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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: RPGPundit on January 10, 2022, 08:57:29 AM

Title: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: RPGPundit on January 10, 2022, 08:57:29 AM
I have been saying for ages that the Wokist agenda for #dnd5e is to turn every setting into 2021 Seattle culture.
Now there's proof positive: the newest #dnd adventure is where you work as baristas at fantasy-Starbucks.


Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Rob Necronomicon on January 10, 2022, 09:03:39 AM
Where's the barf emoji??
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: tenbones on January 10, 2022, 09:46:52 AM
I'll bet they don't use moka-pot's in there.

Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 10, 2022, 12:41:40 PM
Please tell me you are kidding....
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Armchair Gamer on January 10, 2022, 01:44:37 PM
Quote from: jeff37923 on January 10, 2022, 12:41:40 PM
Please tell me you are kidding....

  He's not kidding: https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt (https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt)

  The 64,000-gp question on this whole concept: Why would anyone use D&D for it?
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: VisionStorm on January 10, 2022, 02:01:31 PM
Quote from: Armchair Gamer on January 10, 2022, 01:44:37 PM
Quote from: jeff37923 on January 10, 2022, 12:41:40 PM
Please tell me you are kidding....

  He's not kidding: https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt (https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt)

  The 64,000-gp question on this whole concept: Why would anyone use D&D for it?

An even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

But hipsters gonna hipsterize.  :-X
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Jaeger on January 10, 2022, 02:04:32 PM
Quote from: Armchair Gamer on January 10, 2022, 01:44:37 PM
  He's not kidding: https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt (https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt)

While technically "just" a free scenario - that is still a very interesting trial balloon to float...

And here was me thinking that it would take half a decade after the 50th not-edition for things to really go south for D&D.

It seems that 2024 will be a very interesting year, and has a very high chance for generating that 'Last Jedi' moment for any D&D fan that likes actual adventure.

When the wind goes out of the current pop-culture sails that have been moving D&D along; I think that the collapse in the player base will take a lot of people by surprise.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 10, 2022, 03:38:54 PM
Quote from: Armchair Gamer on January 10, 2022, 01:44:37 PM
Quote from: jeff37923 on January 10, 2022, 12:41:40 PM
Please tell me you are kidding....

  He's not kidding: https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt (https://www.dndbeyond.com/posts/1118-free-d-d-adventure-work-at-strixhavens-firejolt)

  The 64,000-gp question on this whole concept: Why would anyone use D&D for it?

Holy fuck, they are out to destroy the game.....

Quote from: Adventure Text
Adventure summary-

The adventure takes place over the course of the characters' first day of work at the Firejolt Café. Their manager, Ellina Tanglewood, scheduled the group for training but quickly falls ill. She trusts the characters to work together to run the café as she recovers.

Player objectives-

Clean the coffee machine.
Successfully fulfill drink orders during the morning rush.
Save customers from the monster hidden in the newsstand.
Work together to complete a complex drink order.

I watched a guy in all seriousness, post that he was creating a Traveller campaign based on Season 1 of The Golden Girls. Players told him that it was a dumb idea, people just aren't going to be interested.

This Coffeshop D&D adventure is just as dumb and uninteresting.

EDIT: It is 3:40pm where I am. Time to start drinking.....
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Armchair Gamer on January 10, 2022, 03:49:49 PM
Quote from: VisionStorm on January 10, 2022, 02:01:31 PM

An even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

But hipsters gonna hipsterize.  :-X

  I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Willmark on January 10, 2022, 03:59:25 PM
Can't wait for the rationalization on this one from the usual suspects. Should be entertaining.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: RandyB on January 10, 2022, 04:04:54 PM
Quote from: Armchair Gamer on January 10, 2022, 03:49:49 PM
Quote from: VisionStorm on January 10, 2022, 02:01:31 PM

An even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

But hipsters gonna hipsterize.  :-X

  I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?

A single TFOS adventure, maybe. If the campaign is TFOS: The College Years. I'd play that.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: VisionStorm on January 10, 2022, 04:36:03 PM
Quote from: RandyB on January 10, 2022, 04:04:54 PM
Quote from: Armchair Gamer on January 10, 2022, 03:49:49 PM
Quote from: VisionStorm on January 10, 2022, 02:01:31 PM

An even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

But hipsters gonna hipsterize.  :-X

  I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?

A single TFOS adventure, maybe. If the campaign is TFOS: The College Years. I'd play that.

I might use it as a plot hook in a modern world or futuristic setting (you get hired by a Barista shop after all their workers quit following strange occurrences and a dead body around the shop), but the main drive of the adventure is gonna be figuring out WTF is wrong with the shop and uncovering some kind of cultist activity going on around the area (followed by tracking them to their home base and ending some cultists) or something to that effect, not serving costumers and figuring out some super complex order as a team activity.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Armchair Gamer on January 10, 2022, 05:08:28 PM
Quote from: RandyB on January 10, 2022, 04:04:54 PM

A single TFOS adventure, maybe. If the campaign is TFOS: The College Years. I'd play that.

  Oh, yes, I meant a single adventure, probably a single-session one to relieve tension between major events.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: rytrasmi on January 10, 2022, 05:58:49 PM
It's not an objectively bad idea. I can imagine a game dedicated to mundane activities like running a coffee shop, buying clothes, cooking meals, etc. Young kids are curious about this kind of thing.

But in a fantasy adventure game, it's just a terrible, boring, and insulting concept. It's a joke you might have at the table while playing a real adventure.

It is a sign that the wokerati are trying to destroy D&D? Possibly. Is it a test to see if Hasbro can build out D&D into new markets (kids, Harry Potter fans, and fans of magical reality)? Probably. Are these motivations mutually exclusive? No.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jhkim on January 10, 2022, 06:02:23 PM
Quote from: RandyB on January 10, 2022, 04:04:54 PM
Quote from: Armchair Gamer on January 10, 2022, 03:49:49 PM
I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?

A single TFOS adventure, maybe. If the campaign is TFOS: The College Years. I'd play that.

Yeah, I don't know about the specific adventure, but I'd play a silly concept like that - even in D&D. I've had a blast playing a drunken journalist in my friend Russell's games. Those used a niche system (the SFX RPG (https://www.drivethrurpg.com/browse/pub/3855/SFX-RPGs)) -- but it really didn't matter much what system we were using. When I was a kid, Dragon magazine would regularly have all sorts of silly stuff in their April issues. Plenty of that material seemed terrible to actually play through, but I didn't see anything wrong with it existing.

For more silliness, check out the licensed Wendy's RPG Feast of Legends (https://hashtagstudios.com/wendys-feast-of-legends-rpg/) where you can play fast food adventures.

