Who is this "everyone" that felt really bad? I loved the setting and still use it as my campaign world 40 years later. There's plenty of diversity in Greyhawk, just not in the way SJW's want it.
You're right; that was poorly worded. I meant "everyone who is predisposed to feel bad about this kind of thing."
I love the Greyhawk setting and have used it often. And my campaign happen to be Euro-centric mostly because that's what I know most about and think I can make a fair acquittal with in my gaming. Which you would think would meet with the SJW mantra of "stay in your lane and don't appropriate other cultures" but since it's predominately white in nature, nah. That's not allowed either. Screw them.
But yeah, I meant nothing critical toward Greyhawk and her fans.
Greetings!
Yes, Brooding Paladin, I understand where you are coming from. There is absolutely nothing wrong with a Euro-Centric game campaign. And yeah, Greyhawk is awesome, too!
I have to say, that the whole notion of Greyhawk somehow being "problematic" or racist, or "Euro-Centric" is all kind of BS. If there is or was any kind of "Euro-Centric" focus in the campaign, well, too bad. Tough titty said the kitty when the milk went dry! D&D is a game created by white, European descended Americans. The vast, vast majority of gamers, themselves, are white Americans or Europeans. These are simply absolute facts. It is also an absolute fact that going back to the earliest days of the RPG hobby, gamers have been passionately interested in other cultures, regions, and historical elements. Gamers have also been very open and positive towards accepting and welcoming gamers from other races, ethnicities, and cultures. There have certainly been an increase of participation from non-white gamers, from a variety of cultural backgrounds in the years since the beginning. That too, has been generally quite positive.
I also think it is critical to remember that for the most part, the "critics" and demagogues of all this BS are generally not even minorities, or otherwise non-white or non-European.
The demagogues of the BS and promoters of racism, division, and hatred, are typically other white Americans, or white Europeans.
These people are terrible, and should be opposed and resisted at every opportunity!
From a DM and game design perspective, remembering that most gamers are white--it just isn't an issue for most groups to fully or commonly engage with some foreign, non-Euro-Centric culture. Thanks to the glorious capitalism and "Hu-white supremacistsss" systems of statistics and marketing analysis, we also know, for *decades* now, that for the most part, non-Euro-Centric campaign worlds are a commercial failure. Despite considerable Asian influences in general through the media and mediums, Chinese and Japanese game worlds are not terribly popular. Forget fantasy Africa. Nyambe was, while artistically and creatively beautiful--largely a failure. Oriental Adventures and Al Qadim? Yes, also commercial failures. Oh, and yes, mot all of these culturally diverse campaign worlds and products--supplements, monster books, and soon--were also created, written, and marketed by white people. TALISLANTA--probably my favorite cult classic favourite campaign world--was entirely non-white, non-European, and it too, was a commercial failure. For a refresher, TALISLANTA was full of crayon coloured races, peoples, and creatures--that were not even human at all.
The market of RPG gamers have consistently demonstrated that the main, dominating preference is for Euro-Centric, Tolkienesque game worlds.
Armed with all of those facts, it isn't surprising that much of the early Greyhawk adventure and literature seemed to be catering to more Euro-Centric preferences. However, as any long-time Greyhawk fan or DM knows--Greyhawk has many races, cultures and regions that are not Euro-Centric. Even as a DM developing your own game world, there is likely many regions and cultures that are non-Eurocentric. In running a particular campaign, it is just a process and product of what region or culture you are setting the campaign in, which determines the focus. Greyhawk, or many other campaign worlds, can be Eurocentric or as non Eurocentric as a person could want, depending on where they want to focus a particular campaign.
Ahh, well. These people, the SJW's, the Wokists, are insane. They all love Marxism, nihilism, and chaos. They are Leftist degenerates. It is important that we gatekeep our hobby, and curb stomp these people out of our hobby. Don't invite them to your games, or participate in any meaningful way with Leftist Libtards. They are like human rodents, constantly wanting to eat, devour, and destroy.
I've rambled on enough for now. These Leftist game critics drive me crazy, too!
Kobold Press bends the knee indeed! Sad, my friend!
Semper Fidelis,
SHARK