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Help me Run Fun Fate Campaigns

Started by PencilBoy99, January 13, 2015, 10:09:20 AM

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Enlightened

Quote from: RPGPundit;811039Fate Core sounds like a shitty version of FATE.  FATE works pretty well if you take out the idea of fate points being usable by players to change external reality (and obviously, if I read this right, the idea in Fate Core that some kind of "consensus" of the GM needing player permission for things) is removed.

The thread, which you don't seem to have read, debunks every part of that as not being how Fate Core works.

The consensus thing is no more than in any other game, and the book explicitly gives the last word on all things to the GM.
 

robiswrong

I've made the offer before, and I'll do it again, to run an online Fate game for anyone curious.

PencilBoy99

Quote from: robiswrong;811120I've made the offer before, and I'll do it again, to run an online Fate game for anyone curious.

YES YES YES!

Also, there's a quote someone found for me buried in the Fate core book that essentially says that as GM you do have the final say, so this was just a misreading on my part.

I did not read the above mentioned thread. Thanks!

PencilBoy99

Ill also look into ICONS, since a lot of people have recommended it.

Will

Can someone give us a rundown on the good elements of ICONS?

How workable does it seem for non-supers games?
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Enlightened

Quote from: Will;811197Can someone give us a rundown on the good elements of ICONS?

How workable does it seem for non-supers games?

There was a bit of a scuffle back in the day about ICONS not really being a Fate game, or some such. In the end, the author said it's Fate "inspired" but not really "Fate" per se.

Here's a thread from when it first came out that gives a run down on both the rules of the game and on the  "It's Fate! No, it's not!" argument.
 

Will

Hmm. Seems less up my alley.

I love Aspects, but increasingly feel Fate points don't thrill me.
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

robiswrong

Quote from: Will;811222Hmm. Seems less up my alley.

I love Aspects, but increasingly feel Fate points don't thrill me.

I'm going to be running a Fate Core game for PencilBoy99.  You're welcome to join in, and maybe get a different perspective.  Or maybe not, and solidify your opinion.  Up to you.

PencilBoy99

Quote from: robiswrong;811237I'm going to be running a Fate Core game for PencilBoy99.  You're welcome to join in, and maybe get a different perspective.  Or maybe not, and solidify your opinion.  Up to you.

Yay.

Will

No time, but thanks for the offer!
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

RPGPundit

Quote from: Will;811197Can someone give us a rundown on the good elements of ICONS?

How workable does it seem for non-supers games?

ICONS is the best game I've ever seen for running supers.  The only one that I've run that really worked well at feeling like the genre.

As far as how it would work for non-supers game, I think it depends.  It could probably do pulp or high fantasy pretty well, if you replaced the Powers with other special abilities.
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PencilBoy99

It turns out I've been a complete dufus.

See Playing Fate the Traditional Way

Apparently it runs just fine if you do it the way I've been bitching you can't do it. :-)