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[KICKSTARTER] The RPGsite Thread for Information About Kickstarter Projects

Started by RPGPundit, November 02, 2016, 04:49:57 AM

Previous topic - Next topic

Aglondir

Shadow of the Demon Lord: Occult Philosophy

A new expansion that adds 800 new spells to Shadow of the Demon Lord!

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HappyDaze

Quote from: Aglondir;1064934Shadow of the Demon Lord: Occult Philosophy

A new expansion that adds 800 new spells to Shadow of the Demon Lord!

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That looks exciting. Now to go get the credit card...
EDIT: Fuck that. I went and looked at the KS, and the majority of it is just discounts on products I already own. I'll just wait for this one to come out and then get it.

tomodentheauthor

New Tabletop RPG 'Vindeon' by Games/Fantasy Writer Tom Ahlqvist (Sweden) is now Live on Kickstarter
Stockholm 2018-11-25

Vindeon is a brand-new fantasy role-playing game focusing heavily on immersive acting and fast action rules, enabling players to get the most out of their game sessions. It is now live on the crowd funding site kickstarter.

The complete project includes the ~275 pages core rulebook 'Vindeon', a 64 pages introductory adventure 'The Maid of Flowerdale' and five stretch goals, each adding new rules or illustrations to either of the books as funding progresses. Play one of three races and their respective nine cultures, choose one of over sixty unique, culture-bound professions or go rogue and create a profession of your own, as you are about to embark on a journey of unknown adventure, of love or anguish, action or mystery. The world of Vindeon holds many untold stories, and they are created as you and your companions progress, solving riddles, exploring the forgotten reaches of the world or forging your path through those that would dare oppose you.
"After two years of hard work in creating, testing and prepping for release, I can safely say that our game is ready to be devoured by fans of the old school tabletop rpg genre" says project lead Tom Ahlqvist, creative mind behind the Vindeon world and its accompanying rpg rules. "I think our special take on fast action rules and dice-throwing will excite a lot of players, and if we've managed to create just as interesting lore, stories and adventures, I believe Vindeon has all the power it needs to become a fondly thought-of addition to any rpg-enthusiast's book-shelf."

You can access the kickstarter project page here: https://www.kickstarter.com/projects...t&term=Vindeon

The Vindeon Complete RPG is an independently developed project by lead writer Tom Oden Ahlqvist and his team of two freelancer graphic designers and concept artists based in Stockholm. The hardcopies of the books are limited to ship only within Sweden, but international backers will be able to receive the complete PDF-versions of both core rulebook and adventure book.

Official author site: https://www.facebook.com/tomodentheauthor/

DouglasCole

Lost Hall of Tyr (2nd Edition) Now on Kickstarter!

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Lost Hall of Tyr (2nd Edition) is a mini-setting and adventure for the Dragon Heresy Roleplaying Game. Dragon Heresy is based on the Fifth Edition SRD engine with some setting and feel adjustments, under the OGL. The adventure can be run and played using 5e with little to no modification.

Lost Hall of Tyr (2nd Edition) contains

  • A non-linear adventure for 4-7 characters of Level 1-5
  • A detailed workup of the Viking-inspired town of Isfjall, suitable as either a home port for an extended campaign or a jumping off point for the adventure
  • Guidance and rules for overland journeys in the wild north, several adventuring locations, and of course the quest to rediscover the Lost Hall itself
  • A bestiary containing all the key creatures from the adventure, including the Dragon Heresy unique stats pre-calculated (Threat DC, Hit DC, wound and control thresholds, wounds, and vigor)
  • A short conversion guide for the limited stat differences between 5e and Dragon Heresy

Lost Hall of Tyr has been expanded to 112 pages (from 64), in full color. The Kickstarter is to enhance the quality of the original combat/location maps, and fund a high-quality print run. Experience shows the adventure locations and challenges are very portable to other campaigns.

The campaign funded on the second day, and the campaign ends on December 23. The full hardcover stretch goal is definitely within reach.

Lost Hall of Tyr (2nd Edition) on Kickstarter

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Why 2nd Edition?

When I first published Lost Hall of Tyr, it wasn't what I wanted it to be. Not enough art, the maps weren't anything special, and the convention-style romp (2-4 hour one-shot) didn't explore the awesome viking-inspired setting that I had set the adventure within.

Thanks to the publication of the Dragon Heresy Introductory Set and the expansion of the 1st edition supplement into the much larger Hall of Judgment version for the Dungeon Fantasy RPG, I had the art, the contacts, and the content to make Lost Hall of Tyr what it should have been all along.
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Vex

ADOM the Roleplaying game!

Based on the genre defining roguelike ADOM, the roleplaying game features everything needed to venture with friends into the depths of Ancardia to fight the Chaos intrusion... or switch sides and enjoy the unequalled powers the taint of Chaos bestows.

12 races, 22 classes, fully OSR compatible. Two books at 600 pages total, full of amazing artwork and fun rules.


We've been funded in under 24 hours with plenty of time to pledge in.



Brad

Quote from: Vex;1071533ADOM the Roleplaying game!

Based on the genre defining roguelike ADOM, the roleplaying game features everything needed to venture with friends into the depths of Ancardia to fight the Chaos intrusion... or switch sides and enjoy the unequalled powers the taint of Chaos bestows.

12 races, 22 classes, fully OSR compatible. Two books at 600 pages total, full of amazing artwork and fun rules.


We've been funded in under 24 hours with plenty of time to pledge in.



Been waiting for this for 15+ years...seriously.
It takes considerable knowledge just to realize the extent of your own ignorance.

