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Author Topic: How to give a Sword & Sorcery feel, to a D&D / PF setting?  (Read 6048 times)

dkabq

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Re: How to give a Sword & Sorcery feel, to a D&D / PF setting?
« Reply #45 on: July 30, 2021, 04:57:14 PM »
I think one of the clearest signals you can give to the players that it isn't just another bog-standard fantasy game is to limit playable races to just one: human. There are humans and there are Others, and the Others are all evil. Better still if the demihumans are all removed entirely from the setting and the other intelligent non-humans are not even mammalian.

I agree. In my game (DCC) for the first two years all PCs were human. I now have one dwarf PC. Which given that my game is set in the CSIO/Wilderlands of High Fantasy, the occasional dwarf PC isn't out-of-place.