It seems like the implication is "Hey, someone made a silly free mini-adventure" -- to "This is the new future of D&D".
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Eirikrautha on January 10, 2022, 06:49:18 PM
Quote from: Willmark on January 10, 2022, 03:59:25 PM
Can't wait for the rationalization on this one from the usual suspects. Should be entertaining.

Quote from: jhkim on January 10, 2022, 06:02:23 PM
It seems like the implication is "Hey, someone made a silly free mini-adventure" -- to "This is the new future of D&D".

Ask and ye shall receive!  There's no concept that the resident apologists can't grovel before...
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Jaeger on January 10, 2022, 06:50:24 PM
Quote from: jhkim on January 10, 2022, 06:02:23 PM
...
It seems like the implication is "Hey, someone made a silly free mini-adventure" -- to "This is the new future of D&D".

You are assuming that the people who made the adventure, and those to whom it is targeted, regard the premise as silly...


From the comments section of the DNDbeyond link:

"refreshing to see an adventure focusing on non-combat, non-exploration encounters"
"I love this idea. Will definitely run it someday"
"This is simply delightful."
"This is everything i wanted since I created the character I've never gotten to properly play, who is a bookworm barista working in a cafe while trying to write the next Guide to Monsters."
"Oh man, I love how this adventure would work for my players, considering they haven't done much in terms of roleplaying, and probably would enjoy it! I'll be sure to run this for them on sunday!"
"Whomever wrote this did a great job!  So different to what I was expecting !"
"I love this so much! I think Strixhaven in general is really clever and amazing for turning the (kind of fair...) stereotype of a hip, classy, likely politically left college into D&D adventures. It both shows the wonder and freedom that this kind of life offers, and lightly pokes fun at it in a way that D&D rarely does."
"Stopped reading because I hope I get to play this. 100% taking the Distort Value spell and making some tips!"
"There are A LOT of new D&D players since the pandemic and many of them are younger and favor RP-heavy games (probably inspired by Critical Roll). ... I mean look at the entire premise of the adventure.  It's clear this is a college-aged and themed campaign which tend to be more the Critical Roll crowd.  When 40% of D&D players are 25 or younger it makes sense to create content for them."
"Really good I'd like to see more !"
"I spent so much time in a cafe during school that the staff adopted me, so I love this as an adventure hook."
"Nice coffee shop adventure. :)"
"This will slide nicely into some of my homebrew"
"Ran it for players, went over great even though it was a cold brew failure! Cant wait to sprinkle it in a campaign."
"This is such a lighthearted way to start the new adventure. My players are beyond excited to do something so uniquely different."
"What a fun little side quest. Great job!"
"This could be fun as a session zero game. My group once took the concept further in a homebrew setting -- the players decided they would open their own coffee shop in a city without coffee! So they had to do adventured to create their coffee suppliers -- an ocean voyage to the Draconic Isles (tropical) to negotiate with locals for the rights to create a coffee plantation (quest to defeat a pirate baddie to curry favor), then they had to clear their land of monsters. They had to secure shipping and shipping routes, deal with the city council and the Brewers Guild, etc. It basically became its own campaign, and they had a ton of fun."


With the current final comment written by a true hero:

"Is this a joke? This is the best thing you can come up with? Who writes this kind of drek? My god, D&D is about slaying monsters and getting treasure, not reliving the crap days of college working as a shlub."
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Chris24601 on January 10, 2022, 07:10:32 PM
Quote from: Jaeger on January 10, 2022, 06:50:24 PM
With the current final comment written by a true hero:

"Is this a joke? This is the best thing you can come up with? Who writes this kind of drek? My god, D&D is about slaying monsters and getting treasure, not reliving the crap days of college working as a shlub."
I think this hero poster may have actually hit on something without realizing it. You know how they say some people peak in high school and then spend the rest of their lives trying to relive those glory days?

Well, think about the trajectory of these poor liberal arts shlubs' lives; Drowing in college debt they can't even escape with a bankruptcy, no long term career prospects, no money to afford their own place... etc.

Basically, their college years were the high point of their dead end lives... so of course they desperately want to relive and recapture those times because their futures suck.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jhkim on January 10, 2022, 07:27:52 PM
Quote from: Jaeger on January 10, 2022, 06:50:24 PM
Quote from: jhkim on January 10, 2022, 06:02:23 PM
It seems like the implication is "Hey, someone made a silly free mini-adventure" -- to "This is the new future of D&D".

You are assuming that the people who made the adventure, and those to whom it is targeted, regard the premise as silly...

From the comments section of the DNDbeyond link:
"refreshing to see an adventure focusing on non-combat, non-exploration encounters"
"I love this idea. Will definitely run it someday"
"This is simply delightful."
...

These selected comments all seem consistent with considering it a light-hearted / comedic one-shot adventure as a change of pace.

And there were plenty of negative comments, not just the final one.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Spinachcat on January 10, 2022, 07:33:17 PM
This adventure will be awesome when I run it...

...using Paranoia as the ruleset.

Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Jaeger on January 10, 2022, 08:03:11 PM
Quote from: jhkim on January 10, 2022, 07:27:52 PM
These selected comments all seem consistent with considering it a light-hearted / comedic one-shot adventure as a change of pace.

Ahh, the patented jhkim "It's no big deal" response.

"This is everything i wanted...
...slide nicely into some of my homebrew"
...I'd like to see more !"
...When 40% of D&D players are 25 or younger it makes sense to create content for them."


Maybe you're right, and this is just a one-shot flash in the pan.

It's not like WotC would do a full color hardback of adventures where you play PC's living a magical college experience who's lives are a hot mess...


Quote from: jhkim on January 10, 2022, 07:27:52 PM
And there were plenty of negative comments, not just the final one.

Yup, and those comments were met with the stock reply:

..."The great thing is that you don't have to buy the books. Or listen to WOtC. That's one of the great things about D&D! There's a ton of freedom placed in the player's and dungeon master's hands, and we get to play how we want to play."


The "go away" and, "leave WotC D&D to us" response.

It's a beautiful thing...
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Tait Ransom on January 10, 2022, 08:25:34 PM
Please tell me this is an April Fool's thing.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Willmark on January 10, 2022, 08:26:33 PM
Quote from: Eirikrautha on January 10, 2022, 06:49:18 PM
Quote from: Willmark on January 10, 2022, 03:59:25 PM
Can't wait for the rationalization on this one from the usual suspects. Should be entertaining.

Quote from: jhkim on January 10, 2022, 06:02:23 PM
It seems like the implication is "Hey, someone made a silly free mini-adventure" -- to "This is the new future of D&D".

