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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: GeekyBugle on August 18, 2023, 08:09:53 PM

Title: Hasbro wants to become a digital games giant.
Post by: GeekyBugle on August 18, 2023, 08:09:53 PM
Hasbro wants to become a digital games giant.
https://archive.ph/LUIgt (https://archive.ph/LUIgt)

"I would say that the underlying thesis of our D&D business is all about digital," Cocks said.
https://archive.ph/ABGpz (https://archive.ph/ABGpz)

Hasbro > "Trust us bro we don't plan on having AI DMs!"
Also Hasbro > Hasbro Gaming SVP explains what "AI-driven mechanics" mean for upcoming board games
https://archive.ph/HkCOO (https://archive.ph/HkCOO)

Title: Re: Hasbro wants to become a digital games giant.
Post by: Omega on August 18, 2023, 08:33:20 PM
WotC+Hasborg couldnt win if every God on Earth helped them. Theyd fuck it up somehow-some way.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Wisithir on August 18, 2023, 09:03:17 PM
The more Hasbro D&D diverges from an actual roleplaying game, the easier it will be to filter out Hasbroites at the table. Now one has to say "no 5e" to be rid of them, but soon "pen and paper only" will be enough. I cannot wait for video games with rpg element to finally divorce themselves from traditional roleplaying games.
Title: Re: Hasbro wants to become a digital games giant.
Post by: FingerRod on August 18, 2023, 11:10:38 PM
Quote from: Wisithir on August 18, 2023, 09:03:17 PM
The more Hasbro D&D diverges from an actual roleplaying game, the easier it will be to filter out Hasbroites at the table. Now one has to say "no 5e" to be rid of them, but soon "pen and paper only" will be enough. I cannot wait for video games with rpg element to finally divorce themselves from traditional roleplaying games.

Correct. They are making it extremely easy to back away from their product.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Grognard GM on August 19, 2023, 12:35:46 AM
Quote from: Omega on August 18, 2023, 08:33:20 PM
WotC+Hasborg couldnt win if every God on Earth helped them. Theyd fuck it up somehow-some way.

"We are the Hasborg, Conservatism is futile, your pronouns will be assimilated."
Title: Re: Hasbro wants to become a digital games giant.
Post by: Opaopajr on August 19, 2023, 01:02:55 AM
 8) I hope they do so they can fail faster. Digital needs to spend big money and Triple A companies are having a hell of a time getting away with the same old shit. But if they can get a dozen whales then we can fully ignore them and their game dies on the vine.

Please WotC Hasbro, go into Web 3.0 NFT Live Service Virtual whateverthefuck!  ;D I want you to fade away into irrelevance!
Title: Re: Hasbro wants to become a digital games giant.
Post by: BadApple on August 19, 2023, 12:11:47 PM
The people making these decisions are former execs from Microsoft.  It isn't going that well there either.  Honestly, it's mind boggling to me how committed to self immolation they are
Title: Re: Hasbro wants to become a digital games giant.
Post by: VisionStorm on August 19, 2023, 12:17:34 PM
I'm not threatened by AI GMs, TBH. AI won't effectively replace GMs any time soon. And even if/when they do, I doubt that they'll be able to replace them completely. And even if they do, that just means I'll be able to play as a player for a change, and do so whenever I want, even if I don't have a group.

I mean, seriously, it's not like GMing is a paid gig (most of the time). It's not like an entire highly established and entrenched industry of paid GMs is going to collapse with the avent of AI GMs. Paid GMing, to the extent that it is a thing, is only a novelty that started out in recent history. It's not like the case with artists, who have existed since the dawn of human civilization, and are now about to lose out to AI.

Unless Hasbro somehow manages to lock ALL RPG play within their digital environment and somehow prohibits in person play, GMs are safe.
Title: Re: Hasbro wants to become a digital games giant.
Post by: VisionStorm on August 19, 2023, 12:20:59 PM
Quote from: BadApple on August 19, 2023, 12:11:47 PM
The people making these decisions are former execs from Microsoft.  It isn't going that well there either.  Honestly, it's mind boggling to me how committed to self immolation they are

Yup. This is a bunch of people equipped with a hammer that they got from their old job, looking at every problem like it's a nail. Instead of getting a proper tool for their new job.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 19, 2023, 12:31:32 PM
On the bright side, this will tear a huge gaping vacuum in the ttrpg market ready to be exploited by anyone with the means to do so.

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Grognard GM on August 19, 2023, 12:32:05 PM
Quote from: VisionStorm on August 19, 2023, 12:20:59 PM
Quote from: BadApple on August 19, 2023, 12:11:47 PM
The people making these decisions are former execs from Microsoft.  It isn't going that well there either.  Honestly, it's mind boggling to me how committed to self immolation they are

Yup. This is a bunch of people equipped with a hammer that they got from their old job, looking at every problem like it's a nail. Instead of getting a proper tool for their new job.

I feel I must defend WotC here, as this seems unfair.

