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Author Topic: Interesting 4e review  (Read 4062 times)

Caesar Slaad

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Interesting 4e review
« Reply #30 on: March 03, 2008, 08:57:20 PM »
Quote from: James McMurray
I wouldn't call it a nerf, just a major change. It now does more damage (at least at first level) and is infinite uses. Apart from the addition of a chance to miss it's been majorly buffed.


Looks to me like a more thematically appropriate crossbow. :cool:
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James McMurray

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Interesting 4e review
« Reply #31 on: March 03, 2008, 10:19:24 PM »
Quote from: Caesar Slaad
Looks to me like a more thematically appropriate crossbow. :cool:


If so, it's long overdue.

Balbinus

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Interesting 4e review
« Reply #32 on: March 04, 2008, 04:37:09 PM »
Quote from: Alnag
I must say that I am pretty sorry that some of people I have in a very deep respect (like for example John Morrow) don't like new edition, because that puts me in serious doubt whether I am not missing some horrible flaw. Also it leaves me with a feeling of a being left alone.

I have the same feeling with some of my friends round here. And on the top of it I have my own doubts and fears it wouldn't be as good as it seems. My hope is that despite we will end playing different editions of this game the ability to share common experience will stay and will not divide the community... that would be pitty.


Hey there,

I hate everything I've heard about 4e, it's the opposite of what I want in a game system, I'd still play in Pseudoephedrine's game though, it just sounds cool.

So, I wouldn't worry too much.  Ideally it will just give us new things to argue about.  We may disagree on the merits of individual games, but we agree on the importance of having fun, rolling some dice and most of us even agree on the importance of some decent snacks at the table.

After friends, fun, dice and snacks, the rest is detail.

Ian Absentia

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Interesting 4e review
« Reply #33 on: March 04, 2008, 04:44:35 PM »
Quote from: Balbinus
After friends, fun, dice and snacks, the rest is detail.
You forgot "story", comrade.

!i!

Balbinus

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« Reply #34 on: March 04, 2008, 04:51:04 PM »
Quote from: Ian Absentia
You forgot "story", comrade.

!i!


In all seriousness I was going to put story, but the word's such a fucking bugbear now I didn't have the heart.

Settembrini

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« Reply #35 on: March 04, 2008, 04:53:09 PM »
Good riddance!
The word caused so much trouble...
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Drew

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« Reply #36 on: March 04, 2008, 04:57:18 PM »
Quote from: Balbinus
In all seriousness I was going to put story, but the word's such a fucking bugbear now I didn't have the heart.


I think people should be reclaiming the word at every opportunity.

The subcultural perception of it's definition in gaming is undiluted madness.
 

Ian Absentia

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« Reply #37 on: March 04, 2008, 05:01:49 PM »
Quote from: Balbinus
In all seriousness I was going to put story...
In all seriousness, I was only half joking.

I like seeing the story unfold in an RPG, whether I'm reflecting on it after the session is over, totally immersed in a moment of inspired dialogue and descriptive action, or watching it from above as it's plotted out on the tabletop with minis or dry-erase markers.

I also enjoy jerking the chains of people who over-react to the term.

!i!

David R

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« Reply #38 on: March 04, 2008, 09:48:51 PM »
Quote from: Drew
I think people should be reclaiming the word at every opportunity.

The subcultural perception of it's definition in gaming is undiluted madness.


QFT.

Regards,
David R

RPGPundit

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Interesting 4e review
« Reply #39 on: March 06, 2008, 11:05:40 AM »
The word "plot" works equally well, without causing confusion.

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James McMurray

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« Reply #40 on: March 06, 2008, 11:23:49 AM »
Quote from: RPGPundit
The word "plot" works equally well, without causing confusion.


"Plot" in a lot of minds is followed immediately by "train." Instead of Story v. Trad you end up with Railroad v. Freeform.

Balbinus

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« Reply #41 on: March 06, 2008, 01:33:35 PM »
Quote from: RPGPundit
The word "plot" works equally well, without causing confusion.

RPGPundit


Plot to me suggests something prewritten.

John Morrow

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Interesting 4e review
« Reply #42 on: March 06, 2008, 03:56:54 PM »
Quote from: Ian Absentia
You forgot "story", comrade.


Adventure

That's what you have when you aren't grimly and self-consciously determined to have fun or be artistic.
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Interesting 4e review
« Reply #43 on: March 06, 2008, 04:05:28 PM »
In the video game industry, 'story' is a word that can mean a number of things. It can elicit a lot of feelings, some of them quite negative.

I tend to use the word 'context' when describing the progression of events. But 'narrative' also works pretty well.
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David R

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« Reply #44 on: March 06, 2008, 06:01:46 PM »
Quote from: RPGPundit
The word "plot" works equally well, without causing confusion.


Like Balbinus said - prewritten. I also like to add by just one person. I prefer the term story because everyone around the table had a hand in it's creation.

Regards,
David R