SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

[KICKSTARTER] The RPGsite Thread for Information About Kickstarter Projects

Started by RPGPundit, November 02, 2016, 04:49:57 AM

Previous topic - Next topic

Apparition

Quote from: CRKrueger;951990Awesome program, but there's no way I'm making my campaign in a SaaS product.

Yeah, as I said it is a downside.  It's most likely because it's browser-based, and servers cost money.  The good thing about that means that it'll support all computer operating systems, including Linux.  Plus, it says that you'll be able to export your data and maps.

msears

Hey guys,

Wreck Age is a post-collapse 28mm skirmish game and narrative RPG set 500 years in the future; hundreds of years after a total societal collapse. We are now in the midst of The Resurgence, where pockets of society are just beginning to re-establish themselves. We are here to ask for your support to bring a long-term dream of ours to reality: vehicles!

[ATTACH=CONFIG]777[/ATTACH]

We're proud to launch this Kickstarter campaign for our resin and metal scale vehicle models. Each kit will be easy to assemble, convert, and paint. We're doing some neat stretch goals and have a bunch of cool add-ons too. Before unlocking these stretch goals, we're starting with 3 post-collapse car chassis. From there we have lots of cool stuff to unlock, including a truck chassis, motorcycles, ATV, horse riders, and buggies. With your help, we'll reach all of those goals and more!

In Wreck-Age, your miniatures battle it out on the tabletop in a unique narrative hybrid of efficient skirmish battle and role playing drama. By introducing vehicles, you'll be able to expand the size and scope of your games. From the basic 3' x 3' gaming table through to huge layouts that stretch for dozens of meters, you can create death race scenarios, caravan chases, and run the gauntlet of 'toll booths' set up by highway robbers. The only limit is the amount of space you have, and your imagination. No matter how you choose to integrate vehicles into your Wreck-Age experience, you'll be able to move your models around the board much more quickly than you would on foot, using simple rules mechanics that allow for depth of play, while maintaining ease of play, and ensuring record keeping is kept to a minimum. You can take control of a crew of your choosing, selecting from the nomadic Drifters, the pragmatic Stakers, the tech zealots known as the Reclaimers, or the vampyric Stitchers; you may even choose to venture off into the Wilds in your vehicles, without the support of an organized faction.

You can find out more at https://www.kickstarter.com/projects/hyacinthgames/wreck-age-post-collapse-vehicle-kits

Thanks for checking us out!

-Matt

MrLangers

Hi folks,

The Devil's Run RPG Kickstarter in now Live!

[ATTACH=CONFIG]835[/ATTACH]

You can download our free introductory Nitro Pack from Dritvthru RPG. Check us out and show your support!

trechriron

Alternity is Back! Several supplements are stretch goals...

[ATTACH=CONFIG]857[/ATTACH]

Alternity is back—and it's better than ever!

Strange new worlds and deadly aliens? Mercenaries for hire? Post-apocalyptic survival? Explore your favorite visions of sci-fi adventure in the new Alternity Science Fiction Roleplaying Game from Sasquatch Game Studio.

Many Worlds, One Game: The Alternity Core Rulebook includes a wealth of campaign-building guidance and a modular rules design so that you can model your favorite SF setting or create your own. We're also launching with one "pre-built" setting, our Protostar universe . . . but we've got plans for more worlds if you want 'em! We plan to unlock at least one more setting through our stretch goals for the project.

Richard Baker helped create the 1997 Alternity Player's Handbook, the Alternity Gamemaster's Guide, the Star*Drive Campaign Setting, and many other Alternity products.

Bill Slavicsek, lead designer of the original Alternity game, consulted and advised in the creation of this new version of the game.

Stephen Schubert and David Noonan have each worked on dozens of products spanning multiple editions of D&D and other roleplaying games.

Our stable of artists, cartographers, and designers include Robert J Schwalb, Corey Macourek, Sean Macdonald, Christopher West, and more! Lee Smith, Ayan Nag, Roberto Gatto, and Justin Mayhew provided the concept art you see on this page, our website, and in the Alternity Quickstart guide.
Trentin C Bergeron (trechriron)
Bard, Creative & RPG Enthusiast

----------------------------------------------------------------------
D.O.N.G. Black-Belt (Thanks tenbones!)