WotC has no shortage of tools.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Grognard GM on August 19, 2023, 12:33:41 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM
On the bright side, this will tear a huge gaping vacuum in the ttrpg market ready to be exploited by anyone with the means to do so.

I'd say TTRPG's already had their high water mark, and now it's going to slowly contract to a very niche hobby with few new players, like model railways and stamp collecting.
Title: Re: Hasbro wants to become a digital games giant.
Post by: crkrueger on August 19, 2023, 03:26:57 PM
They're going to want to what every gaming corporation does - put out games that will wring every last drop of blood from their customers' veins through microtransactions.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 19, 2023, 04:51:41 PM
Quote from: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.
I'm still looking for replacements.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 19, 2023, 04:54:00 PM
Quote from: BoxCrayonTales on August 19, 2023, 04:51:41 PM
Quote from: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.
I'm still looking for replacements.

For what exactly?
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 19, 2023, 05:58:13 PM
Quote from: Scooter on August 19, 2023, 04:54:00 PM
Quote from: BoxCrayonTales on August 19, 2023, 04:51:41 PM
Quote from: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.
I'm still looking for replacements.

For what exactly?

There ya go.  No big deal
Title: Re: Hasbro wants to become a digital games giant.
Post by: Chris24601 on August 19, 2023, 07:02:18 PM
Quote from: Grognard GM on August 19, 2023, 12:33:41 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM
On the bright side, this will tear a huge gaping vacuum in the ttrpg market ready to be exploited by anyone with the means to do so.

I'd say TTRPG's already had their high water mark, and now it's going to slowly contract to a very niche hobby with few new players, like model railways and stamp collecting.
To be fair, we still have conventions for both of those things in my area. The fact there's zero big corporate money to be made helps keep those far more sane than WotC is trying to make D&D.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Exploderwizard on August 19, 2023, 08:09:57 PM
One important fact that I bet Hasbro didn't even stop to consider- WOTC has screwed the pooch on every single digital initiative that they have attempted. They are like Wile E Coyote planning their next diabolical contraption and surely THIS time, they will be completely successful. The cottage TTRPG industry will keep chugging merrily along while the whale of the industry beaches itself again with craptastic digital offerings.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 19, 2023, 08:38:26 PM
Quote from: Exploderwizard on August 19, 2023, 08:09:57 PM
One important fact that I bet Hasbro didn't even stop to consider- WOTC has screwed the pooch on every single digital initiative that they have attempted. They are like Wile E Coyote planning their next diabolical contraption and surely THIS time, they will be completely successful. The cottage TTRPG industry will keep chugging merrily along while the whale of the industry beaches itself again with craptastic digital offerings.

Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 19, 2023, 09:34:52 PM
Quote from: Scooter on August 19, 2023, 05:58:13 PM
Quote from: Scooter on August 19, 2023, 04:54:00 PM
Quote from: BoxCrayonTales on August 19, 2023, 04:51:41 PM
Quote from: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.
I'm still looking for replacements.

For what exactly?

There ya go.  No big deal
Star Frontiers, Gamma World, Alternity, Amazing Engine, d20 Modern/Future/Past... WotC owns so many IPs they've forgotten existed.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 19, 2023, 09:37:56 PM
Quote from: BoxCrayonTales on August 19, 2023, 09:34:52 PM

Star Frontiers, Gamma World, Alternity, Amazing Engine, d20 Modern/Future/Past... WotC owns so many IPs they've forgotten existed.

Anyone can make compatible content for those.  There are tons of PDFs for those games floating around. Also most of the material isn't actually under copyright anyway.  So what's the problem?
Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 20, 2023, 12:56:12 PM
Quote from: Scooter on August 19, 2023, 09:37:56 PM
Quote from: BoxCrayonTales on August 19, 2023, 09:34:52 PM

Star Frontiers, Gamma World, Alternity, Amazing Engine, d20 Modern/Future/Past... WotC owns so many IPs they've forgotten existed.

Anyone can make compatible content for those.  There are tons of PDFs for those games floating around. Also most of the material isn't actually under copyright anyway.  So what's the problem?
It is under copyright. That's the problem. PDFs are hard as hell to find if they're not on drivethrurpg and you're not allowed to host or sell them yourself. Also, I haven't found any substitutes nor any surviving communities interested in either the original or a substitute.

You can't keep a community alive if you can't freely share the books and make a profit producing supplements. I don't understand why people keep failing to understand this or care about my concerns.

Unless you yourself are a fan of an obscure dead IP trapped in copyright jail with a dwindling community that will be forgotten soon, then you're never gonna understand my perspective.

Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 20, 2023, 01:04:15 PM
Quote from: BoxCrayonTales on August 20, 2023, 12:56:12 PM
It is under copyright. That's the problem. PDFs are hard as hell to find

Wrong.  I just found 3 of them in 10 minutes.  Also, you can make new content for them, even saying "For use with GammaWorld" if you like.  NONE OF THE MECHANICS AND THAT WHICH SHOWS THE MECHANICS IS COPYRIGHTABLE.
Title: Re: Hasbro wants to become a digital games giant.
Post by: VisionStorm on August 20, 2023, 01:12:50 PM
Quote from: Scooter on August 20, 2023, 01:04:15 PM
Quote from: BoxCrayonTales on August 20, 2023, 12:56:12 PM
It is under copyright. That's the problem. PDFs are hard as hell to find

Wrong.  I just found 3 of them in 10 minutes.  Also, you can make new content for them, even saying "For use with GammaWorld" if you like.  NONE OF THE MECHANICS AND THAT WHICH SHOWS THE MECHANICS IS COPYRIGHTABLE.

This is about the IPs. No one gives a shit about the game mechanics. Maybe if you weren't in such a hurry to dismiss people's posts and claim that they're "wrong" you'd notice that.
Title: Re: Hasbro wants to become a digital games giant.
Post by: GeekyBugle on August 20, 2023, 02:09:42 PM
Quote from: Scooter on August 20, 2023, 01:04:15 PM
Quote from: BoxCrayonTales on August 20, 2023, 12:56:12 PM
It is under copyright. That's the problem. PDFs are hard as hell to find

Wrong.  I just found 3 of them in 10 minutes.  Also, you can make new content for them, even saying "For use with GammaWorld" if you like.  NONE OF THE MECHANICS AND THAT WHICH SHOWS THE MECHANICS IS COPYRIGHTABLE.

I'm sure he meant legally.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 20, 2023, 02:52:29 PM
Quote from: VisionStorm on August 20, 2023, 01:12:50 PM
Quote from: Scooter on August 20, 2023, 01:04:15 PM
Quote from: BoxCrayonTales on August 20, 2023, 12:56:12 PM
It is under copyright. That's the problem. PDFs are hard as hell to find

Wrong.  I just found 3 of them in 10 minutes.  Also, you can make new content for them, even saying "For use with GammaWorld" if you like.  NONE OF THE MECHANICS AND THAT WHICH SHOWS THE MECHANICS IS COPYRIGHTABLE.

This is about the IPs. No one gives a shit about the game mechanics. Maybe if you weren't in such a hurry to dismiss people's posts and claim that they're "wrong" you'd notice that.

Then name the exact IP you are so concerned about and how you cannot play because of it or STFU
Title: Re: Hasbro wants to become a digital games giant.
Post by: Theory of Games on August 20, 2023, 04:02:19 PM
Quote from: Scooter on August 20, 2023, 02:52:29 PM
Quote from: VisionStorm on August 20, 2023, 01:12:50 PM
Quote from: Scooter on August 20, 2023, 01:04:15 PM
Quote from: BoxCrayonTales on August 20, 2023, 12:56:12 PM
It is under copyright. That's the problem. PDFs are hard as hell to find

Wrong.  I just found 3 of them in 10 minutes.  Also, you can make new content for them, even saying "For use with GammaWorld" if you like.  NONE OF THE MECHANICS AND THAT WHICH SHOWS THE MECHANICS IS COPYRIGHTABLE.

This is about the IPs. No one gives a shit about the game mechanics. Maybe if you weren't in such a hurry to dismiss people's posts and claim that they're "wrong" you'd notice that.

Then name the exact IP you are so concerned about and how you cannot play because of it or STFU
The Adventures of Indiana Jones.

The SJWs stole it, gender-swapped the main character, and turned the game into a Nazi participation award for POCs with no TTRPG design experience or talent.

So I must now make an OSR version of the game: Diana Jones and the Temple of Cooze!

(https://24.media.tumblr.com/4f99da58d758dbcd25146b707673a663/tumblr_mr3mollEe31rb76ono1_500.gif)
Title: Re: Hasbro wants to become a digital games giant.
Post by: VisionStorm on August 20, 2023, 04:26:04 PM
Quote from: Scooter on August 20, 2023, 02:52:29 PM
Quote from: VisionStorm on August 20, 2023, 01:12:50 PM
Quote from: Scooter on August 20, 2023, 01:04:15 PM
Quote from: BoxCrayonTales on August 20, 2023, 12:56:12 PM
It is under copyright. That's the problem. PDFs are hard as hell to find

Wrong.  I just found 3 of them in 10 minutes.  Also, you can make new content for them, even saying "For use with GammaWorld" if you like.  NONE OF THE MECHANICS AND THAT WHICH SHOWS THE MECHANICS IS COPYRIGHTABLE.

This is about the IPs. No one gives a shit about the game mechanics. Maybe if you weren't in such a hurry to dismiss people's posts and claim that they're "wrong" you'd notice that.

Then name the exact IP you are so concerned about and how you cannot play because of it or STFU

BoxCrayonTales literally mentioned the term "IPs" since the first post where he brought this up, which you replied to, to summarily dismiss. Then later mentioned a small number of examples of such IPs (there are more of them) in another post that you also replied to.

And this is about people not being able to use those IPs to keep them alive, not about people not being able to play them. BoxCrayonTales also mentioned this in posts you replied to. Providing thrice again that you're not even reading WTF you're responding to before you reply.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 20, 2023, 04:29:14 PM
Quote from: Theory of Games on August 20, 2023, 04:02:19 PM

The Adventures of Indiana Jones.



So, why can't  you play it?
Title: Re: Hasbro wants to become a digital games giant.
Post by: VisionStorm on August 20, 2023, 04:37:37 PM
Quote from: Scooter on August 20, 2023, 04:29:14 PM
Quote from: Theory of Games on August 20, 2023, 04:02:19 PM

The Adventures of Indiana Jones.



So, why can't  you play it?

(https://media.tenor.com/BQTd1koe7hIAAAAC/computer-stick-man.gif)
Title: Re: Hasbro wants to become a digital games giant.
Post by: Scooter on August 20, 2023, 04:42:07 PM
Quote from: VisionStorm on August 20, 2023, 04:37:37 PM
Quote from: Scooter on August 20, 2023, 04:29:14 PM
Quote from: Theory of Games on August 20, 2023, 04:02:19 PM

The Adventures of Indiana Jones.



So, why can't  you play it?

(https://media.tenor.com/BQTd1koe7hIAAAAC/computer-stick-man.gif)

Would you like a link to an IQ enhancing product?
Title: Re: Hasbro wants to become a digital games giant.
Post by: SmallMountaineer on August 20, 2023, 05:16:49 PM
I personally have no interest in Digital D&D.

To be fair, I have no interest in tabletop D&D either, but even if I did, I still wouldn't want my experience turned into a half-hearted video game.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BadApple on August 20, 2023, 05:51:15 PM
Quote from: Scooter on August 20, 2023, 04:42:07 PM
Quote from: VisionStorm on August 20, 2023, 04:37:37 PM
Quote from: Scooter on August 20, 2023, 04:29:14 PM
Quote from: Theory of Games on August 20, 2023, 04:02:19 PM

The Adventures of Indiana Jones.




So, why can't  you play it?

(https://media.tenor.com/BQTd1koe7hIAAAAC/computer-stick-man.gif)

Would you like a link to an IQ enhancing product?

Dude, I don't hate you and I don't think anyone else here does but I really wish you could see how you come off to the rest of us sometimes.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 20, 2023, 07:20:43 PM
Again, unless you've actually had an IP you like die, enter copyright jail and the community decline to nothing, then it's gonna be hard for you to understand why that experience is so upsetting. It's a lived experience that only a minority of people have.

Being able to pirate PDFs is irrelevant. To keep an IP alive, to build a community, you need to market it, produce books, sell books, write magazine articles, generally make a profit... this isn't rocket science. It's simple economics. If you still don't understand why I'm so upset, then please don't talk about topics you know nothing about. It's not helping.

Unless the IP you like is already public domain (like John Carter or Tarzan), then everyone who ever liked it will be dead of old age by the time the copyright expires. And by that time all the copies will have been lost to the material physically rotting or the hard drives crashing.

Also, most public domain IPs don't have communities because they're poison to corpos. The Boroughs Estate still has the trademarks to John Carter and Tarzan, but they still can't make those into profitable IPs because corpos refuse to invest in anything they can't own exclusively.

Here's an educational article about it: https://web.law.duke.edu/cspd/publicdomainday/2023/shrinking/
Title: Re: Hasbro wants to become a digital games giant.
Post by: VisionStorm on August 20, 2023, 07:25:17 PM
Quote from: Scooter on August 20, 2023, 04:42:07 PM
Quote from: VisionStorm on August 20, 2023, 04:37:37 PM
Quote from: Scooter on August 20, 2023, 04:29:14 PM
Quote from: Theory of Games on August 20, 2023, 04:02:19 PM

The Adventures of Indiana Jones.



So, why can't  you play it?

(https://media.tenor.com/BQTd1koe7hIAAAAC/computer-stick-man.gif)

Would you like a link to an IQ enhancing product?

No, thanks. I don't wanna have whatever it is that's making you go off on irrelevant tangents that have fuck to do with what people are actually talking about, and almost purposefully miss their point. This thread is derailed enough as it is.
Title: Re: Hasbro wants to become a digital games giant.
Post by: GeekyBugle on August 21, 2023, 01:15:34 AM
Quote from: BoxCrayonTales on August 20, 2023, 07:20:43 PM
Again, unless you've actually had an IP you like die, enter copyright jail and the community decline to nothing, then it's gonna be hard for you to understand why that experience is so upsetting. It's a lived experience that only a minority of people have.

Being able to pirate PDFs is irrelevant. To keep an IP alive, to build a community, you need to market it, produce books, sell books, write magazine articles, generally make a profit... this isn't rocket science. It's simple economics. If you still don't understand why I'm so upset, then please don't talk about topics you know nothing about. It's not helping.

Unless the IP you like is already public domain (like John Carter or Tarzan), then everyone who ever liked it will be dead of old age by the time the copyright expires. And by that time all the copies will have been lost to the material physically rotting or the hard drives crashing.

