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Lion & Dragon RPG: Well, I've Done it Now

Started by RPGPundit, March 18, 2017, 04:06:21 PM

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RPGPundit

God help me, I'm going to have parrying rules, so shields actually matter.
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AsenRG

What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

K Peterson

And what system does this use? Something self-constructed or piggybacking off of something else?

Christopher Brady

Why is parrying rules a bad thing??  Oh, right, forgot whom this is.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

JeremyR

Do shields actually matter if you are not part of an army fighting another army? 1 on 1, an archer would just aim where the shield is not. And I think they would be rather clumsy in melee combat, especially fighting someone with a weapon held in two hands (which would also likely be longer).

And I think they were largely made redundant by plate armor.

Christopher Brady

Quote from: JeremyR;952506Do shields actually matter if you are not part of an army fighting another army? 1 on 1, an archer would just aim where the shield is not. And I think they would be rather clumsy in melee combat, especially fighting someone with a weapon held in two hands (which would also likely be longer).

The Vikings and earlier civilizations prove you wrong.

Quote from: JeremyR;952506And I think they were largely made redundant by plate armor.

It was.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Spinachcat

Palladium Fantasy's parrying rules always worked fine, as did RuneQuest.

It does slow down the game.

The best parry rules I saw in D20 was Conan which broke down AC into Parry and Dodge.

Parry = 10 + Armor + STR + 4 for Shield

Dodge = 10 + Armor + DEX + 1 for Shield

It made shields valuable in close combat, but not a big thing in ranged combat. IIRC there were various class / feats that allowed people to Dodge in Melee or Parry vs Ranged.

Christopher Brady

Quote from: Spinachcat;952512Palladium Fantasy's parrying rules always worked fine, as did RuneQuest.

It does slow down the game.

The best parry rules I saw in D20 was Conan which broke down AC into Parry and Dodge.

Parry = 10 + Armor + STR + 4 for Shield

Dodge = 10 + Armor + DEX + 1 for Shield

It made shields valuable in close combat, but not a big thing in ranged combat. IIRC there were various class / feats that allowed people to Dodge in Melee or Parry vs Ranged.

It didn't add armour.  Armour was Damage Reduction.  Each class had a progressive counter you added to your parry and dodge each level, similar to the Base Attack Bonus they copied from the base 3.x they were using.  It was my favourite version of D&D for a long time.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

AsenRG

Quote from: JeremyR;952506Do shields actually matter if you are not part of an army fighting another army? 1 on 1, an archer would just aim where the shield is not. And I think they would be rather clumsy in melee combat, especially fighting someone with a weapon held in two hands (which would also likely be longer).

And I think they were largely made redundant by plate armor.
Short version: you're so wrong it's not even funny.
Also, they weren't made "redundant", people just needed two-handed weapons to overcome plate:).

Quote from: Spinachcat;952512Palladium Fantasy's parrying rules always worked fine, as did RuneQuest.

It does slow down the game.

The best parry rules I saw in D20 was Conan which broke down AC into Parry and Dodge.

Parry = 10 + Armor + STR + 4 for Shield

Dodge = 10 + Armor + DEX + 1 for Shield

It made shields valuable in close combat, but not a big thing in ranged combat. IIRC there were various class / feats that allowed people to Dodge in Melee or Parry vs Ranged.
Given that prior to the existence of heavy armour, shields were considered the best defence against missiles, those aren't "good" rules, just "better than normal for close combat";).
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

kosmos1214

Quote from: Spinachcat;952512Palladium Fantasy's parrying rules always worked fine, as did RuneQuest.

It does slow down the game.

The best parry rules I saw in D20 was Conan which broke down AC into Parry and Dodge.

Parry = 10 + Armor + STR + 4 for Shield

Dodge = 10 + Armor + DEX + 1 for Shield

It made shields valuable in close combat, but not a big thing in ranged combat. IIRC there were various class / feats that allowed people to Dodge in Melee or Parry vs Ranged.

Quote from: Christopher Brady;952514It didn't add armour.  Armour was Damage Reduction.  Each class had a progressive counter you added to your parry and dodge each level, similar to the Base Attack Bonus they copied from the base 3.x they were using.  It was my favourite version of D&D for a long time.
That sounds cool I'll need to give that game A look.
Quote from: AsenRG;952545Short version: you're so wrong it's not even funny.
Also, they weren't made "redundant", people just needed two-handed weapons to overcome plate:).


Given that prior to the existence of heavy armour, shields were considered the best defence against missiles, those aren't "good" rules, just "better than normal for close combat";).
Yes defiantly shields hung around for A reason Some thing I think to meany people fail to keep in mind is that fighting equipment stays around if it works and dies off if it doesn't.
So if something is still being used it has A  purpose  and is effective at what it dose.

Christopher Brady

The shield died off around the use plate armour, except for jousts and tournaments, because of the type of weapons needed that were being developed to defeat plate.  That's not to say it wasn't used, it just wasn't used as much.  It got re-purposed into a small blocking device for street fighting when the sword was relegated to a commoner's weapon with the introduction of firearms and gunpowder.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

crkrueger

Well, since police and even military units still use them today, I think it's safe to say they've always had a purpose.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

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deleted user

It's not as if Johnny Peasant was allowed a suit of plate, so no, shields didn't die out, they weren't shiny painted Hollywood shields though.

AsenRG

Quote from: kosmos1214;952661Yes defiantly shields hung around for A reason Some thing I think to meany people fail to keep in mind is that fighting equipment stays around if it works and dies off if it doesn't.
So if something is still being used it has A  purpose  and is effective at what it dose.

Quote from: CRKrueger;952664Well, since police and even military units still use them today, I think it's safe to say they've always had a purpose.
Yes, the shield, the stick, the spear, the knife, the shortsword, the axe and the chain are the few weapons that have been in use for millennia, and are still used today. There's a reason for that, too.

Quote from: Sean !;952678It's not as if Johnny Peasant was allowed a suit of plate, so no, shields didn't die out, they weren't shiny painted Hollywood shields though.
Yeah, indeed.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

Christopher Brady

Quote from: Sean !;952678It's not as if Johnny Peasant was allowed a suit of plate, so no, shields didn't die out, they weren't shiny painted Hollywood shields though.

OK, correction.  Their utility fell off, but had a few resurgences, but nothing like they were back in the 12-13th centuries and earlier.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]