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Science Fiction vs. Sci-Fantasy? Where do you draw the line?

Started by Spinachcat, September 02, 2019, 06:09:35 PM

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Alexander Kalinowski

#135
Quote from: Bren;1105470Irony? Like mathematics, your grasp of irony is limited.

Nothing in your post has convinced me to the contrary.

Quote from: Bren;1105470One certainly doesn't need to take a college level abstract algebra course covering Galois theory to remember the rational, irrational, and complex numbers, since they are covered in high school mathematics.

LOL, and college graduates, or even professors, never make simple mistakes in mathematics? Much less people that are out of the field for decades? You're being preposterous.
[EDIT: if it even was an error to begin with, see links below.]

Quote from: Bren;1105470In any case, here's a link so you can learn or relearn about the complex numbers.

LOL, you're very kind but I think you're more in need of a dose of this: https://math.stackexchange.com/questions/823970/is-i-irrational

Or this:
https://www.quora.com/Can-irrational-numbers-be-complex-numbers

Quote from: Bren;1105470And how this relates to this or any other RPG thread? Well it's another example of someone talking about some rule that they could easily look up, but they don't bother and then they get the rule completely backwards.

Yeah, it's a big deal. Right. Thanks for pointing it out, now I can see that it's totally not off-topic.
Author of the Knights of the Black Lily RPG, a game of sexy black fantasy.
Setting: Ilethra, a fantasy continent ruled over by exclusively spiteful and bored gods who play with mortals for their sport.
System: Faithful fantasy genre simulation. Bell-curved d100 as a core mechanic. Action economy based on interruptability. Cinematic attack sequences in melee. Fortune Points tied to scenario endgame stakes. Challenge-driven Game Design.
The dark gods await.

rawma

Well, I would not call i an irrational number; no, it's not the ratio of two integers, but neither is anybody posting here, so everybody in this forum is irrational (except if there's a chatbot encoded as the ratio of two integers). Everybody.

The parts of math that are most useful with respect to RPG discussion are probability (for dice mechanics) and geometry (for maps); maybe game theory. I agree with Bren that the Design, Development, and Gameplay forum is the best place for (on-topic) math related posts.

Alexander Kalinowski

Final post on the subject from me: I vaguely seem to remember that "irrational numbers" was not commonly used during my studies because it's not unambiguous. C/Q or R/Q are precise in the information they convey.
Author of the Knights of the Black Lily RPG, a game of sexy black fantasy.
Setting: Ilethra, a fantasy continent ruled over by exclusively spiteful and bored gods who play with mortals for their sport.
System: Faithful fantasy genre simulation. Bell-curved d100 as a core mechanic. Action economy based on interruptability. Cinematic attack sequences in melee. Fortune Points tied to scenario endgame stakes. Challenge-driven Game Design.
The dark gods await.