Also, most public domain IPs don't have communities because they're poison to corpos. The Boroughs Estate still has the trademarks to John Carter and Tarzan, but they still can't make those into profitable IPs because corpos refuse to invest in anything they can't own exclusively.

Here's an educational article about it: https://web.law.duke.edu/cspd/publicdomainday/2023/shrinking/

Lets keep it to RPGs:

Star Frontiers, Gamma World, Alternity, Amazing Engine, d20 Modern/Future/Past... What exactly is it that you like about those? You can't have another game with the exact name and the same names for everything inside but you can have a game inspired by those, a spiritual succesor or retroclone. Heck Gamma World already has at least 5:

The Rad Hack, The Black Hack based
Mutant Crawl Classics
Mutant Future
Darwin's World
Barbarians of the Aftermath

Star Frontiers... Don't think it would be to hard to make a retroclone of it (if it doesn't already exist). I posted some stuff about reworking two of the races on my Guilded server.

Alternity... Never played it, if it's the one you were making stuff I don't think a retroclone is impossible.

Amazing Engine... Same as above.

D20 Modern/Future/Past... Again, not hard to make a retroclone if anyone wanted to.

John Carter an RPG already exists that's not from any big corpo, Warriors of the Red Planet, and it's excellent IMHO.

Tarzan... I'm not too sure Tarzan would work as an RPG, maybe as one of the PCs in a pulp RPG (Hint, I already made the class and work on the game continues).
Title: Re: Hasbro wants to become a digital games giant.
Post by: Ratman_tf on August 21, 2023, 05:07:35 AM
Quote from: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.

Creation is hard, and has an element of serendipity. Popular IPs are popular for a reason, and there are legions of knock-off IPs, both good and bad, that lie dead in the ditch.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 21, 2023, 10:46:59 AM
Quote from: Ratman_tf on August 21, 2023, 05:07:35 AM
Quote from: Scooter on August 19, 2023, 04:49:25 PM
Quote from: BoxCrayonTales on August 19, 2023, 12:31:32 PM

It's disappointing that all their IPs are being squandered, but that's a problem only copyright reform by the government will fix.

Their IP is not important.  I mean creators can make new settings.  Nothing they own cannot be replaced by something better.

Creation is hard, and has an element of serendipity. Popular IPs are popular for a reason, and there are legions of knock-off IPs, both good and bad, that lie dead in the ditch.
Exactly.

Creating a retroclone with the same functionality as one of those dead IPs is hard. Not only do you need to make an entire functional game with rules, setting, and advice/guidelines, but now you have the additional constraint of arbitrarily changing things to avoid being litigable for copyright infringement.

It doesn't matter if the IP has been dead for decades and the owner either has no idea they own it or has no intention of ever using it again. This is a complete perversion of copyright law's spirit. Copyright law was invented to protect authors from piracy for a fixed period of time, after which they would give their work to the public domain. The original period was 14 years. Disney lobbied for extensions multiple times, so now it lasts for a century at minimum. The problem with this is that it harms preservation efforts for all IPs that aren't being actively maintained by their owner. Physical copies rot. Digital copies are lost to server errors. After a century, even if copies have survived all the people who cared about the IP will be dead and unable to revive it.

Some publishers are extremely gracious and put their entire back catalogs on drivethrurpg indefinitely. But what happens when drivethrurpg suffers servers errors or whatnot? I've had several books get stuck in limbo because drivethrurpg locks them away due to bugs that never get fixed after years. This makes it impossible to easily share the PDFs because by doing so I open myself to litigation, and also I want to support the original author or indie company by paying them. I can't expect lone indie writers to constantly maintain their back catalogs in case something goes wrong. Most of them only made books briefly as a hobby decades ago and since then have real life concerns to deal with. They simply don't have any opportunity to fix bugs when bugs come up. So their work gets stuck in limbo because the employees at drivethrurpg refuse to fix the bugs themselves even though they're the only people available to do so because they're literally being paid to maintain the goddamn servers. Fixing bugs should be drivethrurpg's responsibility if the original authors aren't available. The author's consented to put their work on drivethrurpg, never demanded a takedown, so drivethrurpg should be free to fix bugs themselves. The author can get angry about it later, because the author still gets paid either way. It's fucking stupid that books the author put up for safe indefinitely arbitrarily get removed by drivethrurpg because of stupid reasons that the author simply can never resolve because they have a fucking life and can't be bothered to deal with maintaining PDFs from fucking decades ago!

This is why copyright lasting more than a decade or two is stupid. Unless they're J.K. Rowling or Brandon Sanderson, most authors make nothing from their work and don't give a fuck after the first decade. They have no responsibility to maintain their work. They don't own it for the next century or longer because they asked to, they had copyright forced upon them and most simply don't care to maintain ownership after more than a few years if they're not making bank. But by making it illegal to preserve their work after their lose interest, their work is doomed to be lost to time. Everyone dies eventually and you can't take your money with you, so the only thing of value in life is leaving a legacy after you die. But copyright arbitrarily burns books that aren't popular enough to be kept in print forever, so those authors are erased from history because they didn't have the foresight to release their work into the public domain.

