Forum > Pen and Paper Roleplaying Games (RPGs) Discussion
Kyle Brink Executive Producer of D&D steps in it again - No Whites Wanted
honeydipperdavid:
https://youtu.be/mPDc3DVHwKo?t=2946
Kyle can't wait for people who look like him (whites) leave the game. Someone sent him to the Earnest Gary Gygax school of public speaking.
Venka:
Does the "guys like me can't leave soon enough" mean like, companies that control stuff? He was JUST talking about "white guys in a basement", so I think he's saying "...(white guys)... like me, can't leave soon enough", but I could easily be missing context here. Is he really just making such a bold anti-white statement or was it just a bit of conversational flimflam confusion?
honeydipperdavid:
He was talking about diversity at first and then he segways into the race of the customer base and continues in the same moment stating he can't wait to get rid of guys who look like him. He was talking immediately about the customer base and then went into a statement about how he wants to get rid of guys who look like him. To me, that's his ugly subconscious rearing its ugly head. White leftists are the only racial/political group that has negative in group preference. And he let that negative ingroup preference be shown.
GeekyBugle:
Ninjaed
Stop giving money to people that hate you.
jhkim:
Here's what I got of his actual words, for what it's worth.
--- Quote ---Jeremy Cobb: Can you identify any higher ranking positions that have been filled by people of racially diverse backgrounds?
Kyle Brink: I think if you look at the credits of our books, you'll see some lead designers there who are not cis men. You will also see a lot of primary authors on sources.
These are people who are coming up through the ranks and proving themselves and earning their respect not because of who they are but because of how they are as professionals - which is the best kind of respect. You don't want to be respected because you're the diversity hire. You want to be respected because you're awesome at your job. And that's happening more and more.
Guys like me, we're leaving the workforce, to be blunt. We're not the face of the hobby anymore. I'm not the majority of this hobby anymore.
And so it's important to me that my team of creators look like my players, and have the lived experience that my players do.
And I think there's been mistakes made in years past where people assumed that D&D players were all, y'know, white dudes in a basement. Which has been a faulty assumption for a lot of years and gets more and more false every day and so in my viewpoint, honestly, guys like me can't leave soon enough for this hobby.
And we owe you good games; we owe you good products. And so we need to make sure that everybody working on it is real good at it. And that means not just hiring but also developing. When we bring people in who are good, we need to empower them - give them more room to run. Give them guidance on what we learned when we were creating stuff so that they can create great stuff too.
I always hire people smarter than me, so that I can get out of their way. That's my approach. So as long as we stay on this trajectory, the face of D&D will literally change.
--- End quote ---
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