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Heroes Unlimited

Started by danbuter, July 29, 2011, 01:23:03 AM

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Soylent Green

Quote from: Cranewings;471626Good point.

So does Icons have a large catalog of powers? Combat rules detailed?

Icons has a fair selection of powers, about 70-80 I think, not including sub-sets of powers. It's very much like MSH without the Ultimate Powers book (which I always found a bit weird and unwieldy but I know a lot of people love it).

The combat rules are not detailed, but with power stunt and Aspects you can get quite creative (and not just in a "let's narrate what the dice roll means" way).   and the potential for slams and stun results keep it lively.

However if you need exact distances, ranges and duration times, Icons is just going to piss you off.
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Spinachcat

Quote from: Novastar;471080.One of my recurring gripes with point-buy supers, is how much most people copycat their characters.

Back in high school our group played Champions almost every week and our characters were almost always Xmen hybrids. When one GM switched to HU it was deeply noticeable that our characters were suddenly far more interesting and at least in regards to powers, less one-dimensional.

Malladin

I played a lot of HU back in the 90s. We played a street level vigilantes type of campaign which it worked for really well.
 

Opaopajr

I do have fond memories of HU as well. The random chargen for the characters did end up evoking more from the players than we initially went into the game. Sometimes you get handed a curveball and then find, yeah, that's a bit of personality defining fluff.

Though it all could be heady nostalgia as well. Memories are funny things.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman