It's been a while for me also
Victory Games version for me too.
I just found some the Skills chapter and in the Chase rules section:
Disguise "...Whenever a characters meets someone who might recognize any irregularities in the disguise, that observer gets a PER roll with an Ease Factor equal to the Quality Rating of the disguise..."
Force "..If (the Force) succeeds, the side being forced makes a Safety roll to avoid a mishap at an Ease Factor equal to the QR of the forcing player's dice result..."
Double Back "... If the maneuver is successful, the range immediately becomes Close. Then, if the pursuers do not immediately successfully perform a Double Back maneuver at the Ease Factor equal to the Quality rating of the first characters' maneuver.."
I thought there were many more, like in the NPC Interaction chapter, but now I see they mostly use a series of tables to resolve.