Vex

Quote from: Brad;1071534Been waiting for this for 15+ years...seriously.

How do I heart a post? <3


To be honest, so did we for creating it. Not sure what took us this long.

Brad

Quote from: Vex;1071577How do I heart a post? <3


To be honest, so did we for creating it. Not sure what took us this long.

If I can ask for a clarification, the "beta access" is getting the books during the development process, correct? Can you tell me what percentage of the books are written and when this access will be granted? I'm in for 50 Euros, but'll bump up to 60 if it's worth early access.
It takes considerable knowledge just to realize the extent of your own ignorance.

Vex

Quote from: Brad;1071698If I can ask for a clarification, the "beta access" is getting the books during the development process, correct? Can you tell me what percentage of the books are written and when this access will be granted? I'm in for 50 Euros, but'll bump up to 60 if it's worth early access.

The Player's Handbook is 70% done for texting, and 30% done for layout. The Gamemaster's Guide is in progress right now, I'd guesstimate we're 30% done there. Most core mechanics are pretty much locked down at this point - based on the final feedback of our beta testers, of course.

Please don't tar and feather me if we don't make it, but we should be able to send out the first beta PDFs early summer.

Unless we smash through a lot more content-based stretch goals, which may slow the whole thing down.

Aglondir

Carbon 2185

Carbon 2185 is a brand new tabletop roleplaying game built using the D&D 5e open game license, with all the magic, magical items, and fantasy elements removed, and replaced with cybernetic augmentations, upgradable and customisable weapons, and computer hacking skills.


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kythri

In case people don't look at the News & Adverts sub-forum, Venger Satanis' Cha'alt Kickstarter only has a few days left:

https://www.therpgsite.com/showthread.php?40049-Cha-alt-Kickstarter-is-live!

It'd be cool to see this fund!

DiscoSoup

As part of the RPG Zine Challenge, I'm kickstarting The Compleat Beastman. All sorts of beastman, tauric and chimeric awesomeness in every issue. Including full OSR playable classes, NPCs, and more.

Plus you can get minis of the creatures and all backers get a commercial license for the artwork that we commission!

The first issue is almost completely ready to go, but it needs artwork. Come on in and see what we can make together!

You can find it here.
The subreddit for Kaigaku, Second Edition. Chargen, gameplay, techniques and more, all free, here.

Brad

Quote from: Vex;1071533ADOM the Roleplaying game!

Based on the genre defining roguelike ADOM, the roleplaying game features everything needed to venture with friends into the depths of Ancardia to fight the Chaos intrusion... or switch sides and enjoy the unequalled powers the taint of Chaos bestows.

12 races, 22 classes, fully OSR compatible. Two books at 600 pages total, full of amazing artwork and fun rules.


We've been funded in under 24 hours with plenty of time to pledge in.



Quoting this to bring attention to the fact that the Kickstarter is coming to a close. Sure, it might be a "fantasy heartbreaker", but it's fucking ADOM which is the best roguelike around with a pretty cool background. Lots of evil eldritch chaos encroaching on civilization, threatening to destroy reality. A new video was posted of the test prints and the books are *nice*. Even if you never play it, totally worth reading for inspiration. Like, seriously, back this.
It takes considerable knowledge just to realize the extent of your own ignorance.

carpocratian

I have launched a new rpg supplement project as part of Kickstarter's Zine Quest campaign.

"Other Magic" takes the spells, rituals, and practices of real world traditional magic system and translates them into rpg-compatible formats. The first issue includes information on American hoodoo, Pennsylvania Dutch braucheri/powowwing, and more.

The spells are written in general OSR format, but can easily be converted to other systems.

If you have an interest in bringing real world practices into your game or in taking a more subtle approach to magic in rpgs, please check it out!

https://www.kickstarter.com/projects/1233391562/other-magic

Castonism

#119
Just launched my first kickstarter for a sci-fi rpg I've been creating and playing for almost 30 years. Check it out if you are after something a little different. It's a gritty, low fantasy, tactical, team-based table-top RPG set on an alien world where you get to be the monster!

https://www.kickstarter.com/projects/1165384999/interstellar-mercenary-the-role-playing-game?ref=project_build


[video]https://ksr-ugc.imgix.net/assets/024/115/224/74cdf0c9adcde67ebacbe85386313e7d_original.jpg?ixli  b=rb-1.1.0&w=680&fit=max&v=1550353246&auto=format&gif-q=50&q=92&[/youtube]

This game was made with little to no RPG experience so has taken some very unique directions. Happy to share early draft chapters for review and feedback too!

The I.S.M. Core Rule Book, a completely stand alone rules and world book with everything you need to play I.S.M. Almost 500 art filled pages containing:

-Unique alien world- creatures, cities, towns, empires, flora, history, religions
-Custom armor system - each piece has a realistic impact on combat
-Unlimited skill system
-Unrestricted character generation
-12 pre-made mercenaries ready to play
-20 original alien species (no elves or goblins here) each with unique character sheets
-Realistic and intuitive combat system - one dice roll per act or effect
-100s of weapons that have multiple attacks
-Unarmed brawling, grappling and alien martial arts combat with 60+ moves
-I.S.M. Hit Endurance provides realistic damage and wound effects
-I.S.M. Cerebral Efflux - unlimited telepathy and telekinesis magic substitute
-Unlimited advancement, realistic training and experience generation
-Carefully balanced world with both medieval and advanced alien technology
-Almost 500 beautifully laid out, and tabbed for easy referencing, pages detailing a complete world and rules

Enjoy