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Handling offscreened PCs?

Started by mAcular Chaotic, September 26, 2017, 04:35:00 PM

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S'mon

Sounds like it was handled well.

I have sometimes killed off retired PCs by die roll - they get sent on some deadly mission by another PC or an NPC they joined with; I give them a generous d% chance based off the 1e assassination table, they fail. One retired PC got sent to steal the shield of a demigod - I gave him 60% success, 25% fail but escape, 15% dead - rolled 87. Another rolled similarly high being sent to assasinate an Archmage, got disintegrated.

The great majority get to retire & live happily ever after, but sometimes there's logically a chance of death and I'm not going to avoid that just because the character was created by someone else. They can always play them in some other GM's campaign if they like. Nor am I going to roll it all out by myself.

Bren

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Voros

Quote from: mAcular Chaotic;998610I ended up playing it out. Here's what happened:

Within the first Navigation roll, he got lost, and ended up at the Dragon's lair. He got captured by the Dragon, and given an ultimatum to work for the Dragon or die. He agrees to follow the Dragon's minions to take care of a hostile village the dragon says allegedly are aggressing against him.

When the Paladin gets there he sees its a Trail of Tears style extermination. He turns on the cultists and wipes them out, frees the refugees. But they're in a cursed magical forest that wants to kill them.

He spends the next 23 days wandering the wilderness, as starvation and encounters grind away at him (I did this abstractly as a day per roll), until he finally escaped and reached his church at Helm's Hold with 4 Ranks of Exhaustion thanks to no food, 10 hp left, and 3 out of 21 refugees still alive. So now the character is on standby for if the player ever wants to use him again.

Sounds like a fun session. Congrats.