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Jorune: WTF is this shit??

Started by RPGPundit, October 26, 2006, 10:26:21 AM

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mysterycycle

Quote from: David ROkay. Here's the thing. When I say some settings do wierd well, Jorune is the perfect example of this. I mean it's puply foundation  - men with ray guns, struggling in a hostile world filled with aliens - is to my mind extremely easy to relate to.

And here's the thing it does "meat and potatoes" adventuring so well. Firstly the default assumption that most pcs would want to achieve citizenship - drenn status - is an easy way to begin adventuring - or in Jorune speak they become tauther - . Okay what are the benefits of citizenship? Prestige, influence , the use of enegy weapons etc.

So, it's a convenient method to start  a campaign. The fact that they have to get other drenn to inscribe their Chalisk (sp) - a kind of disc - to satisfy some bureaucratic requirement, is just a convenient excuse to go out and carry out missions for disparate folks. Does this sound familiar ? Yeah, because thats what happens in most D&D campaigns. Only here there is a setting consistensy and logic behind the whole thing.

[snip]

Sorry for the thread necromancy, but I just wanted to mention that this thread - and this post in specific - has made a convert.  I know nothing about the system (and from the sound of things, I'm not really interested in trying to find it) but this description of the setting sounded so cool that I began Googling up websites devoted to Jorune.  Now I've got a fair amount of background/setting information, all ready to be used in an offbeat fantasy game.

Awesome.
 

Settembrini

That´s my story too. Those WTF threads really work well.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Ian Absentia

Quote from: SettembriniThose WTF threads really work well.
You know, I thought so, too.  Though voiced aggressively as a challenge at the outset, they were also an open invitation for people who really know and like a game or setting to explain what's good about it.  Hell, Pundit was even civil when having the settings of Glorantha and Tékumel explained to him.  Pity the same tack wasn't taken with a certain other game.

!i!

David R

Quote from: mysterycycleSorry for the thread necromancy, but I just wanted to mention that this thread - and this post in specific - has made a convert.  I know nothing about the system (and from the sound of things, I'm not really interested in trying to find it) but this description of the setting sounded so cool that I began Googling up websites devoted to Jorune.  Now I've got a fair amount of background/setting information, all ready to be used in an offbeat fantasy game.

Awesome.

I'm glad, you like it. At last I can say, I had a smallish part in intoducing someone to my favourite setting :D

Regards,
David R

Divine Hammer

The game was born, bred, and published in Berkeley.  I reckon that covers it.
 

Yamo

Just an experiment, I guess. "How weird can you get?
In order to qualify as a roleplaying game, a game design must feature:

1. A traditional player/GM relationship.
2. No set story or plot.
3. No live action aspect.
4. No win conditions.

Don't like it? Too bad.

Click here to visit the Intenet's only dedicated forum for Fudge and Fate fans!

Mystery Man

Quote from: RPGPunditJesus fuck, were "Andrew and Amy Leker" injecting cocaine directly into their tear ducts while had a three way BDSM-session with "Miles Teves"? Was Jorune the product of drug-addled fever-dreams, or just a metaphor for having someone anally violate you while they whip you and make you call them mommy?


Cocaine...tear ducts...stop!!  :killingme:
 

arminius

Quote from: Divine HammerThe game was born, bred, and published in Berkeley.  I reckon that covers it.
Eh, so was Runequest and most of the rest of Chaosium's stuff, as well as R. Talsorian games prior to 1997.

Settembrini

QuoteEh, so was Runequest

Only after a favourable draw of the tarot cards. I kid you not!
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

RPGPundit

Quote from: Ian AbsentiaYou know, I thought so, too.  Though voiced aggressively as a challenge at the outset, they were also an open invitation for people who really know and like a game or setting to explain what's good about it.  Hell, Pundit was even civil when having the settings of Glorantha and Tékumel explained to him.  Pity the same tack wasn't taken with a certain other game.

!i!

The thing is, these are all settings, all "too wierd to live settings"; tend to be settings I would LIKE to like.  There's nothing pretentious about them, just flat-out bizzare. Unlike certain other games.

So that was precisely the intent of the WTF threads, was to get people on here talking about these game settings, and finding out what made them tick and why they'd be appealing to those they appeal to.

RPGPundit
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Quote from: SettembriniOnly after a favourable draw of the tarot cards. I kid you not!

Fucking hippies.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

arminius

Sett--save me some googling, tell me WTF you're talking about!

jrients

As I recall, Chaosium was founded only after a Tarot reading by Stafford was judged to be favorable to such an undertaking.  Where did I read that?  Here, maybe?
Jeff Rients
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