.

daniel_ream

Quote from: GnomeWorks;537617Getting all bent out of shape because of one post that was mildly aggressive is ridiculous.

You're new here, aren't you?
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B.T.

Quote from: Dirk Remmecke;537628Didn't even The Pundit say that RPGs (and D&D in particular) need to get closer to the anime aesthetic in order to cater to modern kids?
His initial plan for FtA! was an anime-themed release.
The fuck do I care what Pundit thinks?
Quote from: Black Vulmea;530561Y\'know, I\'ve learned something from this thread. Both B.T. and Koltar are idiots, but whereas B.T. possesses a malign intelligence, Koltar is just a drooling fuckwit.

So, that\'s something, I guess.

thecasualoblivion

Quote from: B.T.;537503At the risk of being trolled, what is a "modern D&D"?

For the sake of this discussion, focusing on the aesthetics side of things, I'd call modern D&D 4E, non-core-only 3.5E, Eberron, and to a lesser extent Pathfinder as Pathfinder is more of a halfway compromise between traditional D&D and splat heavy 3.5E.
"Other RPGs tend to focus on other aspects of roleplaying, while D&D traditionally focuses on racially-based home invasion, murder and theft."--The Little Raven, RPGnet

"We\'re not more violent than other countries. We just have more worthless people who need to die."

crkrueger

I know I heard Appendix N in this thread somewhere, just thought I'd mention there's an Appendix N Torrent out there.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

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DestroyYouAlot

Quote from: thecasualoblivion;537795For the sake of this discussion, focusing on the aesthetics side of things, I'd call modern D&D 4E, non-core-only 3.5E, Eberron, and to a lesser extent Pathfinder as Pathfinder is more of a halfway compromise between traditional D&D and splat heavy 3.5E.


"Modern", for the purposes of this conversation, translating to "supar extreem with powarz and stuff".
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Planet Algol

Quote from: GnomeWorks;537617As I wrote in a later post in the thread you quoted from originally, my initial post was unnecessarily harsh, and the primary point being made by its detractors - that excising the old influences is too extreme - was a good one.

But given the tone of the responses, an apology for the initial dickishness isn't going to get me anything but a bunch more "fuck you's," hence why I haven't bothered.



Oh for fuck's sake, calm down. Getting all bent out of shape because of one post that was mildly aggressive is ridiculous.
Leave The Hall...

...and take your doe-eyed angst ridden child protagonists with you.
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

B.T.

Quote from: thecasualoblivion;537795For the sake of this discussion, focusing on the aesthetics side of things, I'd call modern D&D 4E, non-core-only 3.5E, Eberron, and to a lesser extent Pathfinder as Pathfinder is more of a halfway compromise between traditional D&D and splat heavy 3.5E.
But what makes them modern?
Quote from: Black Vulmea;530561Y\'know, I\'ve learned something from this thread. Both B.T. and Koltar are idiots, but whereas B.T. possesses a malign intelligence, Koltar is just a drooling fuckwit.

So, that\'s something, I guess.

jibbajibba

Quote from: B.T.;537856But what makes them modern?

Unified core mechanic, exception based design so the core is simple and you only need to know the details of how your bit of it works but your bit might be a million miles from the core so long as it's integrated, highly optimisable, action centric, replace 'common sense' with 'codified rule' so the game plays the same everywhere, unusualy descriptors and names to tie into IP (you can't copywrite elf you can Triefling), removal of resource management where it slows up play.
Oh and pictures of 12 years olds in spikey armour with fucking huge swords.
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Benoist

Quote from: jibbajibba;537869Unified core mechanic, exception based design so the core is simple and you only need to know the details of how your bit of it works but your bit might be a million miles from the core so long as it's integrated, highly optimisable, action centric, replace 'common sense' with 'codified rule' so the game plays the same everywhere, unusualy descriptors and names to tie into IP (you can't copywrite elf you can Triefling), removal of resource management where it slows up play.
Oh and pictures of 12 years olds in spikey armour with fucking huge swords.


jibbajibba

Quote from: Benoist;537871

Yeah but he did ask :)
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Marleycat

Quote from: jibbajibba;537869Unified core mechanic, exception based design so the core is simple and you only need to know the details of how your bit of it works but your bit might be a million miles from the core so long as it's integrated, highly optimisable, action centric, replace 'common sense' with 'codified rule' so the game plays the same everywhere, unusualy descriptors and names to tie into IP (you can't copywrite elf you can Triefling), removal of resource management where it slows up play.
Oh and pictures of 12 years olds in spikey armour with fucking huge swords.

I hope not. Blech.
Don\'t mess with cats we kill wizards in one blow.;)