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Author Topic: Race Mixing In The Campaign!  (Read 617 times)

ForgottenF

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Re: Race Mixing In The Campaign!
« Reply #15 on: August 07, 2022, 03:03:23 PM »
I know some people get all squicky about having dreaded backgrounds that are fucking detailed, but to my mind, the depth, the details, and the fun make it worthwhile for a good campaign.

Fantasy campaigns of course not only have human groups, but also humanoid and crazy animal races. The variety is endless, and the different cultures that can be created and developed can be very interesting.

I highly recommend embracing such ideas for a great campaign!

Semper Fidelis,

SHARK

Yep, nothing wrong at all with having a detailed background especially if you're expecting to be playing a longer campaign. And mixing things up as you say provides a great source of inspiration and also adds lots for the GM to get hold of. That's one of the reasons I really like Hyperborea.

I actually find its the other way around. Detailed backstories can be an asset in a shorter campaign, where there isn't time to flesh out the characters in game. In a longer game, the written backstories should get superseded by the history the characters build through actual play.

I think the hatred a lot of DMs have for detailed backstories comes down to personal experience of one of two things.

1. It can be a way of putting pressure on the DM to run a particular type of campaign, which the DM might not to. If one of my players turns up with a backstory all about their mysterious older brother, that creates an expectation that that character will have an important role in the campaign. I'm currently running a campaign where I told my players up front it would be concentrated on a group of five different countries on an island, and one of my players has a backstory entirely built around political conflict on a different continent. I could completely ignore that, but the player is going to be disappointed if it doesn't come up at some point down the road.

2. Players failing to exercise discipline in writing their backstories. I once ran a Cyberpunk game and had a player show up with her starting level character, but with a backstory of how she was a beautiful hacking prodigy from a wealthy family (none of which was reflected on her character sheet), with an established romance with a character she made up and added into the campaign world. She was clearly more invested in her elaborate head-canon about the character than she was in anything going on in the game. Later I played in a Faerun game with the same group, and another one of the players came in with a character that was Khelben Blackstaff's niece and a senior Moonstar at the beginning of the campaign. As a player, that's a non-issue, but as a DM it would have annoyed me.

BoxCrayonTales

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Re: Race Mixing In The Campaign!
« Reply #16 on: August 07, 2022, 03:32:01 PM »
In Eberron the half-orcs and half-elves have become self-sustaining populations.