Pinnacle_Ent_Group

[ATTACH=CONFIG]882[/ATTACH]

Like most of you, sometimes we see a movie, read a book, or devour a comic series and think "I HAVE to play in that world!" You can't stop yourself from thinking up cool adventures, the kinds of characters your friends might play, the critters they'll fight, and all the weird places you can send them to explore.

That's how we felt when we discovered The Goon™ and Fear Agent™ comics. The Goon™ is like nothing else out there. It's equal parts zombie-smashin', Noir, shady crime drama, and Cthulhu. You can play (or fight!) talking spiders, giant squids, bog lurks, or any number of other weird and shady characters. And you can do it in STYLE. Check out the very first paragraph of the book:

"This is the Goon's story from his earliest days, just as it was told to this author by Charlie Noodles. And we all know Charlie Noodles is good people, so shaddap while we spin youse a yarn."

Combine all this with an utterly revoltin' Plot Point Campaign called "From Hell's Heart We Bite at Thee!" and we think this gem will turn into one of your all-time favorites.

The Goon™ RPG for Savage Worlds Kickstarter: https://www.kickstarter.com/projects/545820095/the-goontm-for-savage-worlds/description



And Fear Agent™. Wow. Check out this pedigree: Created by Rick Remender (Black Science, Seven to Eternity, Captain America), Tony Moore (The Walking Dead, Deadpool, Exterminators), and Jerome Opeña (The Avengers, Moon Knight, Uncanny X-Force).

This has all the hallmarks you want from Pulp SciFi...planet hopping, weird aliens, and even time travel...but best of all are the twists. We can't tell you much without giving away the important stuff, but let's just say the comics have some fantastic twists you won't see coming, and we made sure our game pays sufficient homage to it.

Fear Agent™ RPG for Savage Worlds Kickstarter: https://www.kickstarter.com/projects/545820095/fear-agenttm-for-savage-worlds/description



Un-Stretch Goal!


As if all that weren't enough reason to join us in launching these two fantastic series, we just announced our Un-Stretch Goal: PDFs for Deadlands, Rippers Resurrected, The Last Parsec, and East Texas University! Digital or higher level backers on either Goon™ RPG or Fear Agent™ RPG Kickstarter get these PDFs for FREE on DriveThruRPG after the Kickstarter!

Thanks for your support over the years, amigos y amigas! Please check out these latest Kickstarters and help us share the news. If you're looking to change up your gaming this spring, we think BOTH of these RPGs offer something fresh and new (or maybe that should be putrid and horrifying).
Pinnacle Entertainment Group
https://www.peginc.com
Creators of the award-winning tabletop roleplaying games Savage Worlds and Deadlands

Skullz

Dhovaine is in its last days of the Kickstarter. We're currently at 120% of this goal and climbing, but we could still use your help!

You can check out my latest Q & A here:

https://live.kickstarter.com/raymond/live-stream/lets-talk-about-dhovaine-iii

Or just go directly to the Kickstarter here: http://kck.st/2odgVQ6

Vile Traveller

I'm running a Kickstarter to fund artwork for my BLUEHOLME™ Journeymanne Rules, a level 1-20 expansion of my Holmes clone, the BLUEHOLME™ Prentice Rules. You can check out the latter for PWYW on DTRPG: http://www.drivethrurpg.com/browse/pub/3982/Dreamscape-Design

Journeymanne is written, the cover art has been done and paid for, the book is laid out just waiting for internal art. There are already a few pieces in there by Chris Holmes (son of J. Eric Holmes), plus some advance pieces I bought from Bradley K. Mcdevitt. There is quite a big line-up of artists, all of whom are chosen to complement one another. Russ Nicholson is one.

[ATTACH=CONFIG]886[/ATTACH]

Vile Traveller

It's the last week for the BLUEHOLME Journeymanne Rules Art Kickstarter! We're this close to the next stretch goal - the Blueholme Brochure, a guide to the city of Blueholme. And there's still time to get one or two more stretch goals ...

https://www.kickstarter.com/projects/dreamscapedesign/blueholmetm-journeymanne-rules


hansenation

Hello and thank you for your time,

We are a very small group located in Monmouth, OR. Gaming is something we have been passionate about for as long as we can remember. Since the first days of dressing up for DnD campaigns, wearing tights and “crafting” our weapons out of melted coat hangers (specifically referring to a rather embarrassing story of our lead developer), to the beginning of this process, our passion for tabletop gaming has continuously grown. This project started as an idea formed two years back and has grown into an adventure. We discussed content that we wish we could see, classes that deserved more love and attention and decided it was time to create a system of our own. Now, on to the game.

