SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Hunter the Reckoning questions

Started by shewolf, July 27, 2008, 11:16:40 PM

Previous topic - Next topic

shewolf

Need some help here. A friend of mine has been gaming with the hubby and me. We just finished a Riddle of Steel game, with the death of the PCs, so we decided to play something else.

The other guy chose Hunter: the Reckoning.

I've never played it, and only played 1 session of WoD in general (Vampire with the same friend running it. Not the best). Hubby's running it, so we have a fair chance of actually having fun.

My problem is - what's it like? I'm a D&D style player. I prefer high fantasy usually, and mostly dislike modern games, which this is. But I'm not the focus, and my opinion is not quite as important :/ What sort of characters have you ran? How easy is it to pick up?

And is there a character generator out there? I didn't find one googling...

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

KrakaJak

If you've played a White-Wolf game than it is pretty easy to pick up. It's a very cool if schizophrenic setting :D

Basically your Hunter's belief in themselves fuels their "edges", which are aptly named as they are just simple little tricks that give them an edge vs. the supernatural vs. regualar mortals.
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

shewolf

Like the Spiritual Attributes in TRoS. Without having to come up with stupid reasons behind 'em :D

Might be fun...

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

Silverlion

Hunter the Reckoning is..kinda monster hunting in the modern day with superpowers. Alright they're not say fire energy beams from your eyes, but you get to be a hunter of monsters with powers. Sort of like D&D, but modern day.

Honestly, I always thought of the movie "Frailty" as what Hunter, SHOULD have been. In a way. Subtlety, however is not White Wolfs way, it seems.


However, to be fair I've only READ the book, and played the video game (It's modern day Gauntlet, in so many many ways.)

Accept its high fantasy in many ways set in the modern day. You are a D&D cleric, but without, you know, often complicated choice of religion.


Yet you specialize in how you turn undead, blast undead, or throw fiery doom from above..
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Pseudoephedrine

It's really fun. It supports varying levels of action-fantasy, so you can run games that feel like Romero, Carpenter, or Verhoeven movies, you can play up the paranoia, isolation and degeneration and play a very gritty game of people who sit in basements arming themselves against the apocalypse. Like most modern settings, the main dial the DM has to control the tone in-game is how effective a presence they want the police to have in the game.

I found it fairly easy to pick up, and I taught it to my game group from the introduction of the premise on to characters creation in about two hours. In all honesty though, the nWoD corebook for mortals is better if you don't want to play characters with supernatural powers.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

Silverlion

Hunter the Reckoning is..kinda monster hunting in the modern day with superpowers. Alright they're not say fire energy beams from your eyes, but you get to be a hunter of monsters with powers. Sort of like D&D, but modern day.

Honestly, I always thought of the movie "Frailty" as what Hunter, SHOULD have been. In a way. Subtlety, however is not White Wolfs way, it seems.


However, to be fair I've only READ the book, and played the video game (It's modern day Gauntlet, in so many many ways. Fun, but still Gauntletesque)

Accept its high fantasy in many ways set in the modern day. You are a D&D cleric, but without, you know, often complicated choice of religion.


Yet you specialize in how you turn undead, blast undead, or throw fiery doom from above..
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

shewolf

I've decided that as a new player, I'm going with something simple - Anita Blake without the sex. I guess that would be Zeal - Avenger ( my DM is gonna let us go ahead and totally create the characters rather than role-play the creeds we get)

I've sorta got the pregame life figured out, but I haven't gotten the skills, demeanor and nature hashed out yet.

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

macd21

There are a number of different ways to run H:tR, of course, depending on your GM and the play style of your group, but the default is something like this:

You play a normal person. Soccer Mom, Retail Clerk, Teacher, Doctor, Homeless Guy (you are discouraged from playing SWAT cops or Green Berets). You come across the supernatural and, from somewhere, given the power to fight them (Edges).

Default game involves a lot of paranoia and fear. Your edges don't really help much and can be unpredictable (there is a big question as to where you got them from). Other hunters like you tend to be a bit nuts, the things they've seen and done driving a lot of then crazy (and the power they've been infused with also warps their personalities). Its a grim, harsh setting.

