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If you Could own the Rights to one RPG, Which Would it be?

Started by RPGPundit, May 27, 2017, 04:06:59 AM

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Batman

I'd grab up a little unknown game called Fuzion and touch it up a bit, market it better.
" I\'m Batman "

finarvyn

Quote from: sureshot;964676Rifts. So that I could update and modernize the rules. Their is a great system buried somewhere in that cluncky mess. Rewritten for a beginner and modern the system could even rival Gurps and Hero System as a generic rpg.
Rifts was just released in Savage Worlds rules. I've played a couple of sessions and it's a lot of fun, but I never played the original so I'm not sure how to compare them.
Quote from: Just Another Snake Cult;964702Technically not an RPG, but rather a licensed property ideal for RPGs: John Carter of Mars
As hedgehobbit noted, there is a John Carter RPG in playtest by the same folks that brought the new Conan RPG and are playtesting a Star Trek RPG. They are also planning a miniatures line and board game.
Marv / Finarvyn
Kingmaker of Amber
I'm pretty much responsible for the S&W WB rules.
Amber Diceless Player since 1993
OD&D Player since 1975

Weru

Quote from: Omega;964767Most, possibly all the solos and possibly more are now up on Drive-Thru. I picked up Caravan to Tiern last year when spotted it. Not sure what rules version they have up on DT though.

I know, but I'd want to reissue the cool A5 size copies they sold here in the UK.

Spinachcat

Quote from: kobayashi;964827It is also the best 2000 AD comics rpg ever, it encapsulates perfectly anything from Rogue Trooper to Nemesis the Warlock.

So true!!

When I ran WW, I'd grab images from Heavy Metal, Judge Dredd, Slaine and others for inspiration.

Anglachel

Well DnD would make most sense if you are in it for the $$ . Oh and just to piss off any and all DnD fanatics by publishing something totally not what they expect (so we can have all the moaning bs about DnD 4e not being DnD etc.) :p :D

Other than that, what i'd most like to be in possession of is the rights to Exalted.

That's if we talk about existing RPGs.
If the question is "what license or IP would you like to own and make an rpg out of", the answer is totally different. But i guess that'd be another thread.

Omega

Quote from: Weru;964855I know, but I'd want to reissue the cool A5 size copies they sold here in the UK.

Get an A5 Printer? :confused:

Weru

Quote from: Omega;964905Get an A5 Printer? :confused:

The question was what licence would you want and what would you do with it. I don't need to print any solos for myself.

Snowman0147

New World of Darkness, or as it is called today Chronicles of Darkness.  Here is what I do.

1.  I so would end second edition and denounce it as a abomination that it is.

2.  Make it some what similar to D&D mechanically, but with no classes and closest thing to level would be the power stat.

3.  Allow for complete customization for clans, covenants, bloodlines for vampires to make each game unique.

4.  Allow complete customization of tribes, add in Bloodborne elements, and make the Pure reasonable/playable opposing faction.

5.  Mage would get the most changes to its mechanics for balance reasons.  First of all no instant cast spells unless it is a attainment which are extremely hard to get, harming yourself, or allowing a paradox.  Secondly all orders are the antagonists it just how authoritarian and crazy any order can get.  Yes I am forcing mage to be a game of personal enlightenment instead of political game.

6.  Changeling...  Well for the first time ever Onyx Path made some right moves.  The kiths, seemlings, and courts are great.  I just need to remove some bullshiity mechanics.

7.  Make the God Machine and the Principal forces of Order (aka closest thing to Lawful Good) as both have the ability to produce angels.

8.  Add in hex crawl map for the local area (aka city) and region area.

Tetsubo

Quote from: Omega;964766The standalone After the Bomb RPG pretty much allready did that though? Its not a good chunk of the TMNT rules and the TFB stuff rolled into one book with the TMNT IP removed.

I want the space stuff and dinosaurs and the settings outside the US. The whole enchilada.

Soylent Green

Quote from: David Johansen;964647.

No I'm better off owning and writing my own games I think.  Not having fans is kinda liberating :D

I agree with that. There was a time I had some very strong, well defined ideas regarding Gamma World in terms of mechanics,  setting and tone. And in the privacy of my home group I was bring that to life. But my vision for Gamma World wasn't necessarily true to the original spirit of Gamma World or something I should impose on the other fans of the game.

My experience running Gamma World mixing with other influence led to Mutant Bikers of the Atomic Wastelands and more recently Bounty Hunters of the Atomic Wastelands in which I was able express my own vision without baggage of the legacy game or inflicting my perference on the fans of an existing game.
New! Cyberblues City - like cyberpunk, only more mellow. Free, fully illustrated roleplaying game based on the Fudge system
Bounty Hunters of the Atomic Wastelands, a post-apocalyptic western game based on Fate. It\'s simple, it\'s free and it\'s in colour!

Nerzenjäger

1) The Dark Eye
I would scrap the wannabe GURPS rules system and make a streamlined retroclone of the game's first edition witha focus on the game's uniquely German setting. Throw that bitch into a clean boxed set and off we go.

2)Chivalry & Sorcery
Rework and clean up the red book first edition for the ultimate faux medieval circle jerk.
"You play Conan, I play Gandalf.  We team up to fight Dracula." - jrients

darthfozzywig

Dune: Chronicles of the Imperium.

Just for the license, then do something useful with it.
This space intentionally left blank

MoonHunter

Fringeworthy -
1) Provide the edited and cleaned up rules, instead of the rules that make sense to a 70s grognard.  (Which I had done in the 80s, but they decided not to publish it. I retouched it with in the 2000s)
2) Use all the source material and incorporated in the core book. (Big list of alternates)
3) Publish a book or six of altnerate world seeds

If I could get the rest of the IP
Publish the short stories that support FTL2448
Provide a reset rules for Bureau 13 and FTL 2448 (And incursions too)
MoonHunter
Sage, Gamer, Mystic, Wit
"The road less traveled is less traveled for a reason."
"The world needs dreamers to give it a soul."... "And it needs realists to keep it alive."
Now posting way, way, waaaaayyyy to much stuff @ //www.strolen.com

jcfiala

Quote from: sureshot;964676Rifts. So that I could update and modernize the rules. Their is a great system buried somewhere in that cluncky mess. Rewritten for a beginner and modern the system could even rival Gurps and Hero System as a generic rpg.

Ditto.  Sure, I know there's the Savage Worlds version, and I would continue to license Pinnacle to keep that going, but I'd want to tighten up the old system, hopefully with an eye towards making existing sourcebooks still useful.  Also, so I could have a Risus: Rifts book just to blow folks mind (and throw some work at S. John Ross.)  Someday soonish Kevin's not going to be able to run Palladium anymore, and I'd rather the company didn't dissolve when that happens.  (Heck, one of my 'if I won the lottery' daydreams is to offer to buy up Palladium, clear it's troubles with the Robotech Kickstarter (if only by refunding backers), and help it move more smoothly into the current century.)
 

Abraxus

Quote from: Snowman0147;965082New World of Darkness, or as it is called today Chronicles of Darkness.  Here is what I do.
1.  I so would end second edition and denounce it as a abomination that it is.

No way hell no. NWOD was the edition that brought me back. Sure the books lost some of the flavor. Yet it was to me the best version of the rules. It's so easy to adapt the rules to many genres. One can even play a mortal and not end up a dying almost instantly. Better NWOD then the previous edition where the writers own metaplot had written them into a corner. What was the point of playing when no matter what the world will end.