The other work that I have found surprisingly Based is Forbidden Lands. Forbidden Lands has some woke-isms such as calling Races "Kin."
From what I read Elves are procreation capable space androids powered by crystals and Dwarves are designer-gene descendants of the crew of the World ship that the Forbidden Lands in set on who escaped from the DEEP DEEP DEEP tunnels and technology to go semi-feral up in the DEEP tunnels and they lost their link to those they split off from. I think they were also hinting that gods and demons were AIs and or things from another dimension, so the setting does a lot of Mystara like techno-sorcery things in the background.
That's actually pretty accurate. Elves have a ruby in their chest (the translation is murky but it seems to imply that the ruby is in the center of the Elf's Heart) which can be used to completely regrow the Elf's body with powerful magic but otherwise functions much like an Eldar Soulstone from 40k. If made into a piece of jewelry, the elf inside will communicate with the owner in their dreams. Yes, Elf rubies are very valuable and yes humans do murder elves and cut out their rubies sometimes.
Demons are more akin to the Demons from Berserk. They're either monstrous beings from alien dimensions or humans who sacrificed their humanity for power.
Overall I really like Forbidden Lands. It has this great, dark, dangerous, Swords and Sorcery feel to it that reminds me of Berserk and First Edition Warhammer Fantasy in a good way.
They have released a sactioned Workshop so third parties can publish new material for the setting/system and already we have some stand-out products on DriveThruRPG.
My personal Favorites are "Reforged Power" which is a rebalance of the game and "Tales of High Adventure" a rules conversion for using the Forbidden Lands system for Conan-style Swords and Sorcery Adventures.