Thanatos02

I'd kind of like to second what most everyone else said. I tried to post late last night and there were server issues, so my carefully crafted infodump pretty much just got eaten. Such is life.

It's true. You've got powaz, and I'm ok with that. While you're a hunter, and you do deal with the supernatural in a kind of default antagonistic way (killing zombies is a ton of fun any way you do it), you've also become a supernatural creature tottering on the edge of sanity. That theme of isolation is on purpose, but even though the books recommend regular-Joe-and-Jane type characters, there's really nothing stopping you from playing DOOM with dice.

Seriously, it's good times. I enjoy both methods of play, but I would recommend that everyone's on the same page before you start off. You don't want three people packing cricket bats and golf clubs against the night and see peep #4 pick a Wayward with a flamethrower.

I recommend you look over your default supernatural characteristics pretty early and figure out what they do. The default Hunter package gives a certain amount of protection from the mechanical effects of the OWoD which include Vampires being able to mentally control you without so much as breaking into a bloodsweat, mages being able to shut you down, and werewolves driving you into gibbering panic just by changing (nevermind those teeth).

You can't fight any of the big-name supernatural critters out there without taking some fatalities - either long wounded and healing times or outright deaths. Your characters are not as strong, and they're much more fragile. They just won't have the resources of any other supernatural splat. In many ways, they'd be better off just being the FBI, so take that into consideration.
God in the Machine.

Here's my website. It's defunct, but there's gaming stuff on it. Much of it's missing. Sorry.
www.laserprosolutions.com/aether

I've got a blog. Do you read other people's blogs? I dunno. You can say hi if you want, though, I don't mind company. It's not all gaming, though; you run the risk of running into my RL shit.
http://www.xanga.com/thanatos02

jibbajibba

I was a bit disappointed that hunters had to had Powers. We played a couple of  WoD with just normal humans who were smart. So there power was their equipment and their cunning, kind of like Whistler as opposed to Blade.
I suppose that Hunter could be done like that or some of the Edges could be 'smoothed' off a bit but I admit to never trying it.
No longer living in Singapore
Method Actor-92% :Tactician-75% :Storyteller-67%:
Specialist-67% :Power Gamer-42% :Butt-Kicker-33% :
Casual Gamer-8%


GAMERS Profile
Jibbajibba
9AA788 -- Age 45 -- Academia 1 term, civilian 4 terms -- $15,000

Cult&Hist-1 (Anthropology); Computing-1; Admin-1; Research-1;
Diplomacy-1; Speech-2; Writing-1; Deceit-1;
Brawl-1 (martial Arts); Wrestling-1; Edged-1;

Spike

SWINE!!!!

haha... had to say it Shewolf, after I read your post in the 'other thread' on the 'other site'...

... I think others have said it best: Its a white wolf game. Character creation is simple and easy ( always always always skip to the one page (sometimes two...) chart that breaks down the steps and gives you the numbers... everything else is explanation for the braindead...) and realize that all your numbers just mean extra dice to roll for the most part.

I'll disagree with the 'no swat, ordinary housemoms' line. But to me, swat and military types ARE ordinary people, rather than fetishized Ninjae (plural of Ninja... prounouced Nin-Guy!... trust me... spread the meme....)... there's a dude living in my basement that's army, drinks beer, wears t-shirts and shorts and flip flops and surfs the internet... but the WW guys totally think he's not ordinary enough to be made 'Special!' and given Hunter powers. Blarg...

Anita Blake, sans sex is pretty cool. If I'd known where the series was going I'da skipped it early. Irony: I only have copies of the books that are defined as Erotica... A bit fanwankerish powerfantasy, but entertaining enough.

Ok... I'm out of words.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Werekoala

Bought it when it first came out, along with several splats - never played it. I loved reading it and I really like the IDEA of it, but for my group it would just never have worked. Our WoD forays were always of the Vampiric variety.

Still wish I'd gotten the chance to try it out once or twice.
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

Thanatos02

Quote from: Spike;229069... there's a dude living in my basement that's army, drinks beer, wears t-shirts and shorts and flip flops and surfs the internet... but the WW guys totally think he's not ordinary enough to be made 'Special!' and given Hunter powers. Blarg...

I think regular army, navy, air force, even marines seem pretty standard people albeit people with training. I'm pretty sure I remember canon characters that were police or ex-army in the books as well. I think they were trying to lead people away from the fetishised super-stat max-rank in combat skills character.

Which there's no mechanical way to lead people away from, so I figure they tried a heavy hand. OTOH, I don't think there's anything wrong with that, either, but really that's not normal. Someone with maxed Firearms or Melee is really pretty amazing, and I think they were trying to drive that home. I think the Hunter Survival Guide really did a good job with that. I wouldn't have messed with the narrator for anything, but he's not really a normal guy anymore, either.

Anyhow. Making a normal person doesn't require books. It's just a character sheet with Morality and no powers. If that's what you're going for, NWoD Core is my book of choice, but d20 Modern and GURPS are alternately there for your normal person needs, for certain definitions of 'normal'.

I'd personally recommend NWoD Core, Armory, and Second Sight - Second Sight being, basically, a book full of secret powers but ones that canonically, mortals have access to. For OWoD, Sorcerer Revised is a great book, but there are other avenues open. (Hunters Hunted, Demon Hunter X)
God in the Machine.

Here's my website. It's defunct, but there's gaming stuff on it. Much of it's missing. Sorry.
www.laserprosolutions.com/aether

I've got a blog. Do you read other people's blogs? I dunno. You can say hi if you want, though, I don't mind company. It's not all gaming, though; you run the risk of running into my RL shit.
http://www.xanga.com/thanatos02

shewolf

Played some last night. G ( the friend) has an ex SWAT guy on forced retirement- he's "disabled". As in, not a big enough problem for regular life, but he wasn't going to be a desk-jockey. My character, Michelle Noir ( we're in N.O) found her mentor - a older than hell voodoo priestess. We're gonna be given our powers, but we played without 'em last night.

G before his retirement went into a hostage situation, and the bad guy shot some dude, taking most of his head. Then that innocent bystander got up and walked out. Fast forward a week, and I give the ex-cop his will that I drew up (I'm a lawyer) and see some dude go in between a cpuple buildings. Missing a large portion of his head.

Go into the pawn shop(Hank's). I'm "smart" and buy a gun (oops). Later we come back, the owner comes down (apartments over the shop) G fights with him with shots fired, the zombie "wakes" and we flee.

The cops come, and the ambulance carrying Hank crashes and the techs are burned and Hank is thrown from the bus and spread across the highway. Torn apart. The zed is found crucified in a warehouse somewhere.

We do some searching (G goes to some famous voodoo shop, with all it's made in china tourist crap - I go to the web and find a real name of a real fortune teller) and find Mama Farrin. Mamma is going to be my mentor (sweet!). All she wants is a gator toenail. We get it and go to bed, and knock off for the night.

****
My thoughts:

Interesting. Sorta like Call of Cthulhu, in that I can gain derangements, and the whole shooting attracts unwanted attention thing. Good thing I'm pretty dexterous so I can do some hand-to-hand and knife fighting :D Now to find a flame-thrower ;). I like it some, and so far I'm not gaining a cute pink culy tail.

http://www.thecolororange.net/uk/
Dude, you\'re fruitier than a box of fruitloops dipped in a bowl of Charles Manson. - Mcrow
Quote from: Spike;282846You might be thinking of the longer handled skillets popular today, but I learned on one handed skillets (good for building the forearm and wrist strength!).  Of course, for spicing while you beat,
[/SIZE]

KenHR

Sounds like a great game.

So is part of the game actually discovering your powers?  I've been intrigued by Hunter since reading the Winging It column at rpg.net, the whole discovering your powers aspect especially.  However, I got the impression that the writer was taking some liberties in that area.  I really like the kind of game that column and you describe, shewolf.  I may have to see if I can dig up a few of the books from the used bin now...
For fuck\'s sake, these are games, people.

And no one gives a fuck about your ignore list.


Gompan
band - other music