This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Japanese RPGs and Indie Press Swine

Started by Spike, June 06, 2016, 11:51:25 PM

Previous topic - Next topic

JesterRaiin

Quote from: yosemitemike;906826So the issue is that the Doctor Who has story points...or it isn't...or....I still don't know what the actual issue is.

Sir, I'm sorry to break it for you, but there's no easier way to say that: there's no possibility to truly comprehend this ancient, bloody conflict without being at least mildly drunk. :cool:
"If it\'s not appearing, it\'s not a real message." ~ Brett

3rik

#91
Quote from: Skywalker;906823There are currently four translators that I am aware of. Three are affiliated with each other by way of Andy K (Tenra Bansho Zero, Golden Sky Stories, Shinobigami, and Ryuutama). The other is independent (Double Cross).

Double Cross is fairly trad, isn't it? I mean, the only "indie" cred it possibly has would be because it's Japanese, not because of its "Indie"/Forgey/storygamey mechanics, right?
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

kosmos1214

Also isnt there also Anima beyond fantasy???
If i remember right isn't that another Japanese table talk rpg.

Quote from: Omega;907019I knew one of the artists briefly way way back and at the time there was mention of a possible published translation to english. But obviously it never came to pass.

Heres a loose rundown of the rules.

http://j-rpg.com/talk/discussion/2/%E3%83%88%E3%83%BC%E3%82%AD%E3%83%A7%E3%83%BCnva-tokyo-nova-a-slow-breakdown/p1

Meikyu Kingdom I heard had a translation but have never come across. It was supposed to be set totally underground in huge dungeon kingdoms? They also did something called Kantai Collection.

And another called Nechronia? Nechronica? A weird PA setting of cyborgs remnants?

And someone else was working on a translation of the Grancrest and Night Wizard RPGs.
Yeah thats the one i found would have posted it but i wasn't at my own comp at the time thanks.
And yes they did translate the kantai collection rpg if you dont know what kantai collection is you can get the gist of it in this vidieo.https://www.youtube.com/watch?v=1TKzdn6Wbqc
Quote from: 3rik;907062Double Cross is fairly trad, isn't it? I mean, the only "indie" cred it possibly has would be because it's Japanese, not because of its "Indie"/Forgey/storygamey mechanics, right?
Yep its not that type of game from what iv read / heard its pretty normal it just comes from a language most ppl in the rest of the world have no ability to read.

Krimson

Quote from: JesterRaiin;907045Sir, I'm sorry to break it for you, but there's no easier way to say that: there's no possibility to truly comprehend this ancient, bloody conflict without being at least mildly drunk. :cool:

That's kind of why I stopped watching the show. I don't drink often and lately it's been impossible to watch sober. :D
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

AsenRG

Quote from: kosmos1214;907078Also isnt there also Anima beyond fantasy???
If i remember right isn't that another Japanese table talk rpg.

It's Spanish.
What Do You Do In Tekumel? See examples!
"Life is not fair. If the campaign setting is somewhat like life then the setting also is sometimes not fair." - Bren

kosmos1214

Quote from: AsenRG;907083It's Spanish.
Ahhh thank you.

Skywalker

#96
Quote from: 3rik;907062Double Cross is fairly trad, isn't it? I mean, the only "indie" cred it possibly has would be because it's Japanese, not because of its "Indie"/Forgey/storygamey mechanics, right?

I guess it depends who you are talking to. The conspiracy theories can be pretty wild here :)

More seriously, it's use of Encroachment and Loises are mechanics that are not really trad, tying into the narrative and genre much like bennies or Fate points.

yosemitemike

Quote from: kosmos1214;907078Yeah thats the one i found would have posted it but i wasn't at my own comp at the time thanks.
And yes they did translate the kantai collection rpg if you dont know what kantai collection is you can get the gist of it in this vidieo.https://www.youtube.com/watch?v=1TKzdn6Wbqc

There's an abridged fan translation.
http://www.mediafire.com/download/xa8f21m778aru69/Kancolle+TRPG+Fantranslation.rar

It's hard to make heads or tails of how it's supposed to work.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Omega

Quote from: yosemitemike;907138There's an abridged fan translation.
http://www.mediafire.com/download/xa8f21m778aru69/Kancolle+TRPG+Fantranslation.rar

It's hard to make heads or tails of how it's supposed to work.

It reads more like a moderated naval wargame with some Warhammer Quest-esque random events between missions where "random stuff happens".

yosemitemike

Quote from: Omega;907140It reads more like a moderated naval wargame with some Warhammer Quest-esque random events between missions where "random stuff happens".

It has this wargame like system with phases and missions but it also has tables for random stuff that happens during certain phases like the characters going fishing and having a love rivalry appear out of nowhere.  I keep thinking I must not be getting it.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

Omega

Quote from: yosemitemike;907153It has this wargame like system with phases and missions but it also has tables for random stuff that happens during certain phases like the characters going fishing and having a love rivalry appear out of nowhere.  I keep thinking I must not be getting it.

Their other game is like that too. Massively random table driven. Which is how Warhammer Quest ran too. You had your dungeon delve and then weird things happened on the way to or from the site and then more in the town like suddenly deciding to adopt a puppy or being accused of a crime and run out of town or getting a tattoo. Mikiyu Kingdom has stuff like that too like suddenly feeling sympathy for the current dungeon boss which messes with combat. Or an item falls from the ceiling, or trouble in the camp.

Alzrius

Quote from: kosmos1214;906990you might look in to tokyo nova its a cool one.
Interesting take on cyber punk i think sadly out side of a few notes here and there no translation as far as i can tell.

Amusingly enough, the fan community translated Tokyo Nova just a few days ago.
"...player narration and DM fiat fall apart whenever there's anything less than an incredibly high level of trust for the DM. The general trend of D&D's design up through the end of 4e is to erase dependence on player-DM trust as much as possible, not to create antagonism, but to insulate both sides from it when it appears." - Brandes Stoddard

Skywalker

#102
Quote from: Alzrius;907261Amusingly enough, the fan community translated Tokyo Nova just a few days ago.

Awesome. Tokyo Nova seems like a direct descendant of Double Cross as almost everything reads very similar in style and structure. I love how Japanese RPGs use narrative structural elements to help emulate a TV show feel to the game. The Axess Card system looks pretty cool :)

kosmos1214

Quote from: Alzrius;907261Amusingly enough, the fan community translated Tokyo Nova just a few days ago.

Hooray!!!!!!!!!!!!!!!!!

Omega

I think all this clearly shows that at least over in Japan the RPGs have as broad a range as in the US. You have ones that are little more than board games, ones that are more traditional D&D-esque adventures, ones that are very focused on a theme Tri-Stat style, a few Gurps type universals and some stotygames. And just like in the US. Lots of weird hybrid experiments.