Ask and ye shall receive!  There's no concept that the resident apologists can't grovel before...
You didnt think he's let us down did you? I was (as were many I suspect many where) counting on such a response.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Wrath of God on January 10, 2022, 09:11:00 PM
QuoteThe 64,000-gp question on this whole concept: Why would anyone use D&D for it?

I mean depends on how whole this setting/campaign looks that may be but one weird challenge among more conventional hack&slash&spell.
I doubt whole book, even WOTC book is about it.

QuoteAn even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

Because people likes to play RPGs about most insane gonzo shit, like for instance being plumbers on goblin infested cyclopean space-ship.

QuoteBut in a fantasy adventure game, it's just a terrible, boring, and insulting concept. It's a joke you might have at the table while playing a real adventure.

Whole point is they trying to sell 5E as game where you can do anything.
I'm on very woke RPG group "I'm begging you to play another game..." and they are utterly frustrated by how people are trying to use D&D5e to RP anything instead of checking different systems.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: palaeomerus on January 10, 2022, 09:35:26 PM
How much are the filo wrapped rhubarb lemon points of Vecna? Kyuss's loquat fritters?
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Mistwell on January 10, 2022, 09:39:55 PM
Quote from: RPGPundit on January 10, 2022, 08:57:29 AM
I have been saying for ages that the Wokist agenda for #dnd5e is to turn every setting into 2021 Seattle culture.
Now there's proof positive: the newest #dnd adventure is where you work as baristas at fantasy-Starbucks.




Literally not one word you said was accurate.

1) It's not the newest. This one is over a month old and other adventures have come out since then.
2) It's not from WOTC at all. It's from DND Beyond, a SF Company which isn't a WOTC or Hasbro company.
3) The author is in Los Angeles and has no connection to Seattle.
4) It's not even for sale. It's just a one-off freeby fun party type game. The kind you'd sometimes see in Dungeon magazine over the years. This one was for Christmas. In fact it's not even in the adventures section. It's literally in the "Posts" section (and not even features on the main Posts page). IE Michael Galvis just posted a freeby for people to grab for fun, in the same place they stick other normal articles and tutorials and previews.

So yeah, you got nothing correct. Not newest, not WOTC, not a published adventure they're selling but just a freeby, and not linked to Seattle at all.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Jaeger on January 10, 2022, 10:11:50 PM
Quote from: Wrath of God on January 10, 2022, 09:11:00 PM
...
Whole point is they trying to sell 5E as game where you can do anything.
I'm on very woke RPG group "I'm begging you to play another game..." and they are utterly frustrated by how people are trying to use D&D5e to RP anything instead of checking different systems.

There is something to that frustration. I can sympathize.

A lot of people currently playing D&D would probably be happier with a different system, that is more in synch with their playstyle.

But D&D's place as the market leader, and the immense network effect that comes with that, means that D&D is going to serve as a big catchall for most RPG groups.

It's just the way it is.

And honestly, it's the way that the hobby has been since the beginning.

IMHO, it's just really magnified under this current popularity boom.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Wrath of God on January 10, 2022, 10:19:41 PM
Yeah, I think now it's like 10-20 times worse.
I mean in US at least, thankfully Poland is different set of problems (here everyone uses WHFRP 2E for everything)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: HappyDaze on January 10, 2022, 11:10:46 PM
I recall an old WFRP (2e I think) that was all about playing the staff (most were pregens with the Servant career) of a roadhouse when a bunch of weird stuff happens because someone taps a keg of Chaos-tainted beer. That had very little in common with classic heroism either...it was much more of a horror feel. I suppose the difference between a tavern and a coffee shop as a 'mundane' backdrop just depends on what your setting uses as a baseline, but the "magical coffee shop" definitely invites some ridicule d/t its association with hipsters.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: HappyDaze on January 10, 2022, 11:12:38 PM
Quote from: Jaeger on January 10, 2022, 10:11:50 PM
Quote from: Wrath of God on January 10, 2022, 09:11:00 PM
...
Whole point is they trying to sell 5E as game where you can do anything.
I'm on very woke RPG group "I'm begging you to play another game..." and they are utterly frustrated by how people are trying to use D&D5e to RP anything instead of checking different systems.

There is something to that frustration. I can sympathize.

A lot of people currently playing D&D would probably be happier with a different system, that is more in synch with their playstyle.

But D&D's place as the market leader, and the immense network effect that comes with that, means that D&D is going to serve as a big catchall for most RPG groups.

It's just the way it is.

And honestly, it's the way that the hobby has been since the beginning.

IMHO, it's just really magnified under this current popularity boom.
I missed out on the old AEG Stargate game, and I was never all that interested in it anyway because it was d20. When I heard a new Stargate RPG was coming out, I was briefly excited...until I found out it was going to be based on 5e.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 11, 2022, 12:16:23 AM
Quote from: RandyB on January 10, 2022, 04:04:54 PM
Quote from: Armchair Gamer on January 10, 2022, 03:49:49 PM
Quote from: VisionStorm on January 10, 2022, 02:01:31 PM

An even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

But hipsters gonna hipsterize.  :-X

  I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?

A single TFOS adventure, maybe. If the campaign is TFOS: The College Years. I'd play that.

Yeah, I can easily see it working for Teenagers From Outer Space, but D&D?!

Quote from: VisionStorm on January 10, 2022, 04:36:03 PM
I might use it as a plot hook in a modern world or futuristic setting (you get hired by a Barista shop after all their workers quit following strange occurrences and a dead body around the shop), but the main drive of the adventure is gonna be figuring out WTF is wrong with the shop and uncovering some kind of cultist activity going on around the area (followed by tracking them to their home base and ending some cultists) or something to that effect, not serving costumers and figuring out some super complex order as a team activity.

As something for Cthulhu: Now! it could work as a vehicle for further adventures. I like the idea of Starbucks being a cultist front company!
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Jam The MF on January 11, 2022, 12:27:05 AM
Maybe you all meet in a cafe, and then..... Something terrible happens!!!

Yeah, that's more like it!!!
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: RPGPundit on January 11, 2022, 03:36:13 AM
Quote from: Mistwell on January 10, 2022, 09:39:55 PM
Quote from: RPGPundit on January 10, 2022, 08:57:29 AM
I have been saying for ages that the Wokist agenda for #dnd5e is to turn every setting into 2021 Seattle culture.
Now there's proof positive: the newest #dnd adventure is where you work as baristas at fantasy-Starbucks.




Literally not one word you said was accurate.