Corpos are such tightfisted fuckwads that don't care to preserve the legacy of any of the writers whose work they own but are happy to sue anyone else who tries. Indie authors simply can't be bothered to maintain their work because they have fucking lives. So unless copyright is reformed sometime soon, then >99 of anything we can preserve will be destroyed and almost every writer and artist born since the 20th century will have wasted their lives.

Why should I have to make a retroclone of a perfectly functional IP on a fraction of the budget of the original? I can understand doing that for an IP that I have fundamental creative disagreements with (if you've known me for a while then you'll know exactly which IPs I think that about), but I'm not motivated to put in a ton of work I don't enjoy doing just to avoid litigation regarding an IP that I have zero criticism for. That's unfair and I resent the idiotic immoral anti-human circumstances that force it to be my only recourse.

Furthermore, TTRPGs IPs aren't the same as typical passive media IPs. The appeal comes from the worldbuilding and there generally aren't any recurring characters because the fun comes from the players making their own characters and going on adventures. So the detail goes into the worldbuilding. There is typically so much detail that trying to retroclone it is nigh-impossible. Trying to sanitize your clone of litigable elements ends up washing away most of the appeal for all but the most generic shallow IPs.

For example, Mutant Future is designed to be a generic post-apocalypse game. So it lacks signature elements of the Gamma World IP like the cryptic alliances. You can make a setting that takes place in the aftermath of nuclear war and has talking animal mutants with all sorts of bizarre superpowered mutations, but without a clear analog for the cryptic alliances it's not a spiritual successor. It's just a post-apocalyptic game. (Also, Gamma World's setting changed across editions, sometimes dramatically so. Do you pick one edition, or do you try to account for all of them? It's adding more to your work load.)

For more detailed or idiosyncratic settings the difficulty gets progressively worse. For most of these I can't even find loose analogs to the intended campaign structure, otherwise I wouldn't be complaining so much. And when I do find something (e.g. there's a handful of Star Frontiers-like games out there), they don't have anywhere near as much content as the original or really much resemblance at all besides being somewhere in the same genre. I remember finding a game somewhere that was similar to Star Frontiers, but it just didn't do it for me. None of the aliens were in the same ballpark, I don't think there was any mention of a space police force on the frontier... it was just "odd jobs in space", which is so generic that pretty much every space IP does that equally well.

At this point, I don't think Hasbro would care to sue a blatant ripoff that did the bare minimum of filing off serial numbers from an obscure decades old IP they inherited from one of their acquisitions. But I'm not filthy rich so I'm not willing to risk my livelihood on proving that. Some people might be willing to risk their careers on a ripoff of a dead IP (https://www.kickstarter.com/projects/starlancestudios/zerospace/), but not me.

Also, I just philosophically believe in having these works preserved for posterity. Internet piracy is an unreliable, illegal and just plain inconvenient workaround for an unjust law that opens you to litigation: it's not a solution, the solution is changing the goddam law. People only resort to piracy if they have no legal option, and statistics show that a legal option reduces piracy. We need to preserve our cultural works in a readily accessible form so that future creatives can see them and take inspiration. We've seen from experience with every creative industry that overly long copyright stifles creative innovation and renders the media landscape a homogenous low-quality gray mass.

Have you noticed that there's been zero genre-defining scifi franchises released since Star Trek and Star Wars? That those two IPs are orders of magnitude more popular and more detailed than any other scifi or scifi-adjacent IPs like Dune, 40k or Starship Troopers? Not to mention that their fandom wikis are professionally proofread and cited like an academic article rather than a scatter-brained mess of unsourced factually wrong incomplete gibberish that fails to keep track of vast swathes of the IP's releases? That's not a coincidence. It's because copyright prevents IPs from accumulating outside of corporate control, and since most IPs die in the cradle due to low profit the corpos aren't incentivized to do so themselves anyway. It's like trying to build a sandcastle, only for the tide to wash away your work and force you to start over again. You're physically incapable of building beyond a certain size because the tide imposes a hard limit.

