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Author Topic: Introduce your games!  (Read 676 times)

Cathode Ray

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Introduce your games!
« on: November 27, 2022, 11:53:57 AM »
Hi, there. I read your various posts, but I don't know who makes their own RPG games, and what games you make, and when I do, I forget when I see you again.  I thought I'd make a thread to ask the members here which games you make.

My RPG is Radical High, a game about student life in the 1980s.  The game can be about regular life, but it also has rules to also play either Cold War adventures, or Stranger Things type campaigns.

What are your games?
Creator of Radical High, a 1980s RPG.
DM/PM me if you're interested.

Eric Diaz

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Re: Introduce your games!
« Reply #1 on: November 27, 2022, 01:20:16 PM »
Cool idea!

My best seller is my B/X homage/neoclone, Dark Fantasy Basic. I wrote this in 2017 and I'm still playing it to this day (using BFRPG, DCC, and OS D&D adventures); might make an expanded/revised edition in the next couple of years...

https://www.drivethrurpg.com/product/229046/Dark-Fantasy-Basic--Players-Guide

Second place is Teratogenicon, a monster generator that is mostly systemless. but focused on OSR and 5e. Great looking art from a professional artists (check the previews):

https://www.drivethrurpg.com/product/317448/Teratogenicon?src=hottest_filtered

Old School Feats* and Alternate Magic* are supplements, fully compatible with B/X and OSE, BFRPG, etc. They add lots of options to your games without getting to AD&D/RC levels of complexity, and you can check the free previews in the site to read almost half the books:

https://www.drivethrurpg.com/product/407233/Old-School-Feats-OSR?src=newest
https://www.drivethrurpg.com/product/397412/Alternate-Magic-OSR?src=newest

And my only OSR adventure so far:

https://www.drivethrurpg.com/product/314393/The-Wretched-Hive

Also, if you're into 5e, I have two 5e books* (about weapons and armor):

https://www.drivethrurpg.com/product/291160/5e-Manual-of-Arms-Weapons?src=hottest_filtered
https://www.drivethrurpg.com/product/291153/5e-Manual-of-Arms-Armor--Shields?src=hottest_filtered

Other than that, I have about a dozen small PDFs on various subjects: GM guides, undead, magic weapons, etc. This one is PWYW:

https://www.drivethrurpg.com/product/288289/Dark-Fantasy-Places

I also have a couple of "get everything" bundle for 50% off.

https://www.drivethrurpg.com/product/334251/Chaos-Factory-EVERYTHING-BUNDLE
https://www.drivethrurpg.com/product/306824/Dark-Fantasy-EVERYTHING-BUNDLE

* These books are currently included in the BF/CM sale.
« Last Edit: November 27, 2022, 02:42:35 PM by Eric Diaz »
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.

Cathode Ray

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Re: Introduce your games!
« Reply #2 on: November 27, 2022, 02:39:49 PM »
Thanks.  And thank you for the links, too.  This way I can take a look!
Creator of Radical High, a 1980s RPG.
DM/PM me if you're interested.

tenbones

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Re: Introduce your games!
« Reply #3 on: November 27, 2022, 10:57:06 PM »
I've written a bunch of stuff that's been published. Never published my own label - but it's coming.

The work I'm most proud of is

Talislanta: The Savage Land

Gorgeous art. It was a real love-letter to the Talislanta setting and system. (And we did a D6 edition as well as a pretty innovative 5e D&D edition).
« Last Edit: November 28, 2022, 01:10:16 PM by tenbones »

Jam The MF

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Re: Introduce your games!
« Reply #4 on: November 28, 2022, 05:20:57 AM »
Cool idea!

My best seller is my B/X homage/neoclone, Dark Fantasy Basic. I wrote this in 2017 and I'm still playing it to this day (using BFRPG, DCC, and OS D&D adventures); might make an expanded/revised edition in the next couple of years...

https://www.drivethrurpg.com/product/229046/Dark-Fantasy-Basic--Players-Guide

Second place is Teratogenicon, a monster generator that is mostly systemless. but focused on OSR and 5e. Great looking art from a professional artists (check the previews):

https://www.drivethrurpg.com/product/317448/Teratogenicon?src=hottest_filtered

Old School Feats* and Alternate Magic* are supplements, fully compatible with B/X and OSE, BFRPG, etc. They add lots of options to your games without getting to AD&D/RC levels of complexity, and you can check the free previews in the site to read almost half the books:

https://www.drivethrurpg.com/product/407233/Old-School-Feats-OSR?src=newest
https://www.drivethrurpg.com/product/397412/Alternate-Magic-OSR?src=newest