1) It's not the newest. This one is over a month old and other adventures have come out since then.
2) It's not from WOTC at all. It's from DND Beyond, a SF Company which isn't a WOTC or Hasbro company.
3) The author is in Los Angeles and has no connection to Seattle.
4) It's not even for sale. It's just a one-off freeby fun party type game. The kind you'd sometimes see in Dungeon magazine over the years. This one was for Christmas. In fact it's not even in the adventures section. It's literally in the "Posts" section (and not even features on the main Posts page). IE Michael Galvis just posted a freeby for people to grab for fun, in the same place they stick other normal articles and tutorials and previews.

So yeah, you got nothing correct. Not newest, not WOTC, not a published adventure they're selling but just a freeby, and not linked to Seattle at all.

D&D Beyond is a an official D&D-producing company, with the closest of ties to WoTC. The capital firm who owns the company that owns D&D Beyond has significant financial ties to Hasbro (which owns D&D).

Also, I stated that the adventure was free in the video.

Also, LA/Portland/SF/NYC are all interchangeable as a culture of privileged woke-leftism.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Sellsword on January 11, 2022, 05:55:20 AM
I am glad my group and I dropped 5e and haven't looked back since. If this is where this edition is heading wizards of the coast can go bankrupt for all I care.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Reckall on January 11, 2022, 07:27:10 AM
Quote from: Armchair Gamer on January 10, 2022, 03:49:49 PM
Quote from: VisionStorm on January 10, 2022, 02:01:31 PM

An even bigger question would be: Why would anyone use ANY RPG for it? As opposed to...you know. Taking a job in the lucrative field of coffee "artistry" and leaving TTRPGs the hell alone.  ::)

But hipsters gonna hipsterize.  :-X

  I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?

It could also work for Call of Cthulhu (Velma's Diner in Arkham, for example), and some stunt (the King in Yellow comes to the diner!), but soon or later the investigators will move out to pursue leads or it would be a very boring campaign. Maybe a one-shot (Dead Light as seen from the roadway diner's owners). I can't see such an idea working for an extended period of time.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: rgalex on January 11, 2022, 08:01:50 AM
Quote from: Jaeger on January 10, 2022, 06:50:24 PM
From the comments section of the DNDbeyond link:
When 40% of D&D players are 25 or younger it makes sense to create content for them."[/i]

Why isn't typical D&D good enough for the <25 crowd?  Why is 25 the magic year where all of a sudden traditional D&D clicks?  I was once 25 or younger.  I don't recall ever wanting something like this. 

Also, this seems like someone read Gallant Knight Games's Tiny Taverns game and wanted to do a half-assed 5e version.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Ghostmaker on January 11, 2022, 09:01:37 AM
As people have remarked, if you ran this tongue in cheek as a gag adventure -- especially in a setting/system like Paranoia, TFOS, or East Texas Uni -- it'd probably be highly amusing.

Hell, I could fix this. Have the party work a shift at the World Serpent Inn (https://forgottenrealms.fandom.com/wiki/World_Serpent_Inn), as a one off.

But this? This is banal. You know, I used to think the opposite of heroism was villainy. No. It's humdrum banality. The 'gray lump' concept some of you have commented on. And it SUCKS.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Abraxus on January 11, 2022, 09:11:11 AM
Our resident SJW Wokescolds not liking that we dislike the product and coming out of the woodwork to chastise us you don't say.

Anecdotal yet no one has ever approached me to run their actual job as a scenario.  Never. Good luck trying to find a big amount of 5E DMs willing to run that abomination of a adventure. At least not without asking to be paid and paid well first.

I liked the Wendy rpg stuff as who wrote it did not take themselves seriously.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Skullking on January 11, 2022, 09:40:00 AM
I for one am very happy to see D&D return to its Gygaxian routes :)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: THE_Leopold on January 11, 2022, 09:49:23 AM
Quote from: jeff37923 on January 10, 2022, 03:38:54 PM


I watched a guy in all seriousness, post that he was creating a Traveller campaign based on Season 1 of The Golden Girls. Players told him that it was a dumb idea, people just aren't going to be interested.



My group would seriously play the hell out of this as I've already incorporated Blanche and Dorothy into my previous TTRPG games.   Who doesn't love the golden girls?

My group would also play this Coffeeshop adventure for shits and giggles as a one off and then move on.    This would have to be totally devoid of any of the current hexploration and "normal" D&D game we play.

If this was an April Fools module I'd be onboard, but for a mainline game, it's silly.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Mistwell on January 11, 2022, 11:38:39 AM
Quote from: RPGPundit on January 11, 2022, 03:36:13 AM


Also, LA/Portland/SF/NYC are all interchangeable as a culture of privileged woke-leftism.

Los Angeles and Seattle do NOT have the same coffee culture! And it wasn't "wokism" but specifically "running a Seattle coffee shop" you were ranting about. Not a thing in Los Angeles, where this author is from.

And no, DND Beyond isn't WOTC or Hasbro no matter how you try to spin it. Just a licensee. Zero percent chance this particular freebee was run by anyone at WOTC in any way.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Thorn Drumheller on January 11, 2022, 02:13:11 PM
Quote from: Skullking on January 11, 2022, 09:40:00 AM
I for one am very happy to see D&D return to its Gygaxian routes :)

oh man this is rich. LOL
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Wulfhelm on January 11, 2022, 02:33:02 PM
Quote from: Skullking on January 11, 2022, 09:40:00 AMI for one am very happy to see D&D return to its Gygaxian routes :)
When was that cartoon published. I'm asking because the exact same gag was used (with a group actually seen playing) in Simon the Sorcerer (1st or 2nd part, can't remember), a point&click adventure from 1993 (or 1995 for the second part).
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jhkim on January 11, 2022, 02:42:38 PM
Quote from: Wulfhelm on January 11, 2022, 02:33:02 PM
Quote from: Skullking on January 11, 2022, 09:40:00 AMI for one am very happy to see D&D return to its Gygaxian routes :)
When was that cartoon published. I'm asking because the exact same gag was used (with a group actually seen playing) in Simon the Sorcerer (1st or 2nd part, can't remember), a point&click adventure from 1993 (or 1995 for the second part).

That was in the original DMG published in 1979.  D&D has always had silly / offbeat material. I just looked over my stack of old Dragon adventures, and saw a 1980 October adventure where the PCs are boy scouts with flashlights going into a haunted house.

(https://darkshire.net/jhkim/rpg/dnd/img/mansion-of-mad-professor-ludlow-1.png)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: moonsweeper on January 11, 2022, 02:43:32 PM
Quote from: Wulfhelm on January 11, 2022, 02:33:02 PM
Quote from: Skullking on January 11, 2022, 09:40:00 AMI for one am very happy to see D&D return to its Gygaxian routes :)
When was that cartoon published. I'm asking because the exact same gag was used (with a group actually seen playing) in Simon the Sorcerer (1st or 2nd part, can't remember), a point&click adventure from 1993 (or 1995 for the second part).