TSR made Star*Drive in 1998 and by my estimation it was one of those IPs that would have similarly redefined the scifi genre if it wasn't strangled in its crib after just two years. In contrast to Star Trek and Star Wars, which are still firmly trapped in the technological zeitgeists of the eras in which they were created, Star*Drive incorporated scifi tropes invented afterwards that still haven't made a mark on the genre at large. It has multiple human stellar nations rather than one Federation or one Galactic Empire, whose ethos range across a spectrum only comparable to a 4X game like Alpha Centauri. It has Space Texas, Space Microsoft, Space Westworld, Space cyberpunk Russia, Space X-Men, etc. incorporated as basic facets of the setting as opposed to one-offs that only appear in one episode before being forgotten forever. It's humanocentric (humans dominated the thousand ly sphere around Earth because they invented the first FTL drive) but actually interrogates the politics of this: around 50 or so intelligent alien species have been reduced to client states of the human stellar nations that own the space around their home planets and this has huge effects on their cultures and self-determination. The mechalus (basically cyborg vulcans) see it as an opportunity to turn a new leaf after their accidental genocide of their sister species, the sesheyans (tribal multi-eyed bat people) were enslaved by Space Microsoft and are trying to emancipate themselves, the weren have political independence but their traditional culture is being eroded away by contact with humanity, etc. Then there's the Verge, a frontier region that was cut off for a century during the second galactic war that only ended a few years ago and the Space UN is trying to reconnect only to open cans of worms regarding colonialism... there's the Externals, a catch-all for every mysterious alien civilization that isn't a client state of humanity who are only seen in frontier space. Some of them are really hostile... oh, and in an ebook released at the exact end of the line it's revealed that there's an evil theocracy of Roswell grays who worship Cthulhu and have armies of space bugs.

I've spend years combing the scifi genre and Star*Drive is still unique. The individual pieces are not original, but holistically it's effing amazing and I'm really frustrated nobody else has taken up the torch. This is the problem with copyright jail.
Title: Re: Hasbro wants to become a digital games giant.
Post by: jeff37923 on August 21, 2023, 11:19:09 AM
Quote from: FingerRod on August 18, 2023, 11:10:38 PM
Quote from: Wisithir on August 18, 2023, 09:03:17 PM
The more Hasbro D&D diverges from an actual roleplaying game, the easier it will be to filter out Hasbroites at the table. Now one has to say "no 5e" to be rid of them, but soon "pen and paper only" will be enough. I cannot wait for video games with rpg element to finally divorce themselves from traditional roleplaying games.

Correct. They are making it extremely easy to back away from their product.

^^This^^
Title: Re: Hasbro wants to become a digital games giant.
Post by: Armchair Gamer on August 21, 2023, 11:40:21 AM
Quote from: Wisithir on August 18, 2023, 09:03:17 PM
The more Hasbro D&D diverges from an actual roleplaying game, the easier it will be to filter out Hasbroites at the table. Now one has to say "no 5e" to be rid of them, but soon "pen and paper only" will be enough. I cannot wait for video games with rpg element to finally divorce themselves from traditional roleplaying games.

   Hasbro D&D is a Brand first, a game second, and is swiftly moving towards recruitment venue for the Antichrist. :)
Title: Re: Hasbro wants to become a digital games giant.
Post by: jeff37923 on August 21, 2023, 01:46:40 PM
Quote from: Armchair Gamer on August 21, 2023, 11:40:21 AM
Quote from: Wisithir on August 18, 2023, 09:03:17 PM
The more Hasbro D&D diverges from an actual roleplaying game, the easier it will be to filter out Hasbroites at the table. Now one has to say "no 5e" to be rid of them, but soon "pen and paper only" will be enough. I cannot wait for video games with rpg element to finally divorce themselves from traditional roleplaying games.

   Hasbro D&D is a Brand first, a game second, and is swiftly moving towards recruitment venue for the Antichrist. :)

Dude! You are giving the AntiChrist a bad name by claiming that!
Title: Re: Hasbro wants to become a digital games giant.
Post by: Mistwell on August 21, 2023, 05:30:36 PM
Quote from: Exploderwizard on August 19, 2023, 08:09:57 PM
One important fact that I bet Hasbro didn't even stop to consider- WOTC has screwed the pooch on every single digital initiative that they have attempted.

DNDBeyond is awesome and has been for many years.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BadApple on August 21, 2023, 05:51:50 PM
Quote from: Mistwell on August 21, 2023, 05:30:36 PM
Quote from: Exploderwizard on August 19, 2023, 08:09:57 PM
One important fact that I bet Hasbro didn't even stop to consider- WOTC has screwed the pooch on every single digital initiative that they have attempted.

DNDBeyond is awesome and has been for many years.

That was not a WOTC property.  It was a third party product that licensed D&D.  IT was purchased by WOTC just a few months ago.  I don't think that counts as a success for WOTC.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Mistwell on August 21, 2023, 07:42:12 PM
Quote from: BadApple on August 21, 2023, 05:51:50 PM
Quote from: Mistwell on August 21, 2023, 05:30:36 PM
Quote from: Exploderwizard on August 19, 2023, 08:09:57 PM
One important fact that I bet Hasbro didn't even stop to consider- WOTC has screwed the pooch on every single digital initiative that they have attempted.

DNDBeyond is awesome and has been for many years.

That was not a WOTC property.  It was a third party product that licensed D&D.  IT was purchased by WOTC just a few months ago.  I don't think that counts as a success for WOTC.

