And yet, relying purely on armor to improve your AC lets you get it down to AC 2, while relying purely on DEX only lets you get it down to 6 at best.
So? I was obviously talking about the Alacrity and Luck words. Having their effects as DR wouldn't improve the verisimilitude of the system:).
Alacrity and Earth are going to boost AC in very different ways.
My point exactly. I didn't mention Earth and Endurance, because they are "traditional" armour, in effect.
Or it could be something entirely different. You boost your AC with the Sun Word by making yourself impossible to look at directly.
Indeed. And I think claiming this should be represented as DR, because strong characters defeat such effects better, is just as counterpoductive.
My point isn't that AC is purely DR. My point is that AC is a lot of things, which is why I mentioned up thread that a "To Hit" roll is better thought of as a "To Damage" roll, with hitting just being one component of it.
And I agreed with that - but there was a claim that if you switch all attacks to depend on Dex, you should also represent AC as DR. Which is what I was addressing;).
I have no issues with approaching these issues in different ways. When you start to unpick the system it is going raise other ideas that you can deal with on different ways. The OSR is full of people doing exactly that.
Indeed.
So we might just let Nexus do the same on his own in his group, can't we? The world isn't going to end because of his attempts, nor is he going to sell RPGs off to the dreaded storygamers:D!