1979.  1E DMG
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 11, 2022, 04:23:39 PM
Quote from: THE_Leopold on January 11, 2022, 09:49:23 AM
Quote from: jeff37923 on January 10, 2022, 03:38:54 PM


I watched a guy in all seriousness, post that he was creating a Traveller campaign based on Season 1 of The Golden Girls. Players told him that it was a dumb idea, people just aren't going to be interested.



My group would seriously play the hell out of this as I've already incorporated Blanche and Dorothy into my previous TTRPG games.   Who doesn't love the golden girls?


Your group would absolutely love Exit Visa!
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: THE_Leopold on January 11, 2022, 04:31:26 PM
Quote from: jeff37923 on January 11, 2022, 04:23:39 PM
Quote from: THE_Leopold on January 11, 2022, 09:49:23 AM
Quote from: jeff37923 on January 10, 2022, 03:38:54 PM


I watched a guy in all seriousness, post that he was creating a Traveller campaign based on Season 1 of The Golden Girls. Players told him that it was a dumb idea, people just aren't going to be interested.



My group would seriously play the hell out of this as I've already incorporated Blanche and Dorothy into my previous TTRPG games.   Who doesn't love the golden girls?


Your group would absolutely love Exit Visa!

I can't find much in the way of information on that adventure sans it's an Introductory Traveller adventure.

Quote
"Exit Visa" is a short largely table-driven "programmed" adventure that could become a hopelessly boring drag if played too literally, but has a lot of potential. The basic setup is this - your ship has been denied the right to depart because of some unspecified anomaly in the ship's log. The captain has been involved in some shady dealings, so this problem isn't going away on its own. You have 1 week to sort things out through admin/bribery/violence or whatever. The adventure's text takes the form of a series of contacts that can help or hinder your access to the Exit Visa. Each contact usually leads to one or more other contacts, and you can only meet one contact at a time, and at certain times of day, etc. The "programming" of Exit Visa is very clever, but to make a memorable role playing experience might prove challenging.

that's about all I've found
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Wulfhelm on January 11, 2022, 04:32:20 PM
@ jhkim
@ moonsweeper

Thanks. I don't go back as far as 1e I'm afraid.  :-[

But I guess whoever programmed Simon the Sorcerer 2 (pretty sure it was the 2nd part) did...
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Omega on January 11, 2022, 09:41:25 PM
Quote from: jhkim on January 10, 2022, 06:02:23 PM
Quote from: RandyB on January 10, 2022, 04:04:54 PM
Quote from: Armchair Gamer on January 10, 2022, 03:49:49 PM
I can see the high concept as working for a Teenagers from Outer Space or East Texas University game, but D&D?

A single TFOS adventure, maybe. If the campaign is TFOS: The College Years. I'd play that.

Yeah, I don't know about the specific adventure, but I'd play a silly concept like that - even in D&D. I've had a blast playing a drunken journalist in my friend Russell's games. Those used a niche system (the SFX RPG (https://www.drivethrurpg.com/browse/pub/3855/SFX-RPGs)) -- but it really didn't matter much what system we were using. When I was a kid, Dragon magazine would regularly have all sorts of silly stuff in their April issues. Plenty of that material seemed terrible to actually play through, but I didn't see anything wrong with it existing.

For more silliness, check out the licensed Wendy's RPG Feast of Legends (https://hashtagstudios.com/wendys-feast-of-legends-rpg/) where you can play fast food adventures.

It seems like the implication is "Hey, someone made a silly free mini-adventure" -- to "This is the new future of D&D".

No less weird than Rat on a Stick for AD&D where the players are trying to create their own fast food franchise feeding monsters. By Judges Guild.

Stuff like this has popped up fairly regularly as some folk find it bemusing for a one-off gag.

No different from regular business running mechanics in any given RPG. Some players like that. I had one in my group who every campaign would try to start up a business. Others find it boring or just not what they want.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 11, 2022, 11:05:45 PM
Quote from: THE_Leopold on January 11, 2022, 04:31:26 PM
Quote from: jeff37923 on January 11, 2022, 04:23:39 PM
Quote from: THE_Leopold on January 11, 2022, 09:49:23 AM
Quote from: jeff37923 on January 10, 2022, 03:38:54 PM


I watched a guy in all seriousness, post that he was creating a Traveller campaign based on Season 1 of The Golden Girls. Players told him that it was a dumb idea, people just aren't going to be interested.



My group would seriously play the hell out of this as I've already incorporated Blanche and Dorothy into my previous TTRPG games.   Who doesn't love the golden girls?


Your group would absolutely love Exit Visa!

I can't find much in the way of information on that adventure sans it's an Introductory Traveller adventure.

Quote
"Exit Visa" is a short largely table-driven "programmed" adventure that could become a hopelessly boring drag if played too literally, but has a lot of potential. The basic setup is this - your ship has been denied the right to depart because of some unspecified anomaly in the ship's log. The captain has been involved in some shady dealings, so this problem isn't going away on its own. You have 1 week to sort things out through admin/bribery/violence or whatever. The adventure's text takes the form of a series of contacts that can help or hinder your access to the Exit Visa. Each contact usually leads to one or more other contacts, and you can only meet one contact at a time, and at certain times of day, etc. The "programming" of Exit Visa is very clever, but to make a memorable role playing experience might prove challenging.

that's about all I've found

Exit Visa is the one adventure that I will never inflict on a player character group. The entire adventure is about working your way through a mindless bureaucracy in order to get clearance for your ship to leave planet. It is annoying. It is an unadventurous adventure. Should I ever run it, I fully expect to have the players blast out of the starport with guns blazing and chased by law enforcement for reckless endangerment and multiple traffic violations. Afterwards, I would probably never get a group to play Traveller again.

It sounds like your group would love it.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Heavy Josh on January 11, 2022, 11:44:46 PM
Huh. Look, free map of a large cafe. Yoink!

Also, this would be funny for a Paranoia or heck, even Traveller odd-job: the sort of weird nonsense your players get up to when they have to go undercover for whatever actual job they're pulling.

I just hope that the actual adventure has the baristas trying to unionize, given the demand for service sector workers these days...
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jhkim on January 12, 2022, 12:51:05 AM
Quote from: Heavy Josh on January 11, 2022, 11:44:46 PM
I just hope that the actual adventure has the baristas trying to unionize, given the demand for service sector workers these days...

