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Let's Read- The Palladium Role-Playing Game- 1st edition revised

Started by RunningLaser, November 12, 2012, 10:57:28 AM

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sirlarkins

I just wanted to say thanks for doing this! It's been a fun trip down memory lane. I came to the PFRPG via being a Rifts fanboy back in the day, and didn't quite know what to make of it ("No SDC?? Some actual decent Siembieda art!?"). But I liked it. Didn't get to run it nearly as much as I might have wanted to, although I do have a vague memory of running the Tombs of Gersidi adventure for one of my friends--who actually survived! I think he may have even found the rune sword. When the second edition came out, I sold my 1e book, but the tonal shift was noticeable and not entirely welcome.

At any rate, this thread inspired me to go back and pick up the first edition core book and the 1e Old Ones supplement on eBay, and hopefully I'll get a chance to run a bit of PFRPG soon. I was particularly inspired by this bit from the thread:

Quote from: RunningLaser;729512The text sheds a bit more light on the Palladium world saying that it's a mix of Greek and pre-christian Roman empire, with a healthy dose of medieval times, Conan, Prince Valiant, ect- but at the same time none of those.

And now I'm wondering how the game would play with a sort of swords-and-sorcery, Robert E. Howard-style gloss. Something to ponder...

Zachary The First

So much fun! Thanks so much for doing this!

And oh, that map! :)
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HellHound

Fun read. Thanks!

Can anyone give some example of how the Diabolist and Summoner magic would be used in game play? No examples in the game are provided as to how wards, etc can be used in a practical way and it's seems a bit confusing and abstract to me.

Perhaps it's more the Diabolist but anything helps.

Thanks!

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David Johansen

A diabolist works like every spell is explosive runes.  Summoners do the work before hand if at all possible and bring their monsters with them.
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HellHound

Thanks, RPGPundit!

Since my post I checked out the Palladium forums and did a search on Diabolists and found some info there. It's an interesting class as well as the summoner. Not your typical magic-users.

Two memorable characters I had bitd were a human shaman with schizophrenia. : ) and a changeling witch, major pact maker lol ...only Palladium. Just looking at the rules now it seems like giving witches the choice of (at least) some fire elementalist spells would have been a nice touch. Especially considering one of the first level fire spells is Stench of Hades!