And my only OSR adventure so far:

https://www.drivethrurpg.com/product/314393/The-Wretched-Hive

Also, if you're into 5e, I have two 5e books* (about weapons and armor):

https://www.drivethrurpg.com/product/291160/5e-Manual-of-Arms-Weapons?src=hottest_filtered
https://www.drivethrurpg.com/product/291153/5e-Manual-of-Arms-Armor--Shields?src=hottest_filtered

Other than that, I have about a dozen small PDFs on various subjects: GM guides, undead, magic weapons, etc. This one is PWYW:

https://www.drivethrurpg.com/product/288289/Dark-Fantasy-Places

I also have a couple of "get everything" bundle for 50% off.

https://www.drivethrurpg.com/product/334251/Chaos-Factory-EVERYTHING-BUNDLE
https://www.drivethrurpg.com/product/306824/Dark-Fantasy-EVERYTHING-BUNDLE

* These books are currently included in the BF/CM sale.

The "Hopeless" Class, is an interesting idea.
Let the Dice, Decide the Outcome.  Accept the Results.

Svenhelgrim

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Re: Introduce your games!
« Reply #5 on: November 28, 2022, 10:44:18 AM »
I have a project in the works that I run for my gaming group.  It is set in the West Indies in the mid-to-late 17th century.  It is a class and level based system that uses the D20 for skill resolution.

There are four ability scores: Brawn, Wits, Charm, and Finesse, that roughly correspond to the Four Humors.


The classes are:

Buccaneer: A hunter of wild cattle and pigs, and an expert with firearms.

Explorer: A character who uses their intelligence and/or charm, and varies skillset to overcome challenges.

Harlot: a devious seductress.

Sailor: A tough, intrepid mariner in the age of sail.

Soldier: An expert in combat and warfare.

Warrior: A native tribesman, skilled in survival techniques.  They can fashion their own weapons.

I have tweaked the system several times over the last few months.  My players are enjoying themselves as they plunder the Spanish ships and towns. 

I have in the works a campaign for a Spanish-aligned party so people can get a perspective that is not often seen in the English-speaking parts of the world.

Warrior:

Fheredin

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Re: Introduce your games!
« Reply #6 on: November 28, 2022, 06:00:51 PM »
I usually don't post here that much about my indie homebrewing as much as I do on other platforms because this is a pretty dang OSR forum and I'm...not an OSR player. But I do have a game I'm working on.

Selection: Roleplay Evolved is a hard science fiction strategy RPG. Unlike other strategy/ tactics RPGs, Selection is designed for theater of the mind gameplay rather than miniatures.

Before the game begins, two survivors of the Protomir Civil War teleport to earth and make themselves human with the fragments of the technology left in their pockets. One is the Arsill, who will gather the party together, tell them about what's happening, and offer the PCs information and alien abilities in exchange for help. The other is the Nexill, the campaign's de facto antagonist. The Nexill only wants revenge on the Arsill, and is willing to make Earth uninhabitable just to ensure the Arsill cannot hide here, but will also actively pursue and grief the party as a way to get at the Arsill.

Mechanically, Selection runs a completely custom dice pool system where you roll a pool of four mixed step dice and count dice showing 3 or less as a success. You usually also get a reroll round where you reroll some or all of those four dice. Selection's core mechanic has almost zero arithmetic, but is exceedingly feature dense and basically requires an experienced roleplayer.

The initiative system is a LIFO stack mechanic reminiscent of the Magic: The Gathering stack. Once per round you get an AP recharge (5 AP by default) which you must budget to last the entire round. When a player declares an action, it forms a Queue. Another player may declare an action in response, cutting in line to get ahead of the first action. An example of this in action is the Damage Intercept spell, which replaces healing spells. Damage Intercepts create a damage nullifying aura which only last the instant an attack connects and must be declared in response to an attack.

Shawn Driscoll

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Re: Introduce your games!
« Reply #7 on: November 28, 2022, 09:19:33 PM »