OK, I've looked over the adventure now, and it's very short. It does have two combats (against two mephits and against a young mimic), plus a few skill checks, one larger skill challenge, and then closing time. There isn't any involved or extended task system for the job. It's clearly intended to be humorous, but there aren't a lot of jokes past the concept.

It doesn't have unions, but it does have them fighting with the media - which I suppose is topical. :-)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Opaopajr on January 12, 2022, 01:05:54 AM
 8) My work here is done. /acsends

??? /returns

>:( ... waaaait, they didn't have a shopping excursion or a fashion gala.

:-[ Nonbinary-lings, am Disappoint.  :'(

;D Just crib Wendy's RPG and. do. better.  ;D (/sarcasm. Of course they already did the best they could. I am browsing Etsy for participation trophies as we speak. I am thinking something upcycled and compostable.  :) And I enjoy a joke adventure like others, like CoC Blood Brothers books. RPGs are serious business! )
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Opaopajr on January 12, 2022, 01:15:15 AM
Quote from: Spinachcat on January 10, 2022, 07:33:17 PM
This adventure will be awesome when I run it...

...using Paranoia as the ruleset.

Honestly, this sounds fun and 'triggering'.  ;D I can already rattle off the bad customers NPCs and could easily imagine an arbitrary Computer supervisor. One part Kafka, another part zombie flick Romero, a third sassy Joss Whedon-speak.   :o ... I am already scared!  :(
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 12, 2022, 04:03:21 AM
Quote from: Heavy Josh on January 11, 2022, 11:44:46 PM

Also, this would be funny for a Paranoia or heck, even Traveller odd-job: the sort of weird nonsense your players get up to when they have to go undercover for whatever actual job they're pulling.



I can see it as something done in a Traveller game to achieve the goal of the main adventure, but not as an adventure in and of itself.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Jam The MF on January 12, 2022, 04:27:44 AM
I remember how awesome it was many years back, to find a couple of coffee houses I enjoyed visiting.  Good coffee, good friendly environment, and a fun time in my life.  But, I don't have any desire to role play that in D&D.  Perhaps another game would be a better fit?
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: DM_Curt on January 12, 2022, 07:49:58 AM
Quote from: jhkim on January 12, 2022, 12:51:05 AM

OK, I've looked over the adventure now, and it's very short. It does have two combats (against two mephits and against a young mimic), plus a few skill checks, one larger skill challenge, and then closing time. There isn't any involved or extended task system for the job. It's clearly intended to be humorous, but there aren't a lot of jokes past the concept.

It doesn't have unions, but it does have them fighting with the media - which I suppose is topical. :-)
2 combats, some skill checks/challenges and a map?

Sounds like pretty much a short lowbie adventure, and appropriate for the setting.
That settles half the problem.

The rest being the setting itself. I can shrug and say that Strixhaven isn't something that I'd want to run (I'd skin it, strip half the meat off of the bones and rewrite over the top of it from the Harry Potter wiki and run it for the Potter fans in my house.)  But it's at least of partial use, in theory. Ebberon or Ravnica is of zero use to me.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: THE_Leopold on January 12, 2022, 09:23:17 AM
Quote from: jeff37923 on January 11, 2022, 11:05:45 PM


Exit Visa is the one adventure that I will never inflict on a player character group. The entire adventure is about working your way through a mindless bureaucracy in order to get clearance for your ship to leave planet. It is annoying. It is an unadventurous adventure. Should I ever run it, I fully expect to have the players blast out of the starport with guns blazing and chased by law enforcement for reckless endangerment and multiple traffic violations. Afterwards, I would probably never get a group to play Traveller again.

It sounds like your group would love it.

This sounds as if you are trying to teach the traveller mechanics to new players and give them a bunch of scenarios to test out their abilities with. 

As written it sound absolutely terrible, BUT! if you as the GM allow all sorts of out of the box ways for players to cheat, scam, hijack, hustle, and maneuver their way through the various beaureocratic machinations could be interesting.

Sitting around going from kiosk to kiosk asking to have paperwork filled out in triplicate and then stamped accordingly no sane group can find that interesting not even a party of accountants.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Abraxus on January 12, 2022, 10:14:20 AM
If it's an evil catholic cult the Wokescolds would be fine with it. If it's any other religion they would claim discrimination or some other imagined offensive.

Still a twisted scenario and I may run it with the right group.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Abraxus on January 12, 2022, 10:16:32 AM
The point is that if they tried to claim it was a joke scenario because it comes off as one no one would really care that much.

Barista s in a coffee shop as a serious scenario for D&D fuck that. Why not have a scenario where the dirt goal is to get out of bed, change one clothes and brush one teeth while we are at it.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Rob Necronomicon on January 12, 2022, 10:19:35 AM
Quote from: Abraxus on January 12, 2022, 10:14:20 AM
If it's an evil catholic cult the Wokescolds would be fine with it. If it's any other religion they would claim discrimination or some other imagined offensive.

Still a twisted scenario and I may run it with the right group.

Hm... Good point. Maybe if its a group based on hard line Islam. Guys who like killing anyone who breaks Sharia law? A bit like the REAL Isis...
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: HappyDaze on January 12, 2022, 10:31:04 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.
I think WFRP has done that one before too.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Rob Necronomicon on January 12, 2022, 10:34:14 AM
Quote from: HappyDaze on January 12, 2022, 10:31:04 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.
I think WFRP has done that one before too.

I think they have... Or something vaguely similar. Was it Sing For Your Supper?

If I remember correctly they were lacing their sausages with warp stone. I don't think they were intentionally trying to kill people initially. But mutations are always going to happen after consuming WS.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: HappyDaze on January 12, 2022, 10:37:51 AM
Quote from: Rob Necronomicon on January 12, 2022, 10:34:14 AM
Quote from: HappyDaze on January 12, 2022, 10:31:04 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.
I think WFRP has done that one before too.

I think they have... Or something vaguely similar. Was it Sing For Your Supper?

If I remember correctly they were lacing their sausages with warp stone. I don't think they were intentionally trying to kill people initially. But mutations are always going to happen after consuming WS.
I think it works for WFRP because it focused on starting with everyday people making their way in a dark fantasy world while D&D characters have generally left all semblance to everyday people as early as 1st level.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: THE_Leopold on January 12, 2022, 10:58:14 AM
Quote from: Abraxus on January 12, 2022, 10:16:32 AM
The point is that if they tried to claim it was a joke scenario because it comes off as one no one would really care that much.

Barista s in a coffee shop as a serious scenario for D&D fuck that. Why not have a scenario where the dirt goal is to get out of bed, change one clothes and brush one teeth while we are at it.