Rebirth aims to shine light on the roles that are often pushed into the dark. There are professions designed specifically to craft powerful equipment and deadly poisons. The support professions have been pushed, making them almost essential for a party’s survival. Each class is created to bring something unique to the table, allowing for incredible synergies and a memorable playstyle.

Rebirth is a tabletop RPG that forces the players to think and plan ahead. Resource management is present in almost every aspect of the game. The combat system uses “events,” points that are spent to make actions. However, if a character overexerts, spending all of their events during a round, then their defensive score suffers for lack of defensive preparation. If events are unused, they function as defensive preparation, granting a bonus to the character’s defensive score and making them harder to hit.
Crafting is essential to survival in the world of Rebirth and it displays an additional aspect of resource management. The currency used is bone shards, remains of dead reborn that were once reanimated using demonic power. Because of the demonic power imbued in these bone shards, they are also the catalyst used in the creation of potions and poisons and the energy used to craft artifacts, equipment imbued with abilities such as swords bursting with flames. This means that the player must weigh the value of the crafted gear (assuming the crafting check succeeds), with the value of their currency.

For more information regarding the system as well as the lore, please visit our kickstarter. Your contributions are appreciated.  We understand that our target is low, however, we are fairly far into the process and will appreciate any contributions we receive to help with the costs.

http://kck.st/2pTka4J

Thank you again for your time,
The Rebirth Team

[ATTACH=CONFIG]983[/ATTACH]

remial

maybe it is just me, but I can't help but think there is something fishy about this kickstarter for the game High Plains Samuraihttps://www.kickstarter.com/projects/2091561925/high-plains-samurai?ref=category_newest

if I were a tad more paranoid I'd think it was GMS trying to get more backers for Far West

DouglasCole

Quote from: remial;965360maybe it is just me, but I can't help but think there is something fishy about this kickstarter for the game High Plains Samuraihttps://www.kickstarter.com/projects/2091561925/high-plains-samurai?ref=category_newest

if I were a tad more paranoid I'd think it was GMS trying to get more backers for Far West

Nope. Todd is legit and he's been sending around a playtest draft of the product, basically in a close-to-done state. Risks here are low.

David Prizio

The Triten Gaming System

Hello everyone!  My name is David Prizio and I wanted to share our Kickstarter project for the Triten Gaming System with the folks here.  As of today, we're just shy of halfway through our campaign and rapidly approaching 200% funding, which we're extremely excited about.  The Triten Gaming System is an entirely new set of medieval fantasy pen and paper mechancis, built from the ground up to be a robust and intuitive game system to allow you to create your own worlds and adventures.

We've done a Q&A with the Hardboiled GMshoe, Dan Davenport, which you can find a log of here: https://gmshoe.wordpress.com/2017/06/08/qa-david-prizio-triten-gaming-system/

We'd also love to get in touch with other bloggers and reviewers as well!

If this sounds like something you might be interested in, we'd appreciate it if you'd come check out our campaign!
https://www.kickstarter.com/projects/1422354751/triten-gaming-system

[ATTACH=CONFIG]1047[/ATTACH]

Dr. Ink'n'stain

For Dark Albion/Cults of Chaos fans, Antediluvian Miniatures is running a KS for 'medieval authentic' demon miniatures, 28mm metal figures straight out of illuminated manuscripts. Initial goal has been reached already.
Castle Ink\'n\'Stain < Delusions of Grandeur

Chainsaw

Glynn Seal of MonkeyBlood Design is running a Kickstarter for an England-inspired setting and bestiary called The Midderlands. He says, "It is a green-hued, dark-fantasy, late-middle ages, early-renaissance view through grime-smeared spectacles. The setting itself is based on an area in the middle of England near where I live called The Midlands. Many of the locations are loosely based on reality, but others are pure fantasy from an addled mind." It's statted for Swords & Wizardry Complete. As of now, it's about a third funded and has until July 31 to fund completely.

Glynn does great work, so I think it's worth a look! :)