April 2022
Title: Re: Hasbro wants to become a digital games giant.
Post by: honeydipperdavid on August 21, 2023, 07:45:16 PM
Best case scenario for Hasbro is they spin off the digital studio for stock, that's the best they can do.  If they spin of D&D and retain the digital rights, they will have no control over the direction of future games.  If D&D gets unshackled from Hasbro and they have to pay their own bills, the writing and direction will revert to the norm.  Hasbro's blessed ESG score can't handle releasing good games with normal values.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Omega on August 22, 2023, 05:46:05 AM
Quote from: BadApple on August 21, 2023, 05:51:50 PM
Quote from: Mistwell on August 21, 2023, 05:30:36 PM
Quote from: Exploderwizard on August 19, 2023, 08:09:57 PM
One important fact that I bet Hasbro didn't even stop to consider- WOTC has screwed the pooch on every single digital initiative that they have attempted.

DNDBeyond is awesome and has been for many years.

That was not a WOTC property.  It was a third party product that licensed D&D.  IT was purchased by WOTC just a few months ago.  I don't think that counts as a success for WOTC.

That and wotc plans to make it potentially obsolete once their VTT goes live, if ever. Unless someone over there rubbs 2 brain cells together and realizes it would be better to merge the two.

Problem is that alot of people left during the OGL uproar and a chunk never came back.
Title: Re: Hasbro wants to become a digital games giant.
Post by: honeydipperdavid on August 22, 2023, 08:19:58 AM
I for one would love to see a VTT only version of D&D 6E.  Get rid of the paper, require a subscription, modernize D&D.  In fact, we should all be encouraging WotC to do this.  We should also encourage WotC to commit to the contract, do not renew any contingencies with printers, fire their writing staff, hire all coders, maybe hire some match 3 game designers to build mini-games, hire Critical Role voice actors to do all the voices and get ChatGPT to write all modules.  It will be all profit for Hasbro.

It would take 2 to 3 years before we could bankrupt WotC and get Hasbro to sell of their IP.  Just go on X and Dnd Beyond with sock puppets and cheer it on, talk about how much non-existent money you'll spend on it.  I want this one to crash and burn.
Title: Re: Hasbro wants to become a digital games giant.
Post by: tenbones on August 22, 2023, 06:26:17 PM
Quote from: honeydipperdavid on August 22, 2023, 08:19:58 AM
I for one would love to see a VTT only version of D&D 6E.  Get rid of the paper, require a subscription, modernize D&D.  In fact, we should all be encouraging WotC to do this.  We should also encourage WotC to commit to the contract, do not renew any contingencies with printers, fire their writing staff, hire all coders, maybe hire some match 3 game designers to build mini-games, hire Critical Role voice actors to do all the voices and get ChatGPT to write all modules.  It will be all profit for Hasbro.

It would take 2 to 3 years before we could bankrupt WotC and get Hasbro to sell of their IP.  Just go on X and Dnd Beyond with sock puppets and cheer it on, talk about how much non-existent money you'll spend on it.  I want this one to crash and burn.

1) Hasbro will never sell their IP. 2) No one should care about the IP - you can play D&D in a variety of ways that doesn't benefit WotC. Arguably better then the shit they offer now 3) WotC is going to slit their own throat in this venture when it comes to TTRPG's as a hobby - but it might work for them as a videogame company - we should encourage this. 4) We should stop hugging the balls of the D&D brand WRIT LARGE. Start making original stuff for people that want to play and pay for it. Stop framing your engagement in the hobby by the Corporate Brand that is not the brand most of us started with, and gives no shits about you, or your concerns over its actions. They do not care.

Support independent gaming companies that produce good stuff. Make your own content and if you are daring, PUBLISH IT/SHARE IT with others (if you're generous/communist/or simply want to give back). Promote the latter two categories and become a proselytizer for what you think is good, but be open minded to other opinions.
Title: Re: Hasbro wants to become a digital games giant.
Post by: BoxCrayonTales on August 22, 2023, 07:14:19 PM
Quote from: tenbones on August 22, 2023, 06:26:17 PM
Support independent gaming companies that produce good stuff. Make your own content and if you are daring, PUBLISH IT/SHARE IT with others (if you're generous/communist/or simply want to give back). Promote the latter two categories and become a proselytizer for what you think is good, but be open minded to other opinions.
I'm planning some ripoffs of TSR's old dead IPs and I'll release my work into public domain. It's gonna take some time though since I don't have a team of writers on call.
Title: Re: Hasbro wants to become a digital games giant.
Post by: tenbones on August 22, 2023, 07:21:43 PM
Well legal issues aside - good luck.

You don't need a team of writers, you only need discipline, passion and determination.. I did a half-a-book with Mearls back in the day, in a month. I churned out over 120k words (about 30% of edited out for space reasons - otherwise the book would have been massive) - while working full time at Microsoft, with a newborn keeping me at 3-hrs of sleep a night.

It can be done.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Omega on August 24, 2023, 04:25:22 AM
We all know wotc will somehow find a way to fuck it up.
Title: Re: Hasbro wants to become a digital games giant.
Post by: Zalman on August 24, 2023, 08:24:46 AM
Quote from: Mistwell on August 21, 2023, 07:42:12 PM
DNDBeyond is awesome and has been for many years.

...[since]...

April 2022

For some values of "many".