In 6E that will get you a solid level at least.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Ghostmaker on January 12, 2022, 11:35:04 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.
But will it have musical numbers and Johnny Depp? :)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Rob Necronomicon on January 12, 2022, 11:41:14 AM
Quote from: Ghostmaker on January 12, 2022, 11:35:04 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.
But will it have musical numbers and Johnny Depp? :)

Hah... Only if we can ramp it up with players screaming hardcore punk down the mics. ;)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Omega on January 12, 2022, 11:46:06 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.

Right. And Dungeon had one or two adventures along these lines that I saw way back. They work for fun little side treks or when the PCs are helping someone get their business back on its feet.

There were also adventures that revolved around the PCs investigating this or that business where somethings gone wrong, or weird, or both.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Omega on January 12, 2022, 11:53:31 AM
Glancing at it I hate to say it Pundit. But this one may be a relatively innocent little one off gag in the same vein as TSR used to do. This writer seems to have a fondness for older D&D romps and weirdness. It lacks the usual woke earning flags.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Rob Necronomicon on January 12, 2022, 11:54:54 AM
Quote from: Omega on January 12, 2022, 11:46:06 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.

Right. And Dungeon had one or two adventures along these lines that I saw way back. They work for fun little side treks or when the PCs are helping someone get their business back on its feet.

There were also adventures that revolved around the PCs investigating this or that business where somethings gone wrong, or weird, or both.

Indeed... Just add in 'blood for the blood god' and it'll be great. ;)
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Omega on January 12, 2022, 12:07:57 PM
Quote from: Rob Necronomicon on January 12, 2022, 11:54:54 AM
Quote from: Omega on January 12, 2022, 11:46:06 AM
Quote from: Rob Necronomicon on January 12, 2022, 09:47:28 AM
In fairness to this concept, with a few tweaks it could be fun.

Your players open a 'pie shop'. They are cultists trying to sacrifice, the human low lives of the city, to their dark gods. And feeding the remains to the patrons to dispose of the evidence.

Everything goes exceedingly well until one of the patrons realizes they are chewing on a finger.

Right. And Dungeon had one or two adventures along these lines that I saw way back. They work for fun little side treks or when the PCs are helping someone get their business back on its feet.

There were also adventures that revolved around the PCs investigating this or that business where somethings gone wrong, or weird, or both.

Indeed... Just add in 'blood for the blood god' and it'll be great. ;)

Hah-hah! Oh one of the Warhammer module writers has a hilarious little tale of why the PCs barge burns down in the module. Because in playtest the players got the barge and then "puttered up and down the Nyr Dyve(or whatever it was called)" hauling cargo or something for fun and profit and never got the adventure done.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Ghostmaker on January 12, 2022, 01:56:45 PM
Quote from: Omega on January 12, 2022, 11:53:31 AM
Glancing at it I hate to say it Pundit. But this one may be a relatively innocent little one off gag in the same vein as TSR used to do. This writer seems to have a fondness for older D&D romps and weirdness. It lacks the usual woke earning flags.
In isolation, sure.

But set against the backdrop of WotC shitting all over everything, it bodes poorly.

Quote from: Omega on January 12, 2022, 12:07:57 PMHah-hah! Oh one of the Warhammer module writers has a hilarious little tale of why the PCs barge burns down in the module. Because in playtest the players got the barge and then "puttered up and down the Nyr Dyve(or whatever it was called)" hauling cargo or something for fun and profit and never got the adventure done.
I love those stories.

There's a bit in the Second Darkness AP where the module specifically states what happens if you confront the big bad villainess with how she betrayed her ideals (using her old clerical robes as a prop). She freezes up for one round, then completely wigs the fuck out and just starts randomly spamming spells in a full on tantrum. She doesn't aim, she'll hit her allies as much as the party, and she actually takes a penalty to concentration checks.

It's such an oddly specific 'if the party does this' sidebar that I suspect someone did just that in the playtest for the campaign.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: jeff37923 on January 12, 2022, 04:56:21 PM
Quote from: THE_Leopold on January 12, 2022, 09:23:17 AM
Quote from: jeff37923 on January 11, 2022, 11:05:45 PM


Exit Visa is the one adventure that I will never inflict on a player character group. The entire adventure is about working your way through a mindless bureaucracy in order to get clearance for your ship to leave planet. It is annoying. It is an unadventurous adventure. Should I ever run it, I fully expect to have the players blast out of the starport with guns blazing and chased by law enforcement for reckless endangerment and multiple traffic violations. Afterwards, I would probably never get a group to play Traveller again.

It sounds like your group would love it.

This sounds as if you are trying to teach the traveller mechanics to new players and give them a bunch of scenarios to test out their abilities with. 
No, it isn't set up for that.

Quote from: THE_Leopold on January 12, 2022, 09:23:17 AMAs written it sound absolutely terrible, BUT! if you as the GM allow all sorts of out of the box ways for players to cheat, scam, hijack, hustle, and maneuver their way through the various beaureocratic machinations could be interesting.
IT IS ABSOLUTELY TERRIBLE, no buts about it. This is one of those where the work involved in making it fun for players and GM far exceeds its worth as an adventure.

Quote from: THE_Leopold on January 12, 2022, 09:23:17 AMSitting around going from kiosk to kiosk asking to have paperwork filled out in triplicate and then stamped accordingly no sane group can find that interesting not even a party of accountants.
That's the point.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: RPGPundit on January 12, 2022, 06:04:10 PM
Quote from: Mistwell on January 11, 2022, 11:38:39 AM
Quote from: RPGPundit on January 11, 2022, 03:36:13 AM


Also, LA/Portland/SF/NYC are all interchangeable as a culture of privileged woke-leftism.

Los Angeles and Seattle do NOT have the same coffee culture! And it wasn't "wokism" but specifically "running a Seattle coffee shop" you were ranting about. Not a thing in Los Angeles, where this author is from.

And no, DND Beyond isn't WOTC or Hasbro no matter how you try to spin it. Just a licensee. Zero percent chance this particular freebee was run by anyone at WOTC in any way.

Having spent time in both cities, I can assure you that while the working class and normal people of each city have different cultures, because they have a connection to place not a connection to ideology, the educated urban elites of both cities are exactly the same, and so are the ones in New York. They're only a little different from the ones in Toronto, and not all that different from the ones in London or Paris.  Because the culture of these people is not their place, it is their ideological allegiance.

And I know this because I was raised in and am part of that educated urban elite class. I'm just a class traitor.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: RPGPundit on January 12, 2022, 06:05:33 PM
Quote from: jhkim on January 11, 2022, 02:42:38 PM
Quote from: Wulfhelm on January 11, 2022, 02:33:02 PM
Quote from: Skullking on January 11, 2022, 09:40:00 AMI for one am very happy to see D&D return to its Gygaxian routes :)
When was that cartoon published. I'm asking because the exact same gag was used (with a group actually seen playing) in Simon the Sorcerer (1st or 2nd part, can't remember), a point&click adventure from 1993 (or 1995 for the second part).

That was in the original DMG published in 1979.  D&D has always had silly / offbeat material. I just looked over my stack of old Dragon adventures, and saw a 1980 October adventure where the PCs are boy scouts with flashlights going into a haunted house.

(https://darkshire.net/jhkim/rpg/dnd/img/mansion-of-mad-professor-ludlow-1.png)

Sure, but I'm guessing that one wasn't written by someone trying to push the ideological agenda that "being a boyscout is better than being an adventurer".
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Naburimannu on January 13, 2022, 04:34:48 AM
Quote from: DM_Curt on January 12, 2022, 07:49:58 AM
Quote from: jhkim on January 12, 2022, 12:51:05 AM

OK, I've looked over the adventure now, and it's very short. It does have two combats (against two mephits and against a young mimic), plus a few skill checks, one larger skill challenge, and then closing time. There isn't any involved or extended task system for the job. It's clearly intended to be humorous, but there aren't a lot of jokes past the concept.

It doesn't have unions, but it does have them fighting with the media - which I suppose is topical. :-)
2 combats, some skill checks/challenges and a map?

Sounds like pretty much a short lowbie adventure, and appropriate for the setting.
That settles half the problem.

The rest being the setting itself. I can shrug and say that Strixhaven isn't something that I'd want to run (I'd skin it, strip half the meat off of the bones and rewrite over the top of it from the Harry Potter wiki and run it for the Potter fans in my house.)  But it's at least of partial use, in theory. Ebberon or Ravnica is of zero use to me.

Particularly with the modern culture of bringing character backstory to the table instead of showing up with a more-or-less blank slate. I'm spinning up a new campaign for work, said explicitly that either approach to character building is welcome, and I'm sure that some of my players would love a two-hour interlude that ties into their backstory like this, as seasoning between more intense adventures or a bit of reified downtime.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Mistwell on January 13, 2022, 03:46:05 PM
Quote from: RPGPundit on January 12, 2022, 06:04:10 PM
Quote from: Mistwell on January 11, 2022, 11:38:39 AM
Quote from: RPGPundit on January 11, 2022, 03:36:13 AM


Also, LA/Portland/SF/NYC are all interchangeable as a culture of privileged woke-leftism.

Los Angeles and Seattle do NOT have the same coffee culture! And it wasn't "wokism" but specifically "running a Seattle coffee shop" you were ranting about. Not a thing in Los Angeles, where this author is from.

And no, DND Beyond isn't WOTC or Hasbro no matter how you try to spin it. Just a licensee. Zero percent chance this particular freebee was run by anyone at WOTC in any way.

Having spent time in both cities, I can assure you that while the working class and normal people of each city have different cultures, because they have a connection to place not a connection to ideology, the educated urban elites of both cities are exactly the same, and so are the ones in New York. They're only a little different from the ones in Toronto, and not all that different from the ones in London or Paris.  Because the culture of these people is not their place, it is their ideological allegiance.

And I know this because I was raised in and am part of that educated urban elite class. I'm just a class traitor.

I live and grew up in Los Angeles, and then lived in Oregon for three years and visited Portland and Seattle many times. And, bullshit. The educated elites in Los Angeles for the most part are not white anymore. In Seattle they are. In LA they are entertainment industry. In Seattle almost entirely tech. There really isn't much overlap.

And it turns out you didn't even bother to read the thing you were critiquing. Which is par for the course with you but not something you'd take kindly to if someone did it to one of your products (even a free one).

Your schtick needs a revamp Pundit. It's gotten lazy.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Zalman on January 13, 2022, 07:35:30 PM
To be fair, for the people who would embrace this game, the concepts of having a job or any kind of normal social interaction probably are High Fantasy.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: Omega on January 14, 2022, 07:17:18 AM
Quote from: Ghostmaker on January 12, 2022, 01:56:45 PM
Quote from: Omega on January 12, 2022, 11:53:31 AM
Glancing at it I hate to say it Pundit. But this one may be a relatively innocent little one off gag in the same vein as TSR used to do. This writer seems to have a fondness for older D&D romps and weirdness. It lacks the usual woke earning flags.
In isolation, sure.

But set against the backdrop of WotC shitting all over everything, it bodes poorly.

Except this is just the writers thing on Beyond far as I can tell. Not an official WOTC product.

Quick check and this guy works for Beyond, not WOTC apparently. That said Beyond has in the past tried to connect him to their SJW/Woke agenda. But a quick glance at his work so far does not show he supports it, or not.
Title: Re: I was Right: Newest D&D "Adventure" Makes you a Seattle Barista
Post by: RPGPundit on January 14, 2022, 08:28:27 PM
Quote from: Mistwell on January 13, 2022, 03:46:05 PM
Quote from: RPGPundit on January 12, 2022, 06:04:10 PM
Quote from: Mistwell on January 11, 2022, 11:38:39 AM
Quote from: RPGPundit on January 11, 2022, 03:36:13 AM


Also, LA/Portland/SF/NYC are all interchangeable as a culture of privileged woke-leftism.

Los Angeles and Seattle do NOT have the same coffee culture! And it wasn't "wokism" but specifically "running a Seattle coffee shop" you were ranting about. Not a thing in Los Angeles, where this author is from.

And no, DND Beyond isn't WOTC or Hasbro no matter how you try to spin it. Just a licensee. Zero percent chance this particular freebee was run by anyone at WOTC in any way.

Having spent time in both cities, I can assure you that while the working class and normal people of each city have different cultures, because they have a connection to place not a connection to ideology, the educated urban elites of both cities are exactly the same, and so are the ones in New York. They're only a little different from the ones in Toronto, and not all that different from the ones in London or Paris.  Because the culture of these people is not their place, it is their ideological allegiance.

And I know this because I was raised in and am part of that educated urban elite class. I'm just a class traitor.

I live and grew up in Los Angeles, and then lived in Oregon for three years and visited Portland and Seattle many times. And, bullshit. The educated elites in Los Angeles for the most part are not white anymore. In Seattle they are. In LA they are entertainment industry. In Seattle almost entirely tech. There really isn't much overlap.

And it turns out you didn't even bother to read the thing you were critiquing. Which is par for the course with you but not something you'd take kindly to if someone did it to one of your products (even a free one).

Your schtick needs a revamp Pundit. It's gotten lazy.

You're lying in almost every statement you made here. I mean, we know you're only here to troll, but you've gotten lazy.