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Greg and Sandy back in charge of Chaosium

Started by That Guy, June 02, 2015, 11:12:31 PM

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That Guy

Greg Stafford is now President of Chaosium, and Sandy Petersen is back on the design team. Source.

QuoteGreetings to all our Patient Backers,

We have pressed the reset button... In 1975 Chaosium started out as a quirky boutique game company. We were all about creativity, artistry and craftsmanship. With every game we provided you with new realms of imagination and entertainment. Over the last few years we forgot that, and lost our way.

The Great Old Ones have Returned…
Greg Stafford, founder of Chaosium and creative force during its heyday, is now President. Sandy Petersen, world renowned game designer who brought Cthulhu into the light three decades ago, has rejoined the team as well.

Greg says: "Chaosium is part of my legacy. My intent is to restore it to its rightful place in the world of gaming. Something we can all take pride in, and something that fans will look forward to.Where 'what’s next?' is answered with 'I can’t wait'."

The Stars are Right…
Sandy says: "I am excited to return to active participation in the Call of Cthulhu line, and I’m eagerly looking forward to working directly with Greg again. We are Chaosium's original team from the 1980s. My first focus is going to be the Call of Cthulhu 7th edition Kickstarter campaign."

Our main plan is simple (but will be a lot of work):

Quickly sift and sort through the current company problems
Immediately ship the remaining Horror on the Orient Express backer rewards
Focus on the Call of Cthulhu 7th edition Kickstarter backer rewards
Return to regularly making awesome new games.
We offer new hope, and ask only for your patience."

Please visit Chaosium.com for regular news and updates. Contact us with questions, kudos, curses, or kindness. We are listening, and we will respond.

Greg Stafford, President and CEO of Chaosium Inc.
I’m puttin' the band back together.

Chaosium used to be my favourite publisher back in the day, but I haven't bought a product of there in many years. I'm hopeful this means great things for the company and their games, but time will tell.
 

Vile Traveller

Didn't see that coming. Any comment from Moon Design or Design Mechanism?

TheShadow

#2
"Lost our way...new hope...return to making awesome new games"...were things really that bad? Seems like Charlie was doing a decent job rather singlehandedly.

edit: I just looked up the CoC7e Kickstarter page...seems things were that bad.
You can shake your fists at the sky. You can do a rain dance. You can ignore the clouds completely. But none of them move the clouds.

- Dave "The Inexorable" Noonan solicits community feedback before 4e\'s release

TristramEvans

Wonder if this means we'll finally get a new edition of Prince Valiant

danskmacabre

I've been looking forward to buying the 7th edition of CoC for some time now.
I wasn't part of the KS, but was hoping to by a physical copy when released at retail.

I know there were issues with getting the books done by the printers and not even the KS has released the physical books yet.

Perhaps the new management will get the pbooks out to retail sooner...  
I can hope I suppose.

That Guy

Quote from: Vile;834691Didn't see that coming. Any comment from Moon Design or Design Mechanism?
I haven't seen anything, but I don't imagine this will effect them. Moon Design owns all the rights to RuneQuest and Glorantha, and Design Mechanism's license to publish RuneQuest is with MD.
 

Teazia

Is Sandy independently wealthy from his video game ventures?
Miniature Mashup with the Fungeon Master  (Not me, but great nonetheless)

JeremyR

Quote from: Teazia;834701Is Sandy independently wealthy from his video game ventures?

He should have been from his Doom days, but I think most of the people at iD spent the money...

Simlasa

I've been losing faith in Chaosium for years now.
The last few things I've bought from them have been disappointing... nowhere near the old standards.
Meanwhile, IMO, CoC 7e felt like a desperate move in the wrong direction... after playing it I found the mechanical changes just enough to annoy... change for the sake of change.

I'm not sure what this new/old management will bring... but at least I've got the BGB and some great D100 product coming from other sources.

TristramEvans

Quote from: Simlasa;834704I've been losing faith in Chaosium for years now.
The last few things I've bought from them have been disappointing... nowhere near the old standards.
Meanwhile, IMO, CoC 7e felt like a desperate move in the wrong direction... after playing it I found the mechanical changes just enough to annoy... change for the sake of change.

I'm not sure what this new/old management will bring... but at least I've got the BGB and some great D100 product coming from other sources.

Not ot derail the thread, but what were the mechanical changes in CoC 7th?

Rafael

Woof. Indeed, did not see that coming. I starting getting into RQ a few years back, via the old Judges Guild modules, and that ignited a wider interest into Glorantha, etc.

I am very curious to see what their next steps will be, after their current projects wrap. Personally, Glorantha and RQ had their milestone product already two years ago, with the two-volume gazetteer. Difficult to top that one, IMO.

Simlasa

#11
Quote from: TristramEvans;834707Not ot derail the thread, but what were the mechanical changes in CoC 7th?
Oh, like the stats are now all on a 1-100 scale rather than 3d6, the promotion of 'optional' fate points (which were used in our game and, IMO removed a good bit of the desired tension), the new chase rules that are something of a mini-game unto themselves, the 'Push' rules that, while lots of CoC Keepers were doing something similar, now that they're codefied seemed to lead to Players always asking to 'Push' failed skill rolls regardless of it making any sense in context.

It felt to me like it had moved a couple notches closer to Savage Worlds, with a bit of narrative terminology salted throughout.

That Guy

Quote from: Vile;834691Didn't see that coming. Any comment from Moon Design or Design Mechanism?
Jeff Richard just posted this:
QuoteWe welcome the return of the Great Old Ones to the primal Chaosium!

Moon Design's ownership of Glorantha and Runequest is unaffected by this; however, we have long worked closely with Greg and Sandy and look forward to continue doing so.

For more information, please see: https://www.kickstarter.com/projects/448333182/horror-on-the-orient-express-a-chaosium-publicatio/posts/1251713
 

Opaopajr

Quote from: Simlasa;834715Oh, like the stats are now all on a 1-100 scale rather than 3d6, the promotion of 'optional' fate points (which were used in our game and, IMO removed a good bit of the desired tension), the new chase rules that are something of a mini-game unto themselves, the 'Push' rules that, while lots of CoC Keepers were doing something similar, now that they're codefied seemed to lead to Players always asking to 'Push' failed skill rolls regardless of it making any sense in context.

It felt to me like it had moved a couple notches closer to Savage Worlds, with a bit of narrative terminology salted throughout.

Hopefully this is the last of the "Let's Fuck with a Great Old System!" movement, instead of making their own. There's FATE et al. over there. They did it right, make something new and let people choose. I'll let you know when I want it jizzed all over my standard fare.

(I watch with detachment the slo-mo clusterfuck of WW/OPP clicks, beats, and conditions, waiting for the inevitable "I told you so.")
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Necrozius

Somewhat related: is there a general consensus among CoC fans about which edition is "best"? I'd like to finally get a hard copy for my shelf; I don't care if it's a